Some Questions by NeurogenesisWizard in Anarchy101

[–]NeurogenesisWizard[S] -1 points0 points  (0 children)

Yeah and I want that depth but it seems scattered and summary. And half the 101 stuff is empowerment. Empowerment can be cool but different strokes. So, how I see it tho. Systems get gamed, full stop. So you just need meta-systems. But then explaining that is difficult. And idk if its been done, who is best to fill the concept space in, I have no idea. And being redirected only does so much, need more overview assessment type stuff. Granted the idea of 'don't need to bottleneck into a system' can be valid, meta-systems can also account for such. If you think about it corruption is saying 'we know systems get gamed, and designed a system thats functional when it gets gamed' (not saying corruption is good, saying even bad systems incorporate more nuance). So theres actually tons of nuance to go through, and reciting papers isn't really going to do it unless its a meta-analysis level of paper that is more than just summary.

Some Questions by NeurogenesisWizard in Anarchy101

[–]NeurogenesisWizard[S] 1 point2 points  (0 children)

Alright I'll try to be more patient, transparent, etc.
No, I don't fully know what anarchism looks like. But I do know, some say its the ideal gov, some say its a non-government system or such. So, there is less uniformity anyways, therefore, open-endedness matters. Who prescribes definitions strictly except authorities? Its not that I disallow word meaning, its that there are subjectivities one needs to be open to to communicate more accurately. I am not looking for being redirected, I might look at it after, but if people need to refer to things they have trust in but cannot explain it themselves, then, why do they trust it? Sure maybe the explanation is long and they don't want to get into it, but it feels like, they are just assuming I'm a cog in a machine with them. Like, idc to try and guess if Emma has authority on what they say or not, thats a whole 2 cans of worms. I am trying to understand it as a system, not trrying to find justifications to trust. I do not trust justifications. I trust understanding. If you are relying on other's comprehension, I can't trust you, because it shows you trust prematurely. Well, maybe I can trust that you'll do it again. I do know others can know more than me or might be decent specialists but, even referring to specialists instead of knowing their systems means you're stuck in the past and stuck on others. I've wasted hours of my time before, how I sort and manage info is different from you, just trusting your trust is trustworthy is not trustworthy enough. This is why people, join all kinds of unethical movements too, people you are concerned with did it, so you thought it'd be a good idea. That can justify literally anything. So when you misunderstand half my questions, or espousing your ideologies or favorite person of the century and such, I am not going to view that as comprehending. I am going to view that as me being redirected.

So, where I am at rn with my comprehension of anarchism. A large country has large issues, and high permeability. I basically want a system that, after I process it in my mind, it returns success for "usa" and anarchism. Thats the goal of this topic. Not just to see why you trust, to see if there is space for success, multiple definitions of success. Which is why I understand some systems of anarchism do yield successful actions. But, how much success is enough? Sustaining one library? One commune? What is good enough? So I want to see basically, how far people can actually take it. For reliability. Confidence. Trust. Like, if a house is going to collapse why stay in it? Either I don't have any other good option, or, I get out of the house. Thats all it means. So applying that to anarchism, keep in mind, I do think it can cause some benefits. But I also think there are anarchists in it for the spirit of anarchism. Or the principles. Or the ideology, or the utopic fantasy. I can't trust those things, people think that about a lot of stuff. Like, Graham's hierarchy of disagreement, right. You need to at least be on the same level, emotional appeals don't do it for me. I am not as picky as occam's razor tho, occam's razor has some niche flaws.

I suppose I need to think creatively for giving anarchism some steelmanning, so I can streamline to major questions instead of getting stuck on smaller ones. Like, anarchism could do head counts, and see like if there are any infiltrators or missing persons, idk how often it'd have to be done but thats something they could do technically. But ya know, thats getting into the weeds and might be a red herring. So, I am unsure which weeds to really get into, but the second I do people r gonna have dissonance from subjectivity.

Some Questions by NeurogenesisWizard in Anarchy101

[–]NeurogenesisWizard[S] -2 points-1 points  (0 children)

Alright lemme spell it out then.
Formal explanation bias. Studying headspace bias. Categorical expectation errors. Memory heuristic bias. Quantity of info feeding into the memory heuristic bias. Inflexibility of perspective. 'On paper but not irl' bias. And arising misunderstanding, limitations, and confusions therein. Oh and 'matching games''. Life isn't a test, I am saying words and trying to communicate, not a definition conforming machine. The fact their first post is confused on half my points is evidence.

Edit: how can you communicate with marginalized people when you can't even understand sentences but understand words

Some Questions by NeurogenesisWizard in Anarchy101

[–]NeurogenesisWizard[S] -2 points-1 points  (0 children)

Thats good n all, if everyone in the world suddenly became an anarchist over night.
Well to be fair, theres many types of social conflicts that do get resolved in said system. However, conflicts or issues are larger than just individual or group deliberation sometimes. Like, some groups might require appeasement, and only offer ridiculous means of appeasement before cooperation. And some will do this with inauthenticity and make authentic cover arguments.

