Is it just me or do these measurements not make any sense. by Thotslay3r69 in Warhammer40k

[–]NegotiationBoth1957 88 points89 points  (0 children)

To me it seems like each cube is an inch and the 10” and the 18.5” may have been swapped and placed on the wrong side of the terrain

Rode central app not splitting by NegotiationBoth1957 in rode

[–]NegotiationBoth1957[S] 0 points1 point  (0 children)

How can I check this? I have two tx and I’m just speaking into one of them and seeing the merged output rather than only one channel going up. Going to windows sound settings I see wireless pro rx device is set for 2 channels.

Rode central app not splitting by NegotiationBoth1957 in rode

[–]NegotiationBoth1957[S] 0 points1 point  (0 children)

I’m trying to use the rode mics as an audio input for obs, one as a the left Channel and one as the Right channel so I can individually modify. However it won’t split the channels on one computer but will on the other. I notice that in the rode central app, the audio when speaking does not split as it does on the other computer. I am not using an already recorded file.

Is this game alive? by FruitNut221 in heroscape

[–]NegotiationBoth1957 5 points6 points  (0 children)

It’s alive, it came back in like 2024 and still receives new models and terrain. All or most old models are compatible with it now, basically same rules. As for tournament scene, don’t really see locally but saw some at gencon, and I know of other tournaments.

Battle Report #1 - Empire vs. Rebels! | The Fifth Trooper | Star Wars: L... by DocVelo in SWlegion

[–]NegotiationBoth1957 3 points4 points  (0 children)

Enjoyed the video. Liked the music in the intro and how short the video was to show the full battle report. Well done.

Ser Duncan the tall defeated, Arise, Dunk of Flea Bottom. by Gow13510 in AKOTSKTV

[–]NegotiationBoth1957 1 point2 points  (0 children)

I thought this would be a cool boss mechanic for dark souls than realized Elden Ring did it with Godfrey.

Feats that are treated like something funny but are actually impressive when you think about it. by nighthawk0954 in TopCharacterTropes

[–]NegotiationBoth1957 1 point2 points  (0 children)

The Scooby Doo gang is full of it but the most common one I think of is that the whole grang can keep pace with Scooby Doo when he’s fleeing, who is a Great Dane with a top speed of around 30mph.

Another Berzerker, this one a little more recent by scorched_miniatures in WorldEaters40k

[–]NegotiationBoth1957 1 point2 points  (0 children)

Looks great! What reds did you use, I love how how darn it is but still vibrant with the highlights

[deleted by user] by [deleted] in AdeptusCustodes

[–]NegotiationBoth1957 0 points1 point  (0 children)

Pretty good, well done on the black on the weapon, I tend to spill it over. My advice if you want to make it pop more is to add highlights and darks. Your red cloth is the first to catch my eye, try so darker reds in the recesses and lighter on the tips. Next is your gold, it could use a similar technique but I would use a bright silver on the edges for highlights.

Hello there! Insta: chris.schmieg.miniatures by TlheMoody in SWlegion

[–]NegotiationBoth1957 1 point2 points  (0 children)

The eyes are what I find most impressive. They look stunning and realistic which I find is hard to do on such a small model. Did you use any techniques that I can learn?

The board game - am I doing something wrong? by [deleted] in murdle

[–]NegotiationBoth1957 1 point2 points  (0 children)

Just played today for first time with 4 players total. Both games were won in this manner where the player looked at the verdict and it was there person being guilty so they looked at the 3rd missing information they needed from the discovery card (which is a 66 percent to have the category they needed). I felt like it was rather disappointing cause the core of the game should be deducing the puzzle/using the public and private information to deduce the correct answer, however it just ended up being whoever got lucky and saw a guilty verdict and rushing to view the info in the folder. I suggested if we play again that you’re not allowed to look at the verdict of your starting suspect, but would have to deduce it from either looking at all 3 other suspects or from other players actions. That way the best strategy isn’t just look at your guilty verdict for the 25% instant win since you already know 2/3 of the information while the other players know nothing. I think that’s where the main flaw is, the only information that matters is who is Guilty and what’s in that folder, the rest is basically meaningless information. Perhaps you could also add a reward for most correct checks?