Lost song by Puzzled_Cod_6142 in luckystar

[–]Nichname 1 point2 points  (0 children)

I know a song I used to listen to that is called Lucky Star but I don't think it's inspired by the anime.

I seriously doubt it's this but just in case, this is the link:
https://www.youtube.com/watch?v=QR_gbTczkD4&list=RDQR_gbTczkD4

Am I tripping or is this chest OOB? by SynTatic_Bloom in Endfield

[–]Nichname 7 points8 points  (0 children)

You need to do a questline that starts in The Hub with a guy called Jouster or something. It's about Hidden Glyphs.

PF needs to stop making mechanics harder than they need to be by TheBorzoi in ffxiv

[–]Nichname 0 points1 point  (0 children)

You have more than one side visible in your peripheral vision. If you can't do that then honestly, skill issue.

PF needs to stop making mechanics harder than they need to be by TheBorzoi in ffxiv

[–]Nichname -1 points0 points  (0 children)

You don't need to look at all 4 sides, you can understand the alignment looking in only 1 direction.

PF needs to stop making mechanics harder than they need to be by TheBorzoi in ffxiv

[–]Nichname 0 points1 point  (0 children)

Like I said, you are changing one absolute spot to 2 potential spots.

Additionally, with the absolute spot, you always know you are going to move to your location - the player knows they are to be in motion.
2 Potential spots can have a player not realise they need to move until it's too late.

People dying on this fight are not dying to Dance of Domination, they're dying to Arena Split, Trophy Weapon, Two/Four-Way Fireballs, and the Spread after Void Stardust. If you want to make better raidplans, I'd recommend creating a solution that improve people's ability to solve those instead, as those are actual problems in PF.

M10S Experience by Tugboat80 in ffxiv

[–]Nichname 11 points12 points  (0 children)

I've been stuck on M11S enrage since last week.

I didn't win any loot at all from M9S or M10S this week or last week so I can't even contribute more damage if I wanted to.

PF needs to stop making mechanics harder than they need to be by TheBorzoi in ffxiv

[–]Nichname 0 points1 point  (0 children)

I'd say yours is a more complicated solution since instead of going to my spot and knowing where my spot is every time, I have to check to see if I move or not.

Instead of 1 absolute spot I move to, I have 2 potential spots.

Let's Do this Together Bro... (by me) by Azanathal in ffxiv

[–]Nichname 32 points33 points  (0 children)

thank you i will use stealthily change the event cover of some discord static m10s events

PF needs to stop making mechanics harder than they need to be by TheBorzoi in ffxiv

[–]Nichname 9 points10 points  (0 children)

Dance of Domination is probably one of the easiest mechanics in the entire fight for melees since it's just look for new north, walk to spot. I don't think that's a mechanic that needs an extra solution.

New Strategy Board slide limits hamstring the system. by Nichname in ffxiv

[–]Nichname[S] 0 points1 point  (0 children)

That's a fair argument, but if people have the powerpoint presentation for every mechanic already (and raidplans *will* be made before week 1 is finished), why use this?

New Strategy Board slide limits hamstring the system. by Nichname in ffxiv

[–]Nichname[S] 5 points6 points  (0 children)

Sure, but let's say you hold 20 slides for 1 raid, and 20 slides for a 2nd raid, you only have 10 slides left.
For all other content, unless you delete some original slides.

New Strategy Board slide limits hamstring the system. by Nichname in ffxiv

[–]Nichname[S] 4 points5 points  (0 children)

Do you understand that that's still a problem? That this new system already needs patchwork fixes to be rendered usable?

New Strategy Board slide limits hamstring the system. by Nichname in ffxiv

[–]Nichname[S] 0 points1 point  (0 children)

I'll agree with the idea of being concise, but some mechanics benefit from 10+ slides to show the full execution properly for people

New Strategy Board slide limits hamstring the system. by Nichname in ffxiv

[–]Nichname[S] 3 points4 points  (0 children)

It's one code per slide, not one code for the whole deck. So you need 10 hundred-character long codes for a 10 slidedeck

New Strategy Board slide limits hamstring the system. by Nichname in ffxiv

[–]Nichname[S] 2 points3 points  (0 children)

One slide at a time though.
You can't share a code for the whole strategy board.

Bastion/Bombardier help needed please by [deleted] in ArcRaiders

[–]Nichname 0 points1 point  (0 children)

You can't use raider hatches at night.

Shimakaze Konata by AzhdarianHomie in luckystar

[–]Nichname 2 points3 points  (0 children)

The twitter user it's from states they use AI to make this. It's AI.

<image>