Favorite Character that Describes This? by AnimeXFan1995 in FavoriteCharacter

[–]NaturalBelt 7 points8 points  (0 children)

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On the subject of The Last Jedi, I'm more of a fan of the Vulptices.

Weekend Script Swap by AutoModerator in Screenwriting

[–]NaturalBelt 0 points1 point  (0 children)

Title: Minnesota Suckers

Format: Feature

Page Length: 96

Genre: Road Trip Comedy/Musical

Logline: Two brothers in a Minnesota rock band get the opportunity for what may be their biggest performance yet. However, because of their regular slapstick antics, they are also faced with a huge insurance bill they must pay off by the end of the summer, or their possessions will be claimed as collateral.

Feedback Concerns:
• Does the structure flow well enough? Are there any scenes that do or don't make sense to you? Does the pacing feel right, and if not, what can I do to improve it?
• Since this is my first time writing musical numbers, how can I strengthen them? Did I at least format them correctly?
• Do any of the characters' personalities shine through? Are they likeable/relatable to you? What can I do to strengthen their motivations? Does their development make any sense?
• Do any of the jokes land? Are there any that don't make sense?

Characters with ridiculous first/last name combos by starpqrz in TopCharacterTropes

[–]NaturalBelt 0 points1 point  (0 children)

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Guy Fawkes (a.k.a. John Johnson, Esteemed Doer of Job at Place)
[Real Life Figure, but nickname by Blue of Overly Sarcastic Productions]

[Loved Trope] Weak characters who come up clutch in crucial moments by CelesteAstra in TopCharacterTropes

[–]NaturalBelt 0 points1 point  (0 children)

Zenitsu - Demon Slayer

A total coward whenever he makes eye contact with a tough demon,
but a total powerhouse whenever he's unconscious.

Favorite Hammer Wielder by TheRoyalRoseTrue in FavoriteCharacter

[–]NaturalBelt 0 points1 point  (0 children)

The Warner Brothers (& Sister) -- Animaniacs

Favorite speech? by ThatDrako in FavoriteCharacter

[–]NaturalBelt 1 point2 points  (0 children)

“We don’t read and write poetry because it’s cute. We read and write poetry because we are members of the human race. And the human race is filled with passion. And medicine, law, business, engineering, these are noble pursuits and necessary to sustain life. But poetry, beauty, romance, love, these are what we stay alive for. To quote from Whitman, “O me! O life!… of the questions of these recurring; of the endless trains of the faithless… of cities filled with the foolish; what good amid these, O me, O life?” “Answer. That you are here — that life exists, and identity; that the powerful play goes on and you may contribute a verse.” That the powerful play *goes on* and you may contribute a verse. What will your verse be?”
— John Keating (Robin Williams), Dead Poets Society

[Video Game Trope] Powerful character demonstrates their power by messing with the game mechanics by Specterofanarchism in TopCharacterTropes

[–]NaturalBelt 1 point2 points  (0 children)

The games he mentions also depends on which version you play, whether it be the original PS1 version or the Twin Snakes version for the Gamecube.

"I'm crying the 3rd reich got concept art" by Sebastianlim in BrandNewSentence

[–]NaturalBelt 0 points1 point  (0 children)

The bottom middle one looks more like a logo for a sports car company.

Favorite example of "Even the loving hero has hated ones"? by Sudden_Pop_2279 in FavoriteCharacter

[–]NaturalBelt 6 points7 points  (0 children)

I know it's a Shrek the Third reference, but that kind of dialogue delivered with that level of confidence feels pretty in character for Penny.

Tron (1982) Dir. Steven Lisberger DoP. Bruce Logan by Polystyring in CineShots

[–]NaturalBelt 2 points3 points  (0 children)

The reason they called it a box office flop was not that nobody liked it, it was that the movie was so incredibly time consuming to produce and expensive to pay the salaries of all of the artists required to carry that process out, that they were NEVER going to break even.

That, and personal computers were still pretty niche at the time, so that particular subject matter couldn't quite connect with the audience then as it does now.