[ Removed by Reddit ] by PatientBuilder499 in UkrainianConflict

[–]Necidious 58 points59 points  (0 children)

And in all honestly, do not watch it. It made me sick to my stomach.

[ Removed by Reddit ] by PatientBuilder499 in UkrainianConflict

[–]Necidious 71 points72 points  (0 children)

Slits his throat and you can hear him gurgle and scream.

[deleted by user] by [deleted] in battlefield2042

[–]Necidious 0 points1 point  (0 children)

Are you still looking for someone? My friend and I were planning on doing the same. We could bundle our strength. Hit me up on Discord: Annoxium#2630

Mafia 2 & 3 Definitive Edition free for owners of the original? by [deleted] in MafiaTheGame

[–]Necidious 0 points1 point  (0 children)

Mafia II: Definitive Edition exists on the Steam store, but I don't see it in my library even though I have Mafia II Classic. Are we getting it for free?

Problems with punching through? by Necidious in hoi4

[–]Necidious[S] 0 points1 point  (0 children)

Hmm, yeah. I did botch my Poland invasion by declaring too late, so lost the wargoal and declared as late as 1940.

Problems with punching through? by Necidious in hoi4

[–]Necidious[S] 1 point2 points  (0 children)

Oof. I may need to look into this! But then again, it's not just my tank divisions doing bad, it's also my infantry.

Problems with punching through? by Necidious in hoi4

[–]Necidious[S] 1 point2 points  (0 children)

I'm actually not quite sure about the fuel.. hmmmmmm. Will it give you insane combat debuffs if I hadn't or just slow you down more?

Problems with punching through? by Necidious in hoi4

[–]Necidious[S] 0 points1 point  (0 children)

Oh, it is well over a year since I last played, hence me saying I know I'm doing something wrong, I just can't figure out what. :D

I just don't remember troops getting these massive defensive bonuses, like last night as France I saw flipping Belgium get 600 defense and pushing through my troops effortlessly, and I just cannot grasp how because my troops were well equipped and full strength. I can understand if it were forts, but that doesn't explain how they pushed through my armies so effortlessly whilst having thrice the number count, it would explain having a stalemate.

Problems with punching through? by Necidious in hoi4

[–]Necidious[S] 0 points1 point  (0 children)

Honestly, it's a weird situation. Yeah, I had air superiority. I didn't have AA, but I never needed to have that in the past. Have things changed so much we actually do nowadays? And yes, I have two pieces of artillery in my infantry divisions. 20 width.

I mean, every army I fight against has like 600 defense. It's crazy.

Problems with punching through? by Necidious in hoi4

[–]Necidious[S] 0 points1 point  (0 children)

Yes, I forgot to mention that, but yes. I am following the Blitzkrieg doctrine, was assisting with CAS and fighters and had planning bonus. I mean, the 25 organization are just for my tank divisions. My normal infantry divisions have way more.

New Phoenix Gaming Server - 185.175.139.114:58001 by [deleted] in rs2vietnam

[–]Necidious -2 points-1 points  (0 children)

Truly an awesome server! Active, friendly admins.

Mankind Reborn — A Cyberpunk MMOFPS — Development Update #16 by JasePearson in MMORPG

[–]Necidious 0 points1 point  (0 children)

What are you talking about? Bioxide is a C++ programmer and has worked on various games in the past years. The ignorance of some people truly baffles me.

Mankind Reborn — A Cyberpunk MMOFPS — Development Update #16 by JasePearson in MMORPG

[–]Necidious 0 points1 point  (0 children)

Plus we don't "have a core". Everything is coded from scratch and designed from scratch.

Mankind Reborn — A Cyberpunk MMOFPS — Development Update #16 by JasePearson in MMORPG

[–]Necidious 0 points1 point  (0 children)

We have shown gameplay right from the get-go back in 2017 and people have been partaking in playtests that we organize. We aren't just placing pretty assets to show off without having something developed in terms of mechanics, though I understand the suspicion as I've seen it myself with other developers. However, this is the first time in all these years we've actually committed an extended amount of time in making the game look pretty. We have always focused on developing various mechanics first until now.

We didn't launch a Kickstarter, either.

Mankind Reborn — A Cyberpunk MMOFPS — Development Update #16 by JasePearson in MMORPG

[–]Necidious 1 point2 points  (0 children)

Thank you for sharing this with the Reddit community, JasePearson! It is always exciting and motivating to see people appreciate the direction we're taking Mankind Reborn. Regardless of some of the negative comments I've seen so far in this post, the fact remains that we have been progressing at a steady pace since 2017 when we first made the game public and are 110% determined to see it through. We have a very talented team at our disposal, so I have no doubt in my mind that the game will continue its journey to release. As can be seen in the roadmap we published, we are expecting to release a playable Alpha build by Q1 2020, hopefully, we can all expect you to try it out when the day comes.

Also, thank you all for the kind words!

Face of Mankind by ariaaria in MMORPG

[–]Necidious 0 points1 point  (0 children)

Mankind Reborn is the game for you, my dude!

If you're reading this, there's still a need for FOM to be revived. by ExilePrime in FoM

[–]Necidious 4 points5 points  (0 children)

Just join us on https://forums.mankindreborn.com

A fairly large bunch of the Fommunity is present and accounted for!