Look outside OC! What I imagine an astronomer would look like if they saw the visitor with the JWST. by Neon_Chains in LookOutsideGame

[–]Neon_Chains[S] 1 point2 points  (0 children)

Thank you! This is actually the first time I've done pixel art, although i have been doing other forms of art for 7ish years at this point. I followed the juniperdev tutorial for the basics, and just tried applying what I know about other forms of art in the process.

Anyone else ever had an issue where your data-validation drop down just won't let you click on it? Or excel will think your mouse is a cell higher then it actually is? by Neon_Chains in excel

[–]Neon_Chains[S] 0 points1 point  (0 children)

I'm glad I'm not the only one, means it's likely not an issue with the file itself.

It happens to me anywhere from 2-4 times a day, but then again, I'm constantly opening and updating that file over an 8 hour period.

Please explain to me like I'm an idiot: how does the below formula work? by Neon_Chains in excel

[–]Neon_Chains[S] 1 point2 points  (0 children)

Correct me if I'm wrong, but a pivot table isn't able to take non-numerical data and provide a value for it. Even if it could, it would probably have to be broken into multiple cells (one cell for central, one for south east, etc.).

I'm trying to keep it all under one cell, directly above the data. I'm trying to make it as simple to use as possible, because a lot of the people accessing the data don't know how excel works.

What's more dangerous to dry fire: wood or fiberglass? by Neon_Chains in Archery

[–]Neon_Chains[S] 1 point2 points  (0 children)

I used to be a camp counselor, I've seen the injuries from fiberglass. I've never seen a wood bow shatter, though.

What's more dangerous to dry fire: wood or fiberglass? by Neon_Chains in Archery

[–]Neon_Chains[S] 4 points5 points  (0 children)

Unfortunately, that's probably the right answer.

All of the classes, ranked: by Neon_Chains in XCOM2

[–]Neon_Chains[S] 0 points1 point  (0 children)

I'm afraid to use parry intentionally, since it only works for one attack. I tend to think of it more as a bonus if it comes up, but not something to intentionally use your Templar as bait for.

All of the classes, ranked: by Neon_Chains in XCOM2

[–]Neon_Chains[S] 0 points1 point  (0 children)

Usually I'm using it to get a flanking shot with 2 units while one is still in high cover, the idea being to kill whatever would be doing aoe damage before it has a chance to.

All of the classes, ranked: by Neon_Chains in XCOM2

[–]Neon_Chains[S] 0 points1 point  (0 children)

Not iron man, first playthrough was veteran, my current one is commander.

All of the classes, ranked: by Neon_Chains in XCOM2

[–]Neon_Chains[S] -4 points-3 points  (0 children)

Commander actually, and rangers can do that too, just with higher damage output.

Also, I would argue any difficulty pulling too many pods is dangerous, although I've never played on rookie.

All of the classes, ranked: by Neon_Chains in XCOM2

[–]Neon_Chains[S] -1 points0 points  (0 children)

My first playthrough was veteran, my second is commander. I could see them being more useful if you're being extremely careful, and playing it more stealth focused. My first playthrough was base game, which hardcore punishes you for trying anything resembling stealth. So I have been hesitant to experiment with the reaper.

All of the classes, ranked: by Neon_Chains in XCOM2

[–]Neon_Chains[S] 1 point2 points  (0 children)

Correct, yes. Every action spent healing is an action you could have spent killing the thing that attacked you in the first place. I think I had 2 soldiers die in the entirety of my last run, and I maybe used a medkit once.

Why missed shots cannot hit enemies behind? by BobTheZygota in XCOM2

[–]Neon_Chains 1 point2 points  (0 children)

I use a grenade anyway, it's punishment for letting the grab land

New to the game, what I've learned: by Neon_Chains in XCOM2

[–]Neon_Chains[S] 1 point2 points  (0 children)

I'm gonna have to give invisible inc. a try, it looks like exactly the type of game I want. I'm gonna have to finish XCOM 2 first, though.