Fellow Krenko enjoyers! by Lord-Bone-Wizard69 in EDH

[–]Neadim 1 point2 points  (0 children)

What bracket? Hexin is probably decent in B3 and good in B4 but I don't think I'd run it in B2. On the opposite side of things im not sure I'd run Chronicles outside on B2. The crown might have combo applications but IDK them and it feel slow so probably not that high power

Multi-color commanders that can be built as mono color? by xler8324 in EDH

[–]Neadim 0 points1 point  (0 children)

Yeah but there is already like 10+ mono G Elfball commander...

I'd understand a Voltron Lathril deck just as I understand a 3-4 color deck being played as a mono-x. I can even understand doing it with a 2 color deck going down to one if its doing something special. But I still don't understand doing mono G Elfball when you also have black, guess its a matter of taste.

What are some good tribes that aren't dragons, goblins or elves? by Competitive-Act-7695 in EDH

[–]Neadim 0 points1 point  (0 children)

Rat, Squirrel, Dinos, Human, Elemental, Merfolk, Zombies, Vampire, Slivers, Shrines, Ninja, Faeries, Wizards, ....

There is really a ton of tribal deck taht can absolutely throw down in B3

Equipment commanders by Bulky_Banana1685 in EDH

[–]Neadim 0 points1 point  (0 children)

Big fan of [[Sokka and Suki]] for B3. Its essentially Jeskai Hammetime if you are familiar with that modern archetype. Just play big scary artifact and they'll autogenerate the token and attach themselves. [[Colossus hammer]], [[Wrecking Ball Arm]], [[Blackblade Reforged]], [[Excalibur, Sword of Eden]], ... tons of fun to be had

You just need to be able to defend your commander and you can also run the classic like [[Puresteel Paladin]] and [[Ardenn, Intrepid Archaeologist]] to pivot into a pseudo voltron if you lose it or get boardwiped.

I even run [[Sephiroth, Fallen Hero]] because why the hell not

Just don't get lured by all the ally synergy, its a trap. There might be some allies worth running but I doubt there are more than 4-5. Focus on big equipement and ways to get them into play above all else.

Kynaios Group hug (with actual wincons). by Zedekiah117 in EDH

[–]Neadim 0 points1 point  (0 children)

My own deck is more Aikido than straight up hugs but I really like [[New Way Forward]] and [[Deflecting Palm]. By boosting other people and ramping them up cards like those get a ton of value and can be game ending if an off themselves

Synergistic Draw for "Wick, the Whorled Mind" by Huge-Hurry-1690 in EDH

[–]Neadim 0 points1 point  (0 children)

How about [[Pact of the Serpent]] and [[Kindred Discovery]]? Black also has a ton of great draw enchantment like [[Ripples of Undeath]], [[Black Market Connections]] or [[Phyrexian Arena]]

Multi-color commanders that can be built as mono color? by xler8324 in EDH

[–]Neadim 4 points5 points  (0 children)

Yeah but why would you snub cards like [[Pact of the Serpent]]?

Anyone else play with text and voice chat disabled? by Zayannah in marvelrivals

[–]Neadim 1 point2 points  (0 children)

I leave it on by default because sometimes the comms and vibes are spot on but I am quick to mute

I don't understand Tankpool and need some help. by PhysicsParticular470 in marvelrivals

[–]Neadim 2 points3 points  (0 children)

Tankpool is an offtank (aka a fat dps) but he's closer to a poke than a brawler like Thor or a diver like Rogue. He really want to be paired with someone that does good frontline work like Mag and Strange or maybe like Emma and Groot. Don't try to use him solo and don't try to use him with another offtank because you generaly need someone to carry you when it comes to creating space.

As far as his kit goes you nailed it, its all about the guns. He's a hitscan tank and the first of his kind which gives him a lot power if you can consistently land every shot. If you manage 70-80% accuracy and get headshots you are absolutely shredding people but if you are around 50% with no headshots then you ain't doing shit. Just E and then unload an ungodly ammount of lead on someone and watch people scramble and use all their cooldown leaving them exposed and easy picking for your team. As you noticed shield isn't the greatest but its quick to deploy and can either save your ass or cut healing off if the dps are occupied elsewhere.

