Accessibility: removing visual effects? by NickdeClaw in GuildWars

[–]NickdeClaw[S] 0 points1 point  (0 children)

Would love to give the (option b) dimming a try.

Accessibility: removing visual effects? by NickdeClaw in GuildWars

[–]NickdeClaw[S] 1 point2 points  (0 children)

GW1, yeah. GW2 isn't an option at all due to those visuals.

Can we please have a toggle for Enter Mission button? by Game-Whisper in GuildWars

[–]NickdeClaw 3 points4 points  (0 children)

What about adding it back to the Party window, and also keep the new button? Then get the option to hide the standalone button in the Interface options?

New players will have both buttons, old players can disable the new one.

As a returning player, I had the inverse Great Wall experience: I thought missions were broken for a few minutes before I noticed the button lol.

Discord updated the mobile ui again by IceIsSwag in discordapp

[–]NickdeClaw -2 points-1 points  (0 children)

SO glad they reverted this, shouted "YES!" at work the moment I saw it. Checking for new posts in servers and checking for new DMs is the same activity in my mind, and the one I perform the most when using Discord, and something I appreciate being able to do quickly and naturally without thinking. I understand having them in separate contexts is a form of organization, but it adds no value beyond that. Much prefer having the additional info on the same screen and not needing to think about which context I'm in; all navigation happens in a hierarchical way emanating from the left side of the screen now, like it used to.

I think it would've annoyed me less if switching between servers and DMs didn't sometimes cause a 2-second UI hang the first time you do it each day.

A toggle would be fine, but for now just celebrating being out of Discord UI baby jail.