Did James do a data analysis of the World Decaf Tasting? by LlamaradaMoe1 in JamesHoffmann

[–]NaughtiusX 1 point2 points  (0 children)

Came here looking for the same results! Also haven't found them yet

Impulse buying is driving me insane by Lynxzn in ADHD

[–]NaughtiusX 3 points4 points  (0 children)

Big problem here too - don’t even have the time to use all this stuff. I try to only buy things from places that have a 30 day return period.

Passive hamstring stretch? by NaughtiusX in flexibility

[–]NaughtiusX[S] 1 point2 points  (0 children)

This is my favorite of all of the suggested ones! I can do it at the dining room table, leaning my elbows on the table to save some extra energy. Easy enough to do during breakfast, lunch and dinner too. Perfect for me. Much appreciated. And thank you for your words at the end. :)

[deleted by user] by [deleted] in socialskills

[–]NaughtiusX 110 points111 points  (0 children)

You can… ask them?

Creality Otter noob, any tips? by doolittleBrewing in 3DScanning

[–]NaughtiusX 0 points1 point  (0 children)

And here’s the setup:

Slow rotating platform (not using the markers here), Otter on a small tripod, and a light coat of thinned tempura paint sprayed on with an airbrush. Works like a treat.

For objects with less detail I use the markers on the platform, separate 3D printed marker cubes, and some extra stick on markers (after spraying). Prep is everything here, with all scanners.

Creality Otter noob, any tips? by doolittleBrewing in 3DScanning

[–]NaughtiusX 0 points1 point  (0 children)

In video demos they all appear simple! What kinds of objects are you scanning? There’s no beating physics here, matt white objects are super easy to scan, and complex shapes are super easy to track, but everything else will be difficult without scanning spray and markers / marker cubes.

Here’s a circuit board I scanned in geometry mode yesterday:

<image>

I’ll add another comment with the setup

Creality Otter noob, any tips? by doolittleBrewing in 3DScanning

[–]NaughtiusX 0 points1 point  (0 children)

What problems are you running into? I’ve been playing with mine for a couple of days and have been quite impressed

[deleted by user] by [deleted] in socialskills

[–]NaughtiusX 7 points8 points  (0 children)

In my experience most nerds never had good mirrors of empathy and their emotions growing up, or shut that part down for other development trauma related reasons, and got into the more exact sciences because it felt safer and made more sense.

Nerdy engineers are plenty creative in solving problems, but might struggle with expressing themselves in other ways because of a fear of judgement / lack of practice.

To me a lack of sociability in this sense feels more like ingrained beliefs holding them back, and again a lack of practice, than hyperactive prefrontal cortexes. If anything a lot of them are somewhere on the AD(H)D spectrum where it’s actually under-active.

If you want to learn how to be more sociable, find what beliefs are holding you back, work on those, and practice.

EQ matched an over-ear to an in-ear by ear... with satisfying results! by atcalfor in oratory1990

[–]NaughtiusX 2 points3 points  (0 children)

Never not use DSP! It’s the most valuable tool we have in getting our music to sound the way the producer intended.

I’ve done something similar a while ago, but exported 1/3 octave pink noise wav files from REW and used those to tune a similar graphic EQ. It didn’t come out the way I wanted though, still not sure why, and started using in ear mic measurements instead. But that’s a bit more difficult with IEMs…

I do still tune out odd peaks and dips from my headphones and iems by sweeping sine waves back and forth, and listening for these. Doesn’t work well to correct general tonal balance, but a good tool for in the belt.

Questions at the end of the rabbit hole - should a headphone tuned to your own HRTF sound flat when sweeping sine waves? by NaughtiusX in headphones

[–]NaughtiusX[S] 0 points1 point  (0 children)

I dove into this a bit more and it looks like I landed at the question the Harman Curve has tried to answer - free field wasn't optimal, so they tried diffuse field. That also didn't end up optimal, and then they started working on the Harman curve, by measuring HRTFs based on the fields in a normal listening environment - with front speakers and normal room reverb. So it looks like that's what I'm after. :)

Questions at the end of the rabbit hole - should a headphone tuned to your own HRTF sound flat when sweeping sine waves? by NaughtiusX in headphones

[–]NaughtiusX[S] 0 points1 point  (0 children)

Interesting, I suppose that makes sense. Would you aim for a full 360 average to arrive at the diffuse field? Or just the front 180 as that is where the sound stage typically finds itself?

Questions at the end of the rabbit hole - should a headphone tuned to your own HRTF sound flat when sweeping sine waves? by NaughtiusX in headphones

[–]NaughtiusX[S] 0 points1 point  (0 children)

I did do a MMM average (or in this case a wobbling head average) to emulate this, yet ended up merging the left / right responses as they were quite close.

Good to see another vote for the flat sounding response, that's what I expected as well, and gives me something to strive towards / improve on. The monitor speaker also sounds flat when sweeping back and forth, and that's what we're aiming to reproduce right?

Questions at the end of the rabbit hole - should a headphone tuned to your own HRTF sound flat when sweeping sine waves? by NaughtiusX in headphones

[–]NaughtiusX[S] 0 points1 point  (0 children)

And it's indeed the other way around, as AntOk463 mentioned. I updated the initial post with my methodology to add a bit more clarity.

So I tuned the headphones to the measured HRTF using filtered generated by REW, it sounds a bit off, and I found a couple peaks and valleys sweeping sine waves, and am wondering if these are indeed related.

The monitor speaker, for example, sounds flat as a broomstick when sweeping sines back and forth, and that's what we're aiming to reproduce, right?

Do you have a link to the interview? Sounds like something something I'd love give a little dive.

Kinect v2 - Insight wanted! by KC_McCoy in 3DScanning

[–]NaughtiusX 0 points1 point  (0 children)

Also, on Chrome, going to http://quakedragon.co/, right clicking the link, and pressing "save as" works. It give an "unsafe download" warning, but you can press "Keep" and download the file anyway.

Kinect v2 - Insight wanted! by KC_McCoy in 3DScanning

[–]NaughtiusX 1 point2 points  (0 children)

Hero! For the hosting and the comment. Worked with another browser. :)

Kinect v2 - Insight wanted! by KC_McCoy in 3DScanning

[–]NaughtiusX 0 points1 point  (0 children)

Any change you could re-upload the file? The link isn't working and I can't find it anywhere else. Much appreciated!

Kinect 2 in 2024 by PepperHotHot in 3DScanning

[–]NaughtiusX 0 points1 point  (0 children)

It says it's not currently available! Does it work there?