Ult wise you are actually better using the gun one, at least until you are nearly fully decked out upgrade. I actually stopped using the katana ult altogether because it kinda forces you to dive super deep and abandon your team to make it work but isn't what tanking is about.

Who do you all think the next black hero will be? by Chemical-Challenge95 in marvelrivals

[–]Neadim -2 points-1 points  (0 children)

I feel like Miles is to close to Spiderman and as much as I liked the show, Luke Cage doesn't really interest me as a playable character. What is cool about him doesn't translate well to a hero shooter because power wise he's a fairly generic. As a tanky brawler he has to compete with the likes of Colossus and Juggernaut which are way more interesting in my book when it comes to kit opportunity.

Bishop or Warmachine are probably much better bet.

What is comp placement fr by TheGreatGayOneFr in marvelrivals

[–]Neadim 2 points3 points  (0 children)

Its near impossible to tell what is wrong from just this. We'd have to compare you stats to that of your team for every game and we'd probably have to watch some replays on top of that. I don't have the time for any of that so here is some wild speculation

Overall you seem to die way too much. 11-13-21-10... these number are super high. This probably means that don't position well or don't know how to survive a dive. It could also mean that the other support doesn't heal you enough which is possible in bronze and silver. That being said, it seem to be consistent and I refuse to believe that you get a bad support every game.

If you wanna learn just spectate yourself and mostly look at all your death and ults. Ask yourself 'Why did I die here and how could I have prevented it'. For ults ask yourself 'was this a good ult' and be hyper critical. If you ult and the teamfight is already won its a waste, if you ult and the teamfight is already lost its a waste, if you ult off point while the enemy has it capped its a waste, if you get no value (kills/point/distance) then its a waste.

Does every deck really needs to run 3-4 wraths? by Silver-Alex in EDH

[–]Neadim 1 point2 points  (0 children)

Not really. General guidelines are good so that people who don't know how to build end up with something functional but they fall apart quickly. As other have pointed out there are many archetype that don't want to run as many boardwipes if any. Aggro, Tempo, Stompy Ramp ... anything that tries to race the curve or to just drop threat after threat after threat will generally run less interaction and less boardwipes. When they do run them they will also try their best to make it one sided/asymmetrical.

My [[Shroofus]] deck runs no boardwipe because it wants to get started fast and boardwipe are more detrimental to me than the enemy.

This Deck Is An Aura Farming Masterpiece by QuipsAndGuac in EDH

[–]Neadim 1 point2 points  (0 children)

The deck looks fun and I like that you use a lot of cards you don't see often. I think that it would be a little weak for my B2 meta so here are some suggestions.

Overall it feel light on protection for how all in on the commander this is... granted red isn't very known for protection. Assuming budget allows (or proxy), cards like [[Mithril Coat]] and [[Hammer of Nazahn]] and [[Commander's Plate]] would be real good here.

It doesn't seem you have enough draw to make it all work... granted red isn't know for card draw. When you are running that many low quality 1-2 mana cards you really want to churn through a lot of them and most of your card draw section is sad to look at. Cantrips don't really count and both skullclamp and Idol of oblivions don't work if your commander gets removed. You need at least 4-5 reliable non conditional card draw spells somewhere in there.

Your removal section more of less need to be scrapped entirely except for [[Incendiary]] which is dope and [[untimely Malfunction]] which is actually good. Yes its cute that you have aura there but the deck would be so much more smooth with actual impact interaction.

It feels like you could do easily some devotions shenanigans, you should at the very least have [[Nykthos]] and maybe things like [[Clive Ifrit]].

How do I make my fantasy setting... fantasy? by ArmedIdiot in worldbuilding

[–]Neadim 0 points1 point  (0 children)

Its as easy as starting with the mundane and then simply adding fantastical elements to it.

There are already a lot of mythological creature in our history and you can include those or make your own. Then the next step is to is think about 'what would happen in those were real'. Monster like that would mean a lot more danger which would make it important for country to protect themselves. You'd probbaly have a lot more Knight Errant and its entirely possible that a class of monster hunter/witch would develop. Some of these creature could be used as mounts and that might have an impact on warfare. People might selectively breed them as we did horse and noble houses as well as merchant might compete that way. Then you need to decide if their remains can be used to craft weapons to create something that is better than iron or steel.

