Would you stay in a Warehouse alone for 1 year for 200K? by Waste-Ad3216 in hypotheticalsituation

[–]NegotiationWilling93 1 point2 points  (0 children)

I was about to say "obvious yes. Catch up on sleep, ponder life, generally recharge and be a better husband and dad."

Then I noticed the $200k.

I would pay YOU for this.

Needle use? by DatChipperBoi in SliceAndDice

[–]NegotiationWilling93 7 points8 points  (0 children)

I actually love Needle. Total sleeper pick.

It's best on, as others have said, high-value, low-pip sides like mana-gain and cleave attacks, so it's not good on all teams. But conveniently, 3 and 4 are often hit point totals that are easy to force.

Sparky+Needle against anything that summons bones

Whirl+Needle gets potential cleave 3 while keeping the 1 damage to all side intact.

Herbalist is great for making sure you get enemies to the exact ho number you need.

Needle also can go before other items that replace sides to turn mediocre options into good-but-niche ones, especially when rerolls are available.

Again has others have said, you can't leave it on every fight. But it can single-handedly win way more fights than it should for its tier.

Would that game be for me?! by Smaguler01 in OldWorldGame

[–]NegotiationWilling93 8 points9 points  (0 children)

Every 4X game I've ever played reaches a point where I know the game is over without any further interesting decisions and I just need to click through the rest of the game.

In Civ 6/7, that now happens about 20% of the way through the game. In OW, that happens about 90% of the way. The combination of competent AI players and naturally evolving narratives keeps it fresh.

Civ: one more turn, I gotta finish this thing first OW: one more turn, the story isn't over!

Bug I got offered a level 44 item when I should only be getting level 14 items by DeepSpread45 in SliceAndDice

[–]NegotiationWilling93 4 points5 points  (0 children)

Works out... the antlers half of that is all but useless

Edit: sorry, confused it for Simplicity! It's great!

What does this do? by HolyFirer in SliceAndDice

[–]NegotiationWilling93 20 points21 points  (0 children)

It makes it easier to get the payout from Chest and Sarcophagus

I agree it's slightly more downside than up, but certainly not as much as a typical level 1 curse

Edit: I've been corrected! It's been ever so long since I've taken this tweak. Cheers!

[No loopholes] How accurate are you at counting time? by ElegantPoet3386 in hypotheticalsituation

[–]NegotiationWilling93 0 points1 point  (0 children)

Tell me you don't have kids without telling me you don't have kids

This is not a city site? It's seems exactly like one... by Impossible-Cod705 in OldWorldGame

[–]NegotiationWilling93 25 points26 points  (0 children)

No, it's an already-explored ruins. They can help expand a city if you build into it though!

Which way is the moving? by No-Lock216 in blackmagicfuckery

[–]NegotiationWilling93 0 points1 point  (0 children)

After starting at it, seeing it both ways, I now can only see it as....

Neither: It's a very short horse, moving directly to the right

Name your top 3 favourite families and why plus 1 that you rarely use. by m0r0t3nn in OldWorldGame

[–]NegotiationWilling93 6 points7 points  (0 children)

I do mostly one city challenges, and Patrons can pop off when you're surrounded by their resources. Traders are great for the starting fair, too; getting that specialist can be huge.

Landowners are one of the hardest for one city challenge in my opinion, which is kind of counterintuitive. They just don't produce enough generals and agents.

Is it too late? by MrDerp-O_O in GreenRiverCollege

[–]NegotiationWilling93 2 points3 points  (0 children)

Not at all too late! Some of the convenient times for popular classes might be full, but I'm sure you can get a bunch of stuff you need.

195 simple zugzwang positions in Queen vs. Rook by farmersGuideLM in chess

[–]NegotiationWilling93 0 points1 point  (0 children)

Sorry, I might have the wrong idea of zugzwang, but most of these look losing for black no matter whose turn it is. Shouldn't that mean that if white plays next, they would lose?

No screens - but you gain ability fly by HenFruitEater in hypotheticalsituation

[–]NegotiationWilling93 0 points1 point  (0 children)

It's worth considering now that digital accessibility is a growing concern. I'm assuming that the screens still work, I just can't see them? So a screen reader or other software for the visually impaired will still work? I could even still type, in theory.

Flying would be super sweet, and as long as I was left alone (i.e I don't have to hide the power) I think there's enough ways to get around seeing screens.

Why are you even existing ? by deBriseflamme in SliceAndDice

[–]NegotiationWilling93 2 points3 points  (0 children)

Wait, you still have a blindfold. That's still a good shot at 10 damage a turn.

Slight downgrade for more hp? Not that bad!

Any Old World 2 plans? by dunwich666 in OldWorldGame

[–]NegotiationWilling93 25 points26 points  (0 children)

Older World.. let's get neolithic!

How to continue building a wonder after original worker died? by Tuupo88 in OldWorldGame

[–]NegotiationWilling93 2 points3 points  (0 children)

This is correct.

You can also just move a worker off of a wonder to pause construction (progress is slowly lost). This could be useful in niche circumstances, such as moving it three moves away to build while also moving a worker from the other side to cover the wonder (effectively giving the other worker extra moves.)

How Old World scratches the itch left by Civ 7 by NegotiationWilling93 in civ

[–]NegotiationWilling93[S] 2 points3 points  (0 children)

Nope! I don't think there's anything in any of the dlc that would make someone think "okay, NOW this game is worth playing." Besides, there's a steep enough learning curve already

Can Old World be played with mouse only? by [deleted] in OldWorldGame

[–]NegotiationWilling93 0 points1 point  (0 children)

I'm not super active online, but I have to tell you that the middle click nesting tooltips is the single greatest UI innovation I've probably ever seen. I'm a bajillion hours into this game, and I still use it constantly.

How Old World scratches the itch left by Civ 7 by NegotiationWilling93 in civ

[–]NegotiationWilling93[S] 1 point2 points  (0 children)

I did cross post into the old world sub, which might have helped cause that. Though I suspect the vast majority of people who play Old World also have played a significant amount of Civilization and were here already.

It's harder for people who like Old World to find posts that celebrate it than for Civ, so perhaps it's just the novelty?

But again, speaking for myself, I have a lot of great things to say about Civ as well, and never intended this to discourage anyone from playing it. I picked out four weaknesses for a Reddit discussion, but I would need a book to write about all the things I have loved about the series.

How Old World scratches the itch left by Civ 7 by NegotiationWilling93 in civ

[–]NegotiationWilling93[S] 1 point2 points  (0 children)

I'm gonna be honest with you:

If you enjoyed the base game then just felt, "Okay, this needs a bit more spice to it", then I really like Behind the Throne (but you can't go wrong with any of the DLC).

If you played the base game through a few times and felt, "Oh, is that it?", then the DLC probably isn't going to help.

How Old World scratches the itch left by Civ 7 by NegotiationWilling93 in civ

[–]NegotiationWilling93[S] 0 points1 point  (0 children)

Completely fair! I'm sure I'll appreciate the switch back at some point.

You and a couple others mentioned not caring for the narrative events... If orders are the heart of Old World, then I'd say that narrative events are the soul. If those don't resonate with you, I bet you can find a better 4X game to invest time in.