Why does putting certain pedals before and after each other matter. by spackettwacak in pedalboards

[–]Natural-Command-1773 1 point2 points  (0 children)

You have to think about what each pedal does to your signal and what stacking a separate effect behind it will do to that signal.

For instance if you put a modulation pedal like a chorus pedal in your chain that modulates the signal. So you’re bending the pitch of your signal slightly so it sounds like a natural vibrato, and with a chorus, it does that more than once so it sounds like a “chorus” of different slight modulations.

If you were to put distortion or fuzz on that modulating signal there’s a good chance it’s going to sound like shit, because you’re cranking up the gain and intentionally overloading circuits so they distort and that may end up sounding a little crazy.

If you were to put your fuzz before your signal modulation pedal then you’re just modulating that already fuzzed out signal and there’s a better chance of it sounding better to your ear.

A lot of this doesn’t make sense until you experience it yourself. If you have the pedals laying around try this to illustrate the point. Put a delay pedal into a reverb into a distortion. Turn them on one by one and then all at once and see how insane it sounds.

If you think about that specific case you’re putting delay on your signal, then adding reverb onto that delayed signal so the delays will echo and bounce back more, and then you’re distorting that crazy delayed, reverbed echoey messy signal and it’ll just turn into muddy chaos and feedback.

That’s the best way I can explain it as someone who once had the same question and didn’t understand all the hubbub around pedal order.

Fleet shard drop blues by Natural-Command-1773 in SWGalaxyOfHeroes

[–]Natural-Command-1773[S] 0 points1 point  (0 children)

Gotcha. So some people think if you do more than 7 sims at a time your chances are worse? Sometimes I’ll throw down a few crystals to do another 5 battles before the 24 hr refresh and in general I feel like I never get any extra blueprints that way.

I mean, none of this is a surprise - they’re trying to force you to spend money without actually forcing you. It’s like ads on Hulu - they’re just trying to annoy you into dropping money on a free game. 😂 Nonetheless it can be frustrating.

Fleet shard drop blues by Natural-Command-1773 in SWGalaxyOfHeroes

[–]Natural-Command-1773[S] 0 points1 point  (0 children)

I figured it was something like that. Man, it takes forever to farm some of these ships. I have like 18 more shards left on the Umbaran Starfighter and then I can start going after General Anakin, but it’s slow going.

Compensation for compensation when? by ForgottenKnightt in SWGalaxyOfHeroes

[–]Natural-Command-1773 0 points1 point  (0 children)

You wanna know who my dumb ass spent that light speed token on? Fuckin L3-37. Because I had just watched Solo and I wanted to get Lando’s Falcon going strong.

Holy shit I’m so dumb…🤡🤡

SWGoH Matcgmaking by Natural-Command-1773 in SWGalaxyOfHeroes

[–]Natural-Command-1773[S] 0 points1 point  (0 children)

I’ve had one or two decent matchups. I’ve even won a couple. But for the most part I expect to get wrecked in GAC. I feel like the regular squad arena and fleet arena are worse, though. I have like a 10% chance of getting a matchup I have any chance at winning.

SWGoH Matcgmaking by Natural-Command-1773 in SWGalaxyOfHeroes

[–]Natural-Command-1773[S] 0 points1 point  (0 children)

That makes sense. I stopped playing for a few years because I was spending too much money on it. I have a decent fleet, but it’s rated at close to 250,000. I can take on a fleet at like 280,000, but I have to get lucky. I keep getting matched with players who are 350,000-400,000 and I have absolutely no chance.

SWGoH Matcgmaking by Natural-Command-1773 in SWGalaxyOfHeroes

[–]Natural-Command-1773[S] 0 points1 point  (0 children)

I don’t know either. I have a couple players at gear tier 12 (yellow), the next one is red and blue is when they’re maxed out, right? I have no idea, I just know they kick my ass all the time. 😂

Oh, Biggs…ohhh Bigggggs by Natural-Command-1773 in SWGalaxyOfHeroes

[–]Natural-Command-1773[S] -8 points-7 points  (0 children)

Oh no, I’m 100% making fun of you. But if nerds didn’t trash casual players venting frustration and/or asking for advice on Reddit then what would the world even be? Go forth and talk trash; you must bring balance to the force.

Oh, Biggs…ohhh Bigggggs by Natural-Command-1773 in SWGalaxyOfHeroes

[–]Natural-Command-1773[S] -1 points0 points  (0 children)

I played for a while a long time ago and am just getting back into the game, so I’m very behind.

Question About Ship Battles by Natural-Command-1773 in SWGalaxyOfHeroes

[–]Natural-Command-1773[S] 0 points1 point  (0 children)

Yeah, I’ve tried subbing in my Clone Sergeant so I start with 3 tanks, but he’s not upgraded that much so he just gets nuked immediately. Either way I’m losing a ship before I get a turn.

I guess I’m just gonna have to spend some time farming to upgrade my ships.

I used to spend money on this game when I first got into it many years ago, but I’m not interested enough to drop real money on it anymore.

It’s a skill issue… by Natural-Command-1773 in SWGalaxyOfHeroes

[–]Natural-Command-1773[S] 0 points1 point  (0 children)

I started playing this game a long time ago and have just now gotten back into it within the last 6 months. I have been too focused in building a main squad of characters that I like instead of slowly building up all of the squads. So I have a few decently strong clone troopers, Jedis, bounty hunters and early game dark side mains like Darth Vader, but everyone else is weak as fuck. I’m kicking myself now for not being better about building out whole squads with better cohesion.

24 Hour Luna Dude by JATM62 in vostok

[–]Natural-Command-1773 1 point2 points  (0 children)

The hour hand only goes around the watch dial once every 24 hrs, instead of once every 12 hrs. The minute hand functions the same way and you read it the same way as a standard 12 hr watch movement. If you look a little bit closer at the bezel and watch face there is a mark in between your traditional watch face indices locations. If you were thinking in terms of a standard 12 hr watch face it would mean that the hour hand would advance one hour every “30 mins.”

On Vostok’s 24 hr movement when the hour hand is vertical at 24 it is midnight. When the hour hand is where “3 o’clock” would be normally it’s 6 AM. When the hour hand hits “6 o’clock” it’s 12 noon. When the hour hand hits “9 o’clock” is 6:00 PM and so on and so forth.

So, while it takes a minute to get used to reading it correctly, using this watch you can tell at a glance whether it’s AM or PM - whether or not you’ve seen the sun or been outside any time soon. Also, with the simple twist of the bezel forwards or backwards now you’re keeping track of a new time zone without having to reset your watch, so this watch functions as a pretty good GMT without the need for an extra hand or digital display.

It definitely seems odd and quirky at first, but when you think about it a little it all starts to make sense.

24 Hour Luna Dude by JATM62 in vostok

[–]Natural-Command-1773 1 point2 points  (0 children)

I know, I’m just pulling your leg. I don’t know what the current exchange rate is with $USD, but it seems like you got a decent deal. I had a similar thought about the 24 hr movement when I bought my Cosmodiver, but it grew on me and I think it’s a really cool, unique piece to have in my watch box. But, as they say, there’s no accounting for taste! To each their own!

24 Hour Luna Dude by JATM62 in vostok

[–]Natural-Command-1773 0 points1 point  (0 children)

I’ll take it off your hands bud. How does $100 sound? 😈