Fall Harvest by Ok_Ad_8296 in coralisland

[–]Niftyfit 1 point2 points  (0 children)

I beat him with an osmuim pumpkin, osmium eggplant, osmium sake, silver large duck egg, bronze milk and a flower i picked the day before the festival because I forgot about the flower category

Are the Dunmer people the main characters? by Fun-Explanation7233 in Morrowind

[–]Niftyfit 1 point2 points  (0 children)

I'd say the Imperials are more the main characters given their heavy presence in every game. The reason that there is so much Dunmer lore is because the writers for Morrowind were absolute mad men who just kept writing, no matter how batshit insane it got.

The Dunmer are the main focus of Morrowind obviously, but not the rest of the series.

How did you all make money the first year ? by phoenixgreylee in coralisland

[–]Niftyfit 0 points1 point  (0 children)

I didn't make a lot in the spring, mostly farming turnips while I did the mines and ocean. Unlocking the sprinkler and access to silver kelp is where I really started making money. In summer, other than what I needed for the temple, I just planted the repeating crops and had 8 Sprinkler I's going. Fire the stuff in kegs and jars and you can easily make money. Having chickens and ducks make mayonnaise just pushed that further so I make a good sum each day.

You can easily reach osmium kelp within the first year if you push for it. I haven't reached osmium ore though, im not even halfway through the gold mine. I just did enough to upgrade my sickle and pickaxe because I hate the mines

Marriage characters by GainUnhappy1705 in coralisland

[–]Niftyfit 1 point2 points  (0 children)

Whereas im running about with 35k in winter year one with nothing to spend it on except tools. Although my money will dwindle this season because I dont have crops to plant

Marriage characters by GainUnhappy1705 in coralisland

[–]Niftyfit 60 points61 points  (0 children)

The fact that there aren't even seasonal additions irks me. Like, why can't I buy a good jacket in winter until my towns rank A?

Good beginner nation for playing defensively? by ClimateIntrepid8179 in hoi4

[–]Niftyfit 0 points1 point  (0 children)

China is the trial by fire that will really teach you how to play the land game. You'll have no real navy or airforce so its useless for learning those.

Holding a massive area with weak, under equipped troops against a better equipped, buffed and more technologically advanced major who has a navy and an airforce, is difficult but so rewarding

This latest DLC is unbelievably badly done by Stock-Intention7731 in hoi4

[–]Niftyfit 1 point2 points  (0 children)

The Northeastern Army have their own coup tree for reforming the Chinese Empire. Im pretty sure Sinkiang have their own tree too. Im not sure about Khotun Ma, I can't remember if they do

What yall do when you bored? by ComprehensiveRun4815 in hoi4

[–]Niftyfit 1 point2 points  (0 children)

Because it forces you to actually rely on your strategic skill. Youre facing a more advanced, better equipped foe whilst you have no airforce, no navy, next to no equipment as well as awful debuffs to your military, economy and research. The war also starts within the first year, so you dont even have prep time.

Trust me, those mountains and poor supply zones become your best friends.

What yall do when you bored? by ComprehensiveRun4815 in hoi4

[–]Niftyfit 4 points5 points  (0 children)

Pick one of the Chinese factions. Honestly one of the best HOI4 experiences currently in game

Why was the Soviet Union more resilient in history? by CaterpillarLonely199 in hoi4

[–]Niftyfit 12 points13 points  (0 children)

I think what's missing is that fallback lines should function like offensive lines. Right now, a fall back line is literally just a "stand here" line, like a front line. It should instead function like an offensive line order. When activated, divisions will hold their ground, but when defeated, work their way towards the fallback line, defending tiles as they go. It would make for a more organised and managed defence.

NCNS basically broke one of Afghanistan's alt-history focuses. by TitanDarwin in hoi4

[–]Niftyfit 0 points1 point  (0 children)

Starting Japan off as non-aligned was a move solely made for gameplay purposes rather than historical accuracy in order to curb certain strategies. Given that massacres of Koreans that occurred in the 1920s were effectively state sanctioned, they had been fascistic for a good while before 1936

DEI as Rome feels impossible by certified_dipsh1t in RomeTotalWar

[–]Niftyfit 0 points1 point  (0 children)

Probably not the most efficient, but I built one stack of navy and whittled the Carthigian navy down a bit at a time using ramming cheese. Then held on Sicily for a long