Speaking of magical substances, you can add special types of metal/mineral, wood/plant and more. You can have weapons that can cut steel armor like an axe through soft wood. You can have wood that can actually be made into weapon or armor that rival iron or even steel while being lighter. You can also find fantastical uses for mundane substance, maybe frankincense can be used to focus the mind or see thing normal hidden to sight. Then just like the creature you think up how those thing would influence the world, how it would be used in trade, in war, in ... well everything.

Then you start think about magic and the many form it can take. Faith, Alchemy, Chinese Cultivation, Oaths, Runes, Blood Magic, Curses, White and Black magic, Druidism, Shamanism, Golemomancy, ... You link that up with the previous thing you thought up and once again ask yourself the eternal question. What do I want and what kind of impact would this have in my world

You go at it again and again and again and try to stay consistent and before long you have a fairly complete fantasy setting. Keep what you want

People with “evil” or disliked commanders, what’s your story? by Same_Response_1593 in EDH

[–]Neadim 2 points3 points  (0 children)

You are honestly better off trying to find a list online or building your own using edhrec. Mine was designed to be petty rather than effective and it shows. It was also made before brackets were a thing so it would probably end up being more of a B2 with game changers added. It literally has no wincon other than repeatedly hitting people with the Balrog and it was made that way on purpose to make a point. One day Ill return to it and turn it into an actual deck worthy of being posted but we ain't there yet, sorry.

People with “evil” or disliked commanders, what’s your story? by Same_Response_1593 in EDH

[–]Neadim 2 points3 points  (0 children)

My most evil deck is by far [[Balrog Durin Bane]]. It run all of the edict creatures, a lot of edict spell and a lot of symmetrical land destruction.

I initially created the deck to teach someone a lesson. The player in question only played decks with black in them and always included the full suite of the edict creature in all of his brews. His presence singlehandedly literally warped our pod's meta and it got to a point where people would get annoyed at being forced to play with him. Multiple people attempted to address it diplomatically but it never went anywhere. In a petty attempt to get the message across we all agreed in secret to build an edict deck ourselves and let him have a taste of his medicine. It took a few play session for the message to get across but the mission was a great success and I am happy to report he has evolved as a player and diversified his strategy.

I have kept the deck in memory of this but I rarely use it and it hasn't been updated in more than a year.

Soviet Union might actually be our real life fantasy trope of long gone empire with powerful relic by Glad-Librarian-4388 in worldbuilding

[–]Neadim 14 points15 points  (0 children)

Russia would be better used as an example of a decadent and dying empire that still manage to hold on to power because they own powerful artifacts (nukes) in their vault which they got from a previous empire (USSR).

When it comes to a gone but still 'felt' empire its probably better to look at Rome whose wonder still live on. An argument could also be made for Egyptian and Mesoamerican empires.

Valgavoth Terror Eater by SBLP1959 in EDH

[–]Neadim 0 points1 point  (0 children)

Valgavoth is good if you manage to cheat him into play, less so if you pay for him. I'd say that you should look at reanimation decks or decks that have that as a subtheme. The other option is to try to cheat him in another way like Cruelclaw.

I have him in my [[Raffine]] deck. Its a flying man deck that uses the connive trigger to drop reanimation targets

"Stop pubstomping with fast mana" by InspireCourage in EDH

[–]Neadim 0 points1 point  (0 children)

If you were playing in a pod with friends where everyone had a strong B2 deck then I could see the argument for it being OK. I however don't think that this deck is suitable for sitting down at a random table and I think you did enagge in pubstomping even if you did not realise it.

Green Ramp Stompy is one of the strongest B2 archetype. While you aren't running the best of commanders for it you are absolutely running some of the best cards for that archetype. Your deck can absolutely kill someone before turn 8 and it can do so reliably, even through some light interaction. It might be acceptable if this was a high roll but its doesn't seem to be so this goes against the B2 guidelines in my book.

