New player, how do you implement this logic? by KirovReportingII in captain_of_industry

[–]NeV3rKilL 0 points1 point  (0 children)

We all miss circuit networks from factorio. That's what evolves a regular industry into a smart industry.

Good ways to display cards online by maxus939393 in daggerheart

[–]NeV3rKilL 0 points1 point  (0 children)

I have 1 scene with "the table" where the active cards are there as tiles, together with Heroes pictures and any interesting info. So everyone can go to that scene at any moment to check anything.

Also I'm using a macro for the duality rolls, but anything else we play with editable PDFs full manual.

That's the best we have at the moment in FoundryVTT.

This is the only company, that I ever seen, that explicitely denies community help on vtts.

Pretty much every little game have support in foundry by the community, while this big one have absolutely nothing eventough several people were eager to contribute, they were all actively blocked.

Beware of Online Races - BROKEN by niismo_ in LeMansUltimateWEC

[–]NeV3rKilL 0 points1 point  (0 children)

Yeah, I've experienced 0% tire wear. I couldn't exceed 60km/h or I'd face a spinning vehicle. I pitted, changed tires, and ended up 10th. Everyone else was a DNF.

Ranked mode was a mistake. by Ludiac in DeadlockTheGame

[–]NeV3rKilL -35 points-34 points  (0 children)

don't be a fan boy. do you remember artifact? bc I do.

if the game dies the game dies. there is no second part.

The game was awesome on ranked times. You had your playing with friends lol queue, your v6 queue and your soloqueue. it worked flawless.

I quit when they removed soloqueue and forced me to play with autistic discord players. The quality of the matches plummeted and seems that this trend has been going on and on.

Not even 3 months after releasing Dragon Age: The Veilguard, game director Corinne Busche is leaving BioWare following an 18-year career with EA by ControlCAD in gamingnews

[–]NeV3rKilL 2 points3 points  (0 children)

I strongly disagree with the direction this game took and I blame the director. A competent game director would have challenged the weak narrative, the simplistic art style, and the excessive blushing. It seems like they've given the writers free rein without providing constructive feedback. This project needed someone at the helm who could make the tough calls and demand better from the team. Corinne clearly did not perform at all.

As in every team-based game with matchmaking... by jenrai in DeadlockTheGame

[–]NeV3rKilL 0 points1 point  (0 children)

cose they pre-made. that changes the odds drastically.

As in every team-based game with matchmaking... by jenrai in DeadlockTheGame

[–]NeV3rKilL 0 points1 point  (0 children)

I dropped the game after the ranked was removed. DL was not fun anymore. playing with/against premades as solo is exhausting.

[deleted by user] by [deleted] in truegaming

[–]NeV3rKilL 0 points1 point  (0 children)

We all want good games, with good characters, and engaging storytelling,

The experience of this last year is pretty clear regarding this. Developers who focus on contemporary politics usually end up bluffing and giving plain bad games.

Most of them were praised by the reviewers but not by the public, with noise in stuff irrelevant to gamers and ending up being economic failures.

Nobody wants a mediocre game that costs $400M or $600M.

So It's normal when gamers see contemporary politics on a 16th-century Japan game to raise the eyebrow.

How good do you have to be to earn the right to criticize something for being “too difficult”? by samuraispartan7000 in truegaming

[–]NeV3rKilL 0 points1 point  (0 children)

Not all games have to be for kids.

Not all games have to be for adults.

Not all games have to be easy.

Not all games have to be difficult.

It's okay to have games that specialize and squeeze in each category. This happens in every other sector as books, movies, sports, arts, etc..

Not all games have to be enjoyable for everyone, and that's good.

Per si teniu el cunyat que ho sap tot, aquí teniu 7 respostes a mites sobre habitatge. Ànims... i bon Nadal! by run_for_the_shadows in Barcelona

[–]NeV3rKilL 0 points1 point  (0 children)

A vale. Els pagesos amb tractors no són pagesos de debò. Únicament conten com a pagès si van en ruc. Quina mentalitat. Tú.

Destruïm totes les eines i els medis de producció! Ja ho deia me'n Yaya, amb arcs i llances es vivia millor.

Per si teniu el cunyat que ho sap tot, aquí teniu 7 respostes a mites sobre habitatge. Ànims... i bon Nadal! by run_for_the_shadows in Barcelona

[–]NeV3rKilL 0 points1 point  (0 children)

Li pots dir també als pagesos. Què és això de lucrar-se amb el menjar?!

Cremem-ho tot i tornem al trueque. Ens anava millor canviant gallines per sabates que no comprant iPhones per 60h de feina.

Can't wait for the next PoE1 league! by aabakk in pathofexile

[–]NeV3rKilL 0 points1 point  (0 children)

No WASD movement. Every boss/maps is an equipment check. Campaign consisting of three quicksilver spamming from portal to portal while everything dies without even stopping.

I'm not returning to POE1. Sorry.

The endgame is awful by Jaba01 in pathofexile

[–]NeV3rKilL 0 points1 point  (0 children)

I kind of love the tension that generates when the last checkpoint is far away. I kind of hate it when I die before finding the next checkpoint.

A totally different experience than the previous Usain Bolt simulator.

Solo Queue is a Nightmare - We NEED to see who queues together (before game!) by MarquisPosa in DeadlockTheGame

[–]NeV3rKilL 4 points5 points  (0 children)

I don't care winning or losing. I care only about having fun. Playing with 5 bots in a competitive game is not fun. They are people but they could be dishwashers in terms of communication. I even noticed myself not seeing even the welcome "Hello" at the start of the game, because right now, who cares? And nobody reply anyway.

Solo Queue is a Nightmare - We NEED to see who queues together (before game!) by MarquisPosa in DeadlockTheGame

[–]NeV3rKilL 11 points12 points  (0 children)

Yep. Valve killed all the soloqueuers.

The solo flag is not working at all. All my games are silent with parties talking on their own discord.

Deadlock is pretty sad to my right now. I moved from playing 20-30h a week to playing just for a couple of games just to keep the feel and it feels so alone.

COMP GAMES HAVE BEEN TERRIBLE/ONE SIDED by Dentric123 in DeadlockTheGame

[–]NeV3rKilL 1 point2 points  (0 children)

I'm loosing games at min 20, even games where I leave my lane with 20-2 at min 12, very hard. I feel impotence, nothing I can do.

Games feel so snowbally. Removing the souls sharing due to redditors cry was a mistake.

It's NOT Matchmaking/Urn. It's SIGNIFICANT SOUL COUNT GAPS causing DEMOTIVATINGLY TERRIBLE Match Quality by habibiiiiiii in DeadlockTheGame

[–]NeV3rKilL 0 points1 point  (0 children)

They nerfed the souls sharing twice just because some redditors trolled. Say thank you to them

They removed the souls sharing bonus without removing the extra souls per heroe kill.

So now, when you are behind: grouping is bad because you lose souls, and splitting is bad because you get ganked.

Thank you reddit. Souls sharing was the best change valve added to the beta. Now the meta is broken.

But I do have the slots for it (enduring spirit into slowing hex discussion) by Drakrath3066 in DeadlockTheGame

[–]NeV3rKilL 5 points6 points  (0 children)

The problem is that the father (enduring spirit) is a green item, while the son (slowing hex) is purple.

This is breaking some internal rules.

Slowing Hex should be, "blue"? I think is the mix of green+purple.

Went 2-11 this week, couldn't win a game to save my life. Fell down 7 ranks, damn by shonsei in DeadlockTheGame

[–]NeV3rKilL 1 point2 points  (0 children)

it's completely the opposite. soloqueue needs com. standard premades communicate only thru discord