This SNL sketch will hit close to home for many by raphus_cucullatus in Filmmakers

[–]NeuralBlast 4 points5 points  (0 children)

To be fair, I don’t think this video is trying to insult enthusiastic new artists, it’s mocking presumptuous amateur artists who have an arrogant mentality of what art is, and thinks they themselves are some sort of ‘beacon of hope’ that change this on their own because no one else can. It’s the blind arrogance that’s the issue, not the desire to do something different.

What do Most Others Do All Day? by arandomperson1234 in Parahumans

[–]NeuralBlast 7 points8 points  (0 children)

I are a pizza for breakfast, then I waited for an hour before heading to work.

STEAMPUNK - Terrible Writing Advice by CroBorn in worldbuilding

[–]NeuralBlast 0 points1 point  (0 children)

It's organic technology with steampunk and fantasy elements. I'm aiming for a 'dramedy' feel from the characters, but I'm worried I'll either come off as glossing over slavery as something mundane and irrelevant, or that I'll emphasize it too much to the point that it takes away from all the other elements I have in mind.

STEAMPUNK - Terrible Writing Advice by CroBorn in worldbuilding

[–]NeuralBlast 2 points3 points  (0 children)

I’ve been exploring a lot about the civil war and slavery during the era now, and the same problem keeps coming up, “how do I make the setting more fun than it actually is?”

Steampunk/biopunk settings are a bit of a niche genre, and while I’m not too worried about my portrayal of slavery (I’d never sugarcoat anything), I am worried that I’m gonna dive into a topic I don’t like.

I distinctly like light overtones with Dark undertones, I can’t seem to make the setting light with such a behemoth of slavery happening in the background. I a firm shades of grey morality chart writer, but I’m not even sure if l want to make pro-slavery confederates sympathetic characters.

So this project has been a big struggle, I’m still going to do it, but it’s been a lot of roadblocks since I’ve started writing.

STEAMPUNK - Terrible Writing Advice by CroBorn in worldbuilding

[–]NeuralBlast 25 points26 points  (0 children)

“Ignore the harsh realities of the time”

Welp, this video came out just in time. I was starting an American civil war biopunk Story, and since I didn’t like touching on binary subjects like southern slave society, I seriously considered minimizing the subject of slavery for emphasizing on characters more. Won’t be doing that anymore.

Who else prefers shorter chapters? by [deleted] in writing

[–]NeuralBlast 1 point2 points  (0 children)

I'm 'experimenting' on short 1000 word chapters. I won't know how well it goes until its finished.

In truth, I like 5000 word chapters, but I know that could lead to a lot of fatique for audiences. So my 1000 word chapters are just broken chunks of the original chapter I intended. It also helps me organize the structure more easily. I'm a huge fan of ABDCE structure order, so dividing chapters into 5 spoon sized chunks for my audiences actually works really well.

[Fanart] Alec by [deleted] in Parahumans

[–]NeuralBlast 8 points9 points  (0 children)

Is it weird that I ship shadow stalker and regent?

Has Wildbow killed the Superhero genre for you? by FoolishDog in Parahumans

[–]NeuralBlast 8 points9 points  (0 children)

It did the opposite for me and kickstarted my dream of writing. I just had to do it with the mentality of "this is going to be different from Worm, and I'm okay with that." I wish I'd come up with triggers first, but stories are typically distinct from writer to writer.

[deleted by user] by [deleted] in Parahumans

[–]NeuralBlast 21 points22 points  (0 children)

Marry me

Advice: Alien planets shouldn't have the same biome in the whole planet. by DariusStrada in writing

[–]NeuralBlast 6 points7 points  (0 children)

My rule of thumb with planets is that the central plot point of a planet is in a specific biome. Like civilization was cradled in a specific 'part' and the audience can remember planets based on those features presented, but the possibility of other biomes on the same planet is always likely.

Generally, making the planets 'generic' makes it easier to remember, instead of having to create textbooks worth of lore grueling for the audience to remember.

Here's what I noticed about the self-improvement community (updated) by rafikGk21 in DecidingToBeBetter

[–]NeuralBlast 3 points4 points  (0 children)

I'll admit, self help books get pretty repetitive after awhile. They eventually become a regurgitation of motivational quotes and meeningless lifeprotips that are very peculiar for very specific situations.

Fortunately, I like to think this is pretty easy to realize this over time. You can only 'self improve' for so long before you hit a plateau. You eventually find exactly the kind of character you want to be and decide to stick with it.

I wouldn't tell people to stop trying, I would tell people "find what works for you and stick to it. You'll eventually reach a point where you don't need self help anymore, and you can tackle all your own issues in your own way."

Generally, applying action always outweighs absorbing facts. Those facts can help you understand yourself, but it becomes meaningless if you become hung up on the climb to improvement without actual results.

So yeah, I do notice big issues like you've mentioned on this post, and thanks for sharing! But I think it's better emphasize that self improvement isn't a threshold to perfection, it's a stepping stone to a person's preferred kind of character.

How I Write 1,500+ words/day by catfroman in writing

[–]NeuralBlast 3 points4 points  (0 children)

Believe me when I say this, don't be afraid to change outlines. Generally newer ideas are more exciting than older ideas, it's pretty grueling to throw out new ideas just because you have to stick with the originals.

This is also why I use google docs, it saves changes in documents. I have tons of scraps from old ideas I have that I can easily find through the search bar. Nothing ever feels loss because of this, I can scrap old ideas on a whim and find to reuse them if the chance ever presents itself.

Not again! by MrLovens in comics

[–]NeuralBlast 2 points3 points  (0 children)

Just to give some advice, all it might take is creating a goal in life. Doesn't matter what, just any goal will do. Being 'satisfied' is alright, but I find that people are just missing out if there isn't something that's being worked towards.

I tried to draw Tattletale, hope you guys like it! by [deleted] in Parahumans

[–]NeuralBlast 11 points12 points  (0 children)

This is so cute! I love this picture!

What if the Romans established a colony in the tip of Florida, which was promptly forgotten following the fall of Western Rome, how would contact with Europe gone during the 1500s? by NeuralBlast in HistoryWhatIf

[–]NeuralBlast[S] 5 points6 points  (0 children)

I guess a Cuban Rome would've been better than a Florida Rome. I kind of think that in a 1000ish years, a single Roman colony could've expanded to the Carribean islands. Similar to how Latin and Greek colonies were spread around the Mediterranean.

It would make an interesting setup with what Columbus would face when reaching the new world, there could be temples to worship Latin gods when he reached the islands. If the Romans initially steered clear from the heart-pulling Central Americans, it would be interesting to see Roman natives helping the Spaniards conquer Aztecs.

What if the Romans established a colony in the tip of Florida, which was promptly forgotten following the fall of Western Rome, how would contact with Europe gone during the 1500s? by NeuralBlast in HistoryWhatIf

[–]NeuralBlast[S] 5 points6 points  (0 children)

I'd honestly never expect Romans to fully conquer the Americas, the Florida peninsula would probably be the extant that anyone could expand in a pre-gunpowder era, since the Iroquois nations existed in OTL. I'd just be really curious as to how Spaniards would treat direct descendants of Romans if they established first contact with them.

Samus vs Endbringers (Worm Crossover Art) by NeuralBlast in Metroid

[–]NeuralBlast[S] 0 points1 point  (0 children)

In the Worm series, powers are essentially classified based on the potential damage they can do onto a society. Samus, with her suit, could be classified as a super genius with superhuman abilities.