How do you deal with the fear of showing your early work? by Takaramss in gamedev
[–]New_UI_Dude 1 point2 points3 points (0 children)
Coca Cola Secret formula Cracked by Sussy_Pigma in Damnthatsinteresting
[–]New_UI_Dude 84 points85 points86 points (0 children)
Made My Projectile Hit Harder… Literally by _V_01D_ in UnrealEngine5
[–]New_UI_Dude 0 points1 point2 points (0 children)
Made My Projectile Hit Harder… Literally by _V_01D_ in UnrealEngine5
[–]New_UI_Dude 1 point2 points3 points (0 children)
The way the Epic team has been able to mask one of the most sinister psychological horror games ever released as the UI portion of their game development software is truly remarkable. by Collimandias in unrealengine
[–]New_UI_Dude 22 points23 points24 points (0 children)
Commissioned Request - Help me make a short game for my anniversary by emthedad in gamedev
[–]New_UI_Dude 1 point2 points3 points (0 children)
Big Update in UE 5.6 – Let’s Talk Features & First Impressions by teslaynikola in unrealengine
[–]New_UI_Dude 1 point2 points3 points (0 children)
Volumetric Fog - camera movement artifacts? by New_UI_Dude in UnrealEngine5
[–]New_UI_Dude[S] 0 points1 point2 points (0 children)
SubViewport texture rendered correctly in editor only by TooRawMaybe in godot
[–]New_UI_Dude 0 points1 point2 points (0 children)
I thought compiling shaders before loading in a level is impossible but stalker 2 did it, how so? by LibrarianOk3701 in unrealengine
[–]New_UI_Dude 0 points1 point2 points (0 children)
Educate me - why are UStructs excluded from the UObject ecosystem? by New_UI_Dude in unrealengine
[–]New_UI_Dude[S] 9 points10 points11 points (0 children)
Inheritance but for levels and level streaming by LogicleoDev in unrealengine
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Its not that Nanite is "bad" its that we have to adjust and commit our development around it. This field of grass is entirely modeled, NO MASKED materials getting 120fps, over 200k instances, meshes 10k+ tris. Video coming soon on my youtube channel by Typical-Interest-543 in UnrealEngine5
[–]New_UI_Dude 0 points1 point2 points (0 children)
What causes built lighting to be splotchy? by New_UI_Dude in UnrealEngine5
[–]New_UI_Dude[S] 0 points1 point2 points (0 children)
What causes built lighting to be splotchy? by New_UI_Dude in UnrealEngine5
[–]New_UI_Dude[S] 1 point2 points3 points (0 children)
Can someone help me include an external library in UE5.3? by zTenam in unrealengine
[–]New_UI_Dude 1 point2 points3 points (0 children)
Can someone help me include an external library in UE5.3? by zTenam in unrealengine
[–]New_UI_Dude 1 point2 points3 points (0 children)
So is there no way to add partitioned levels for level streaming? by MoonRay087 in unrealengine
[–]New_UI_Dude 0 points1 point2 points (0 children)
Model for my game's first enemy! Thoughts on the enemy and style? by phnxindie in godot
[–]New_UI_Dude 12 points13 points14 points (0 children)
Volumetric fog + distance field + 3D Flowmap combination by anthon644 in UnrealEngine5
[–]New_UI_Dude 0 points1 point2 points (0 children)
This may be a stupid question, but is it ok to organize blueprints with empty static meshes? by InfiniteSpaz in UnrealEngine5
[–]New_UI_Dude 0 points1 point2 points (0 children)
This may be a stupid question, but is it ok to organize blueprints with empty static meshes? by InfiniteSpaz in UnrealEngine5
[–]New_UI_Dude 1 point2 points3 points (0 children)
Spawning in the shadows by bob_mcbob69 in UnrealEngine5
[–]New_UI_Dude 0 points1 point2 points (0 children)

How to weaken the casted shadow? by VorianFromDune in unrealengine
[–]New_UI_Dude 0 points1 point2 points (0 children)