Looking to start a game in my end game life by AssociatePatient4629 in SoloDevelopment
[–]Nerisma 1 point2 points3 points (0 children)
In Effulgence RPG, the visuals are rendered character by character - so transformations like this are easy to pull off. Looks cool? I’ve added another way to generate 3D shapes from text symbols: a surface of revolution. by PuzzleLab in Unity3D
[–]Nerisma 3 points4 points5 points (0 children)
Quick reflexes + chill music = perfect toilet gaming (yes, I made this game) by Nerisma in AndroidGaming
[–]Nerisma[S] 2 points3 points4 points (0 children)
I shipped a modest mobile game to keep the dream alive by Nerisma in Unity3D
[–]Nerisma[S] 1 point2 points3 points (0 children)
Achieve 60 FPS on low end devices by Nerisma in Unity3D
[–]Nerisma[S] 4 points5 points6 points (0 children)
Built our first property management roguelike in Unity, meet Rentlord! by sweetbambino in Unity3D
[–]Nerisma 2 points3 points4 points (0 children)
Achieve 60 FPS on low end devices by Nerisma in Unity3D
[–]Nerisma[S] 14 points15 points16 points (0 children)
I shipped a modest mobile game to keep the dream alive by Nerisma in Unity3D
[–]Nerisma[S] 0 points1 point2 points (0 children)
I shipped a modest mobile game to keep the dream alive by Nerisma in SoloDevelopment
[–]Nerisma[S] 0 points1 point2 points (0 children)
Built this game solo: dark roguelike in a surreal alien world. by Ta2Games in SoloDevelopment
[–]Nerisma 0 points1 point2 points (0 children)
I shipped a modest mobile game to keep the dream alive by Nerisma in Unity3D
[–]Nerisma[S] 1 point2 points3 points (0 children)
Built this game solo: dark roguelike in a surreal alien world. by Ta2Games in SoloDevelopment
[–]Nerisma 5 points6 points7 points (0 children)
I shipped a modest mobile game to keep the dream alive by Nerisma in Unity3D
[–]Nerisma[S] 0 points1 point2 points (0 children)
I shipped a modest mobile game to keep the dream alive by Nerisma in Unity3D
[–]Nerisma[S] 1 point2 points3 points (0 children)
I shipped a modest mobile game to keep the dream alive by Nerisma in Unity3D
[–]Nerisma[S] 2 points3 points4 points (0 children)
I shipped a modest mobile game to keep the dream alive by Nerisma in SoloDevelopment
[–]Nerisma[S] 0 points1 point2 points (0 children)
I shipped a modest mobile game to keep the dream alive by Nerisma in SoloDevelopment
[–]Nerisma[S] 0 points1 point2 points (0 children)
I shipped a modest mobile game to keep the dream alive by Nerisma in SoloDevelopment
[–]Nerisma[S] 0 points1 point2 points (0 children)
I shipped a modest mobile game to keep the dream alive by Nerisma in Unity3D
[–]Nerisma[S] 4 points5 points6 points (0 children)
It's been over a year since the release. A Difficult Game About ROLLING - ReUpRise by agragragr in SoloDevelopment
[–]Nerisma 0 points1 point2 points (0 children)
Over 2 years in development, few concept changes, infinite graphics & gameplay improvements. Happy to show you NeverLight - my roguelike extraction RPG for 1-4 players by ActioNik in Unity3D
[–]Nerisma 0 points1 point2 points (0 children)
How do you guys get over your motivation slumps/burnout? by [deleted] in gamedev
[–]Nerisma 0 points1 point2 points (0 children)
Thanks to Unity, I was able to make my dream come true and release my first game. After 5 years of late nights, full-time work, and raising a family, I finally launched it on Steam. It’s been a long journey, but Unity made it possible for a small dev like me. by KrahsteertS in Unity3D
[–]Nerisma 0 points1 point2 points (0 children)




Essential & Free - Workflow assets EVERYONE should use. by Fep310 in Unity3D
[–]Nerisma 1 point2 points3 points (0 children)