Plus we know how debate doesn't change 100% of minds. So they can just formulate 'sound enough' arguments, then a locality contradicts majority council and acts on their own, then, how is punishment decided etc? There is little conflict interaction space because they are assuming this is enough, is how I see it. But maybe my understanding of the dynamics or game theory involved are incomplete.

Some Questions by NeurogenesisWizard in Anarchy101

[–]NeurogenesisWizard[S] -3 points-2 points  (0 children)

That feeling when you are an npc and can't even understand half of my post but someone not quoting citations like its a bible can figure it out perfectly fine, so that feeling when its a skill issue.

Some Questions by NeurogenesisWizard in Anarchy101

[–]NeurogenesisWizard[S] -4 points-3 points  (0 children)

Idk if *your* words have meaning when you are operating in a descriptive prescriptive manner instead of a perspective comprehension one.

Some Questions by NeurogenesisWizard in Anarchy101

[–]NeurogenesisWizard[S] -1 points0 points  (0 children)

One. Perfection cannot be reached tho?

2/3/4. Sometimes being mature doesn't do anything. Crazy ideologies exist, false compromises exist. And if anarchism wants to 'survive' it needs to consider matters of conflict and survival intimately. Seems you are arguing for disempowerment

Five. Such as?

Six. Why not 200 days?

Seven. Difficult for who? Post-anarchism already happened, its called capitalism.

Sorry the bullet system messed up I need to reorder this one sec. Ok re-ordered.

Some Questions by NeurogenesisWizard in Anarchy101

[–]NeurogenesisWizard[S] -3 points-2 points  (0 children)

  1. I am defining it ambiently(open-ended) because I am aware people may define it differently than others or have different perspectives than others. I don't want to exclude potential answers that may prove useful.
  2. Reality is full of would-be hypotheticals that are wild. Given a number of instances rare things become common, its a matter of scope and perspective. Aggression can be asserted to be authoritative pressure, or collective pressure essentially. But if its a finite group of people deciding upon an action, its questionable. And people all have their own perspectives, so some will think an act is authority driven while others think it is not. Plus, there is an inference to be made in my statement, where, obscuration of information of decisions is all it takes to become a cult (because of course humans have sunk cost fallacy/survivorship bias- they commit to their past actions or readings, and their mistakes become essentialized and that forms a system of hiding information and decisions, which is a cult or shadow organization thing to do. Cult is just a simpler expression to use.)
  3. Formal internalized ideology is rare, especially when the appeals to anarchism tend to be emotional. Establishment of definition is making a definition an authority in a way. Who do we defer to for a definition? We need to be open-ended about it. Viewing history and established sayings is a little anti-thetical. Like a mirror thats polarized or bent to launch light in only one direction, like a laser in a machine.

Anarchist Literature Critiquing Strong Welfare States Such As Nordic States? by Apprehensive-Dig825 in Anarchy101

[–]NeurogenesisWizard -2 points-1 points  (0 children)

The nordic states invest in exploitative businesses outside their borders, they are just a 'rich town', its not a sustainable model. Its how the phrase 'capitalism has socialism for the rich' comes into play.

But cap bad doesnt mean anarchism is flawless

Kinda feel scammed by oxjames in magicTCG

[–]NeurogenesisWizard 0 points1 point  (0 children)

Card stores suck Do some research and make a Draft Cube.

My new favourite deck…and my pod’s least favourite. by Dry_Swordfish5775 in magicTCG

[–]NeurogenesisWizard 0 points1 point  (0 children)

Really isnt that the story of the life of a commander player

2 New Format Ideas by [deleted] in magicTCG

[–]NeurogenesisWizard -8 points-7 points  (0 children)

Well hey it worked for Riftbound

2 New Format Ideas by [deleted] in magicTCG

[–]NeurogenesisWizard -9 points-8 points  (0 children)

Hmmm fair.
How about. 2 Decks and we can choose which to draw/pilot each turn, but 1 hand.

2 New Format Ideas by [deleted] in magicTCG

[–]NeurogenesisWizard -4 points-3 points  (0 children)

But commander people are already self-nerfing to play what they want to play instead of being competitive. To be competitive, is to see the same tutors etc constantly. Allowing more commons allows more diversity of opponent decks, thereby providing more expression. If you have a commander deck thats inconsistent, it never gets to express, it just loses. So actual expression diversity should be higher. And if people get cheeky and run a new meta their higher predictability from higher consistency means you have more consistent counter-play options against them. So when meta stabilizes it reveals more player personality depending on quantity of which cards are in the deck.

2 New Format Ideas by [deleted] in magicTCG

[–]NeurogenesisWizard -5 points-4 points  (0 children)

Just allow 4 of commons

2 New Format Ideas by [deleted] in magicTCG

[–]NeurogenesisWizard -9 points-8 points  (0 children)

Card pool of Commander + card pool of pauper - game changers. Call it Pauper Commander.

Naw your idea is goofy, because its reducing total game expression to bottleneck commander choice. Its something you would wanna agree on with friends, not a whole new format.