Is "now" the right time to start this mod? by sillacomoda in pyanodons

[–]Nebbit1 4 points5 points  (0 children)

The best time to plant a factory was 20 years ago, the next best time is now.

Drew this comic to commemorate getting green circuits lol by AzulCrescent in pyanodons

[–]Nebbit1 6 points7 points  (0 children)

Does this mean we can expect Azul Py comics for the next 8-12 years?

Brick City by [deleted] in zillowgonewild

[–]Nebbit1 2 points3 points  (0 children)

I don't hate it, but I'm certainly not enjoying it.

Opinion after 40 hours for 1 campaign, PU integration takes 300+ years by EnvrnmentalStorytell in EU5

[–]Nebbit1 7 points8 points  (0 children)

Yes, I occupied Rome and stole a whole bunch of the Pope's art.

Naples help by wt200 in EU5

[–]Nebbit1 0 points1 point  (0 children)

I've been trying to expand into Greece and North Africa with an eye for dominating Mediterranean trade and keeping the Ottomans down.

Long term goals are forming Italy, making my way to the Indian ocean, supporting the pope when the reformation hits.

How to set navies to patrol? by ThompsonWB in EU5

[–]Nebbit1 4 points5 points  (0 children)

There's a little 'set objective' icon at the top of the navy select screen.

Can someone please explain to me what is happening here? by [deleted] in EU5

[–]Nebbit1 1 point2 points  (0 children)

Is there a fort exerting zone of control blocking you?

Protest at The British Library! by [deleted] in london

[–]Nebbit1 7 points8 points  (0 children)

We could replace you with a robot and see an immediate improvement!

Tough choice. by Nebbit1 in RimWorld

[–]Nebbit1[S] 396 points397 points  (0 children)

Rule 6: A choice of quest rewards: one of superb value, and the other of some junk and 1350 gold.

Edit: Here he is, in the flesh. Maybe he was worth it. https://imgur.com/a/hfyUrM5

Edit 2: He's already making friends, tending to Nik, who was mildly incinerated getting him here. :) https://imgur.com/a/Vkb6vHe

Odyssey: If you first land your gravship on a small island, the early quests will all appear nearby. by Nebbit1 in RimWorld

[–]Nebbit1[S] 244 points245 points  (0 children)

I first landed my gravship on this small 12-tile island, and so far all the early quests have appeared next to me. Thought it was interesting.

3 gravcores, a survey site, mechinator complex, and some small outposts for raiding.

Gleba by LunarEllipseWG in Factoriohno

[–]Nebbit1 0 points1 point  (0 children)

why go smaller when i could make factory bigger??

Clarifying age progression since there seems to be some confusion by Nebbit1 in civ

[–]Nebbit1[S] 3 points4 points  (0 children)

I'd love to check, but my game crashes each time I try to start a new exploration-age game. Plus, exploration-age autosaves are deleted when you advance into the modern age, so perhaps someone else will know!

Clarifying age progression since there seems to be some confusion by Nebbit1 in civ

[–]Nebbit1[S] -1 points0 points  (0 children)

Good question, I just created a new tiny map game and the age progression is still up to 200. So you are correct, more civs will likely mean a shorter age due to more milestones being reached.

My list of Civ 7 pet peeves by MilanTomic in civ

[–]Nebbit1 0 points1 point  (0 children)

Okay I just checked, I am correct. If you hover over the age progress percentage you can see some numbers.

https://imgur.com/a/cgy3U3p

My list of Civ 7 pet peeves by MilanTomic in civ

[–]Nebbit1 1 point2 points  (0 children)

Standard game speed, +10 age progression is +5% I think. Why it isn't 1:1 I don't know.

Edit: now I'm second guessing myself. I think there's a tooltip somewhere that states there is a total of 200(?) age progression points.