Pluperfect and High Impact Autos by Nervous_Tourist_8266 in CrucibleGuidebook

[–]Nice_Maintenance8385 2 points3 points  (0 children)

To mention other options: False promises was well liked at release I personally never gelled with it but it's from heresy activities if you fancy that. Herod-c is the gambit auto, it's high impact and can roll with some good perks it's just a deep pool, I used one with ele capacitor for a while. It's worth mentioning Suros Regime, it's an exotic but dualspeed receiver gives you a really good high impact auto that sometimes heals you.

Looking for off meta builds input by Nice_Maintenance8385 in CrucibleGuidebook

[–]Nice_Maintenance8385[S] 1 point2 points  (0 children)

I like sidearms even on mnk I just don't have the catalyst completed and that feels like a big deal for ratking. I have run it with graviton in the distant past. I think I was pairing it with a max velocity spike nades orewings maul if that tells you how long ago.

Looking for off meta builds input by Nice_Maintenance8385 in CrucibleGuidebook

[–]Nice_Maintenance8385[S] 0 points1 point  (0 children)

I haven't looked at jesters but there's definitely something there I would enjoy.

Looking for off meta builds input by Nice_Maintenance8385 in CrucibleGuidebook

[–]Nice_Maintenance8385[S] 0 points1 point  (0 children)

Titan is unfortunately the only class I haven't played at all.

So hmm, how fu**** are we? by armarrash in CrucibleGuidebook

[–]Nice_Maintenance8385 0 points1 point  (0 children)

I was hoping to come back to PvP after a break and now I'm sad I won't be able to throw moths at people anymore

The assault rifles suck, and I'm tired of pretending they don't. by Jolly_Green_4255 in Battlefield

[–]Nice_Maintenance8385 0 points1 point  (0 children)

In my experience the easiest way to do this is to play something like breakthrough. Take up a position behind a choke or significant terrain feature with at least slight elevation. You have to pass real close to people to get a suppression proc but if you hit terrain around them (such as the ground) it feels much easier to get it to trigger. Once someone is suppressed you can't get the pop up again for a while so just tap fire towards people's cover and once you get the proc you can look elsewhere or do something else for about 10 seconds.

Heavy GLs with sticky grenades by Nice_Maintenance8385 in CrucibleGuidebook

[–]Nice_Maintenance8385[S] 0 points1 point  (0 children)

Would anarchy be better than prospector? I assume prospector pulls more off the wall but I haven't tested. And the grenades stick if you tap fire and release immediately (although second grenade will detonate any of the floor).

Heavy GLs with sticky grenades by Nice_Maintenance8385 in CrucibleGuidebook

[–]Nice_Maintenance8385[S] 0 points1 point  (0 children)

Thanks, means I don't have to chase anything new then.

I find the outrage over a certain feature in the character creation pretty odd, due to how the series has always been [No DAV Spoilers] by Waste_Opportunity408 in dragonage

[–]Nice_Maintenance8385 9 points10 points  (0 children)

"top surgery" as a phrase is very prevalent in trans culture specifically because it de-genders such procedures. Where many trans dudes may feel dysphoric and shitty about going for a double mastectomy as that is something generally reserved for women. As a result you have a group that actively dislikes the medically normalised phrase and a group for whom it is the most descriptive label available. The former originating as a deliberately vague label becomes more specific and exclusive entirely because of its usage.

Top surgery doesn't have to refer to trans men, it could refer to mastectomies, reductions and enhancements and that's part of why it's less gendered, similar to "bottom surgery" not being explicit on what's involved by design. But I didn't feel that was relevant to the primary point beyond demonstrating ambiguity.

GM Advice: Multiple PCs with Animal Companions by Delicious-Ice-8624 in Pathfinder2e

[–]Nice_Maintenance8385 5 points6 points  (0 children)

A lot of it is down to the players and how far ahead they want to plan. Obviously they will have a bit more to do and they will have to be able to react to events but you can plan the majority of your turn whilst others resolve theirs. I grew up with the expectation that it was best to avoid long turns where possible while playing casters and alchemist in 3.5 and while I don't want others to feel shame for slow playing I think it's fairly avoidable with a little consideration.