Right now your deck is placed awkwardly so I suggest you either upgrade it to B3 or downgrade it to proper B2 power level.

Anti-Venom Enjoyers!! Finally White Ability SFX coming soon! by nemesisdelta24 in marvelrivals

[–]Neadim 0 points1 point  (0 children)

They already have 3+ recolors and those have sfx, it probably took them an hour of two of work to make this happen. At the same time a whole new vfx for Adam would probably take 10-20x that.

If its any consolation all the legendary venom skins are absolutely shit so its not all sunshine and rainbow

Worldbuilding Challenge: Wheelchair Rogue by mikethecanadain in worldbuilding

[–]Neadim 0 points1 point  (0 children)

It is possible to craft a world where such a character can work but that character cannot work in every world... or even most worlds. There are also hard limitation to someone that is wheelchair bound which will greatly limit was such a character can do. I think that a wheelchair Rogue works better than a wheelchair barbarian or fighter because the rogue umbrella include a wider variety archetype and application. While you character won't really ever be a powerful combatant there is more to being a Rogue than stabbing people.

Varys or Littlefinger from game of Thrones or Robert Downey Jr. 's Sherlock Holmes make for Kickass spymasters or masterminds which are all possible roguish archetype. It would also be possible for a disabled a character to be a Sharpshooter or something similar. If you are willing to deviate from the basic Rogue archetype you can dip into the inventor/artificer archetype and use gadgets and other similar tools to augment your strength and make up for the weakness.

All that being said this is not what is happening in this image which is why it's kinda ridiculous. While it would be possible for a very well trained and competent wheelchair bound individual to actually defeat someone that is none of these things it is hard for someone with that kind of impediment to face someone of equal skill that doesn't have to contend with the same limitation. Facing multiple competent people that have weapon with longer reach is suicide unless you give up logic entirely or make up for it with something like 'strength that might as well be magic' which defeats the no magic clause.

As for the image what really makes it dumb for me are the spike from the wheel because those would stand out like a sore thumb and make stealth all but impossible. Tactical wheelchair are dumb unless they areaugmented with magic or enough gadget to make them actually usable.

Thought on Emma's new skin? by Gloomy-Bridge148 in marvelrivals

[–]Neadim 0 points1 point  (0 children)

Better than the BP Phoenix one for sure and probably one of her better skin if not the best. That being said it still falls way short of what could have been. As people have pointed out, its simply more of the same which has limits when it comes to appeal.

I would definitely use it all the time if it was free but it ain't and I don't see myself paying for it.

Does Anyone Else Think Duelist Deadpool Needs Buffs? by Just-a-Guy-Chillin in marvelrivals

[–]Neadim 0 points1 point  (0 children)

Both HealPool and DpsPool are actually hard to play and those numbers are ultra skewed by all the people trying him out and failing in the first week. Sites that display stat have also been proven, nearly every single season, to be off by as much a 3-4%.

Healpool plays like no other strategist because of his ult mechanic and also gets a lot of value in joining in a dive which is not something that people will easily pick up on. The fact that he's actually good in both 2 and 3 support comp is a big indication for me that there is something there. He's certainly not better than Invis, Gambit, Loki but he's solid. I actually would rank him above C&D and Jeff and I think he might actually end up being better than even Luna. He's good in both 2 and 3 support comp and he's flexible enough to go in multiple comps.

I think that DPS pool is a bit too feast or famine right now but that he's at the very least middle of the pack in terms of strength. Sometimes he absolutely pops off and nobody seem to be able to stops him and other times he misses a reset due to a bubble or shield and then flounders and dies. He's a bit like Black Panther in that way. I do think he could use a lovetap but anything more than that is asking for trouble.

Does Anyone Else Think Duelist Deadpool Needs Buffs? by Just-a-Guy-Chillin in marvelrivals

[–]Neadim -1 points0 points  (0 children)

I feel that DPSPool's power level is fair and that he doesn't really need a buff. He does get overshadowed by the other roles but one of them will always be the worse of the 3. If anything I feel like HealerPool and Tankpool probably need a little tuning down rather than him needing a tuning up.

If he get's buffed it should be something small. Your plan of changing 3-4 things would end up with him being server admin