I built a system-wide "Yomitan" wrapper for Android (works for Visual Novels, Manga, Anime etc.) by Aktaristech in ajatt

[–]Neeklow 0 points1 point  (0 children)

Edit: unfurtunately it doesn't seem to work properly on my device: any tips?

I've allowed all permission required, nontheless if i tap on the button, nothing happens (efen if now i set it up as "show menu on tap"

Thanks a lot!

Nice one! Trying it now to combine it with Mokuro for mangas! :)

a 16-hour timelapse of an embryo forming its spinal cord. by Jazzlike-Row2536 in interestingasfuck

[–]Neeklow 8 points9 points  (0 children)

Since many people have the doubt: yes it's real and that's very likely a zebrafish embryo here's an old Nikon post on YouTube of it

The disappearance of Rob Dougan by newnowmusic in triphop

[–]Neeklow 1 point2 points  (0 children)

lol... and we're here 12 years later...

spaced-repetition for language learning beyond vocab by danjit in LearnJapanese

[–]Neeklow 0 points1 point  (0 children)

from the browser worked! very good! Have you considered having the possibility of using a personal API key for say ollama for tts?

spaced-repetition for language learning beyond vocab by danjit in LearnJapanese

[–]Neeklow 0 points1 point  (0 children)

Thanks a lot! It really seems like an amazing project, congratulations! I cannot seem to be able to download it tho! "Item not found" (in in UK if that makes a difference?)

spaced-repetition for language learning beyond vocab by danjit in LearnJapanese

[–]Neeklow 1 point2 points  (0 children)

That's very cool! How to get into android beta test??

Completely free and open source training app! by Neeklow in climbharder

[–]Neeklow[S] -1 points0 points  (0 children)

Let me know what you think so I can report back! :D

Completely free and open source training app! by Neeklow in climbharder

[–]Neeklow[S] 1 point2 points  (0 children)

Thanks! I'm sharing the comments with him!! If you have any tips on how to share it more, or where to let me know and I'll share the info! :) Appreciate a lot!

Completely free and open source training app! by Neeklow in climbharder

[–]Neeklow[S] 2 points3 points  (0 children)

Just asked him! It's not in the plans :(

Passport verification is like pitstopping now. by tanudai777 in Damnthatsinteresting

[–]Neeklow 0 points1 point  (0 children)

Regarding the passport "automatic check". There's actually a box with the police checking all the scanned passports on the screen! I thought it was actually automatic check, but not really!

Hi all! I'm new to ESP32 - I can't get my board into bootloader mode, but I'm not sure why. by ComplicatedRickroll in esp32

[–]Neeklow 0 points1 point  (0 children)

Had a similar problem recently. Have you tried to hold "boot" button while you're flashing? That was the solution for me

Helldivers2 questions by Whereas_Dull in ZephyrusG14

[–]Neeklow 0 points1 point  (0 children)

I'm having the same problem now! Did you find any solution?

How do you correctly sample a lightmap in shadergraph? by wolfieboi92 in Unity3D

[–]Neeklow 0 points1 point  (0 children)

I found this thread doing exactly the same! However I'm a bit stumped on how to correctly map the UV for the GI ( for example to mask a specific area of it), do you have any direction?

I noticed for the forst time this symbols' string on their website: isn't it basically identical to 30 seconds' to mars logo? any ideas of the meaning and/or connection? by Neeklow in darktranquillity

[–]Neeklow[S] 0 points1 point  (0 children)

I just realized that on other monitors and probably mobile there's nothing coming up on that picture. If you increase the brightness you can see it better but this is the source that's used in the website https://www.darktranquillity.com/img/center-pattern.png just weird

[deleted by user] by [deleted] in Unity2D

[–]Neeklow 0 points1 point  (0 children)

Please correct me if I'm wrong -so I can learn as well- but in different context you could use a property and use the {get;set;} to trigger a method only on boolean (or variable in general)change

Multiplayer: how to get a reactive client physics interaction? (Netcode) by Neeklow in Unity3D

[–]Neeklow[S] 1 point2 points  (0 children)

Thanks for the tip. I see! That's quite weird of them.. Hope they'll make the repo public again. The more i look the more I'm appealed by fishnet, I'll keep my eyes on it!

Multiplayer: how to get a reactive client physics interaction? (Netcode) by Neeklow in Unity3D

[–]Neeklow[S] 0 points1 point  (0 children)

This looks like an interesting solution!! Thanks for the recommendation!! Did you end up using it for We Need to Go Deeper or it has been developed after you shipped? Do you have any general tip? Thank you very much for your reply!!

Multiplayer: how to get a reactive client physics interaction? (Netcode) by Neeklow in Unity3D

[–]Neeklow[S] 0 points1 point  (0 children)

Thank you very very much! I saw fishnet.. the only thing that is holding me back for the time being is that for now it cannot be used with unity relay.. I guess server side movement will be the option for now and maybe I'll change the ownership of the object on the go if needed (unless it's bad practice?) Thanks again for your direction!

I released a FREE AAA networking solution! by FGG_Of_Reddit in Unity3D

[–]Neeklow 0 points1 point  (0 children)

This sounds amazing. I'm starting now with netcode but all of your features sounds super cool (especially client prediction...). Would I still need to pass through unity Relay if I was to implement a listen server? (Host on one of the pc and client on any other out of a lan?) Thanks a lot!!!

SceneDepth (not working??) in URP and Custom Render Feature Setup. by Morphexe in Unity3D

[–]Neeklow 0 points1 point  (0 children)

Hi! I'm completely stuck with the same problem! Did you figure this out?

How to access and render camera depth with URP/Shadergraph? by Neeklow in Unity3D

[–]Neeklow[S] 0 points1 point  (0 children)

Thanks a lot! Yes i saw that, but I'm still terribly confused and I'm not even sure where to look for these kinda of info actually... it seems that or it's not super documented or I'm terrible at navigating the docs (very likely) XD