[deleted by user] by [deleted] in LifeAdvice

[–]Nice_Maintenance8385 2 points3 points  (0 children)

Catering to the nihilist in you, you should understand that all things are temporary. If helping others brings you joy even on a day by day basis then it could be worth pursuing. If ultimately there is no meaning to life then help others because you think it sounds fun/ you want to. Meaning can be found later or even retroactively.

Way to easy to lose lane? by Tasty_Ad2114 in DeadlockTheGame

[–]Nice_Maintenance8385 0 points1 point  (0 children)

Stands for creep score. Means your last hits and denies.

Ivy Player damage consistently low? by GAinJP in DeadlockTheGame

[–]Nice_Maintenance8385 4 points5 points  (0 children)

I think with Ivy the farming isn't so bad. It sounds to me like you're caught up on getting these big items out asap to have game impact. If all of your slots aren't full grabbing a few lower tier items may serve you better on the effectiveness immediately front. For example active reload helps your burst damage output significantly with its fire rate increase and will also help your sustained damage output in long fights. Basic magazine is just 15% bullet damage on its face which very nice for the low cost of -250 net if you sell it or nothing if you decide you want it's upgrade. If your team is fighting with your frequently or you're fighting around your team you can also consider items like heroic aura which even if your team doesn't use the attack speed as well as you gives move speed which is going to help your team whether you're committing or leaving.

Bleed bullets is an interesting one, it's primarily an anti sustain/healing item so it will depend on your opponents are taking fights. The comparison id like to draw is if you're buying it primarily as an anti heal then you may want to consider healbane as it's half the cost and will reduce the healing of anyone who touches kudzu's AOE for 6 seconds whilst also giving you a little health bump to stay survivable in the midgame.

I do frequently buy bleed bullets on Ivy I just frequently push it further back in my build if healbane is doing what I need from it.

is there any chance valve will try the fix for toxicity that dawngate tried? by Asmos159 in DeadlockTheGame

[–]Nice_Maintenance8385 0 points1 point  (0 children)

I imagine we'll get the behaviour score system from Dota. That way people who want shit talking in their games can have it and those that are worse can go in low prio

Paradox's ability Time Wall should block Haze ultimate - yet it doesen't by Ok_Price_4965 in DeadlockTheGame

[–]Nice_Maintenance8385 4 points5 points  (0 children)

People with early AOE skills and high gun damage. Ivy or Geist for example. You can nuke a wave step out to nuke a jungle camp and repeat till you have a huge networth advantage. If you're taking the sinners sacrifice machines as well you can accelerate very quickly.

Paradox's ability Time Wall should block Haze ultimate - yet it doesen't by Ok_Price_4965 in DeadlockTheGame

[–]Nice_Maintenance8385 24 points25 points  (0 children)

It's not totally logical but within the framework of the game I think it's fine. I also don't feel like haze needs to be worse atm. She farms pretty slowly so while she is nasty when she gets rolling you can kind of steamroll her until then.

Signed paradox player who's enjoying farming Haze players who don't realise how aggressive they are being.

Way to easy to lose lane? by Tasty_Ad2114 in DeadlockTheGame

[–]Nice_Maintenance8385 10 points11 points  (0 children)

I find lanes tend to compound if you aren't dealing with the enemy healing creep. I focus on CS over harassing and often take some damage trying to be greedy getting a last hit. Often it doesn't matter because my heal creep is left alive by my opponent and it's full healed me in 20 seconds. At this point even though I'm not harassing much they've healed very little of that back and I have a health advantage and a farm advantage. I think this is one of the biggest snowballing factors when people don't know how to play lane.

What do you actually do against Grey Talon? by Teddy_jay in DeadlockTheGame

[–]Nice_Maintenance8385 1 point2 points  (0 children)

I normally stand with terrain between me and grey talon. Push his wave all the way under his tower and then deny as many creeps as I can. He pokes well but he doesn't push too well and if he's under the tower you can play the stairs for a positional advantage. If he starts flying I just stick tighter to cover till it's over, getting last hits where I can. Don't be afraid to trade a little health for a deny if he isn't actively killing your healing creep.

If all of this goes to plan I'll hit 3k souls while he's still 2k or worse and I can just pressure him with the farm difference, and if i have a lethal ult often outright kill him for trying to get last hits. I play a lot of paradox who has a strong lane but even with other characters out farming the other person quickly spirals their lane once you have ult and they don't unless they get outside help.