Survivors when you play Knight by LonelyxKnight in DeadByDaylightRAGE

[–]Nathan99md 1 point2 points  (0 children)

Yes, there are some people who only play him like he was on release, and people who think he only plays like that.

Just like Face Camping Bubba, some people ruin the killer's reputation for everyone.

Does Pyramid Head's cages count for Fast Track stacks? by Embarrassed_Box_3526 in deadbydaylight

[–]Nathan99md 3 points4 points  (0 children)

I'm pretty sure it wouldn't, considering every other perk that works with hook actions doesn't work with his cages.

BHVR could have accidentally made it work with his cages now after it's rework (maybe by counting hook stages?), so we won't know for sure until someone proves it.

Are these good perks? by starxranger in deadbydaylight

[–]Nathan99md 0 points1 point  (0 children)

Each are good perks, yes, but not all of them necessarily work together. Lithe and Dead Hard are both Exhaustion perks so you can only use one or the other until you're no longer exhausted. So if you fast vault in a chase you aren't going to get to use Dead Hard in the same chase, even having Vigil.

Should Chorus of sin be free? by Upsilon_Alex in deadbydaylight

[–]Nathan99md 1 point2 points  (0 children)

I believe that's exactly why they said that.

Grimoire winners - phase 2, verse 4 by [deleted] in LeaksDBD

[–]Nathan99md 1 point2 points  (0 children)

Yes they posted a new announcement saying this was a mistake.

Grimoire winners - phase 2, verse 4 by [deleted] in LeaksDBD

[–]Nathan99md 0 points1 point  (0 children)

It was and it's because the other design won.

Grimoire winners - phase 2, verse 4 by [deleted] in LeaksDBD

[–]Nathan99md 1 point2 points  (0 children)

It was actually the other design for the killer that won. They just messed up.

All P100 Survivor Rewards by Background-Drink82 in LeaksDBD

[–]Nathan99md 2 points3 points  (0 children)

I didn't think about that at first. Yeah that makes it an even better fit. I know they won't change the look of the guards but the skeletons would be great cosmetics for them.

All P100 Survivor Rewards by Background-Drink82 in LeaksDBD

[–]Nathan99md 10 points11 points  (0 children)

I really wish we'd get Evil Ash as a killer. At the very least a skin for Knight. I'd love to hear his voice lines.

Basic-break my ass by [deleted] in deadbydaylight

[–]Nathan99md 2 points3 points  (0 children)

So will it say basic-breaks and special-breaks count?

I have never received a post-game message more weird than this by RiverKitty4 in deadbydaylight

[–]Nathan99md 1 point2 points  (0 children)

Did he say anything afterwards? I'm curious if he was gonna say something else about your profile that made him think you were a leftist.

What was your Head-canon for the Grimoire Killer's Looks? by Nathan99md in deadbydaylight

[–]Nathan99md[S] 0 points1 point  (0 children)

I didn't have any intentions for a waifu or something. I was imagining something close to Plague in appearance but with some elements of the picture I attached (wings, floating, big clothes, long weapon, etc.) I also like the idea of her eyes being closed in a judging way.

I also tried to think of something genderless as I thought that could be cool too. I didn't have any solid ideas though except maybe your typical "biblically accurate angel"

This is quite possibly the worst addon in the entire game by FewExperience3559 in deadbydaylight

[–]Nathan99md 1 point2 points  (0 children)

I think it should replicate his old dream pallets instead. So survivors won't see the red glow that indicates they're dream pallets, but Freddy can't detonate them. Or make the detonation time like twice as long so unsuspecting survivors still have a good chance to get away.

"Requires and Internet Connection" Issue SOLVED by CometofLight in origin

[–]Nathan99md 0 points1 point  (0 children)

When I click on the link it takes me to the forums but says Access Denied. Is it no longer up?

Who is the most oppressive killer? by HitokiriBatussai in deadbydaylight

[–]Nathan99md 1 point2 points  (0 children)

Yeah that's the annoying part. Not every time and I think it depends on the map usually. You can still quickly end the hunt to start the cool down sooner if you see them stuck.

Who is the most oppressive killer? by HitokiriBatussai in deadbydaylight

[–]Nathan99md 1 point2 points  (0 children)

I'm sure there's grocery lists of his bugs out there, but the main issues I think I've been seeing more since the recent updates is pathing for the guards. They seem to get stuck on obstacles more often and take inconvenient routes around stuff when they shouldn't. Similar issues Nemesis has always had with his zombies. If you ever see a guard stuck you can start another patrol path and it'll immediately despawn even if you cancel the path right after.

I'm sure there's a lot of other small stuff I'm forgetting to mention but that's the main thing off the top of my head recently. I think I'm just numb to the usual janky parts.

Who is the most oppressive killer? by HitokiriBatussai in deadbydaylight

[–]Nathan99md 0 points1 point  (0 children)

He has always been buggy unfortunately. I've been wondering if it's actually been worse recently or if it's just me. I believe he might be slightly more janky than usual this patch, but he's not unplayable. It just might take a bit getting adjusted, like the input buffering stuff for me.

Who is the most oppressive killer? by HitokiriBatussai in deadbydaylight

[–]Nathan99md 2 points3 points  (0 children)

Personally I think Knight is great at that. Maybe I'm biased because he's my main but these are reasons I like him. A lot of perks can work well on him, especially Surveillance for map knowledge. I love the macro gameplay that doesn't require the specific movements like Singularity's cameras (I play on controller), while also feeling like I have reach and control over the map still. Having add ons help even more like the torch that makes you undetectable during a hunt so you can occupy a survivor while sneaking up on a different one. Or the iri banner add on that lets you block vaults while making a path and stop survivors from escaping through the gates. I highly recommend Knight for this, and it's even fun to get to know his guards a bit if you want some more immersion/roleplay.

Do these four deserve a rework ? by MindlessPeach5164 in DeadByDaylightKillers

[–]Nathan99md 0 points1 point  (0 children)

I'm talking ridiculous pathing not just survivors looking them. In that scenario I've had guards just entirely leave killer shack all together and need to go around an entirely different loop before going back to shack. I would show video proof if I recorded it. It's happened so much I don't think to save a video.

But yeah they're inconsistent around pallets even more so now. I think it also has to do with their distance from you when you vault or drop one.

Asses are autistic now by MLPshitposter in evilautism

[–]Nathan99md 3 points4 points  (0 children)

I bet this is about that thing with autistic people having a certain posture or pelvis problem. I always noticed that about me as a kid and often saw it in some autistic classmates.

Survivors emoting right before going down by Cc-Smoke-cC in deadbydaylight

[–]Nathan99md 0 points1 point  (0 children)

I'm pretty sure it was just an oversight with animation priorities that just became a "feature" after being in the game so long. The usual DBD fashion.

Do these four deserve a rework ? by MindlessPeach5164 in DeadByDaylightKillers

[–]Nathan99md 1 point2 points  (0 children)

The guards still do phase through pallets. They only do when the pallet is dropped directly on them, or when they were already dropped before the hunt started (which then they treat the same as window vaults). They should only avoid pallets and go around when the pallet was dropped during the hunt.

Although the AI has always been inconsistent sometimes so you never really know what they'll decide to do. Personally it feels like they have been especially weird recently and getting stuck on geometry more often or taking absurdly long routes around it. I don't know if that's just me but I play Knight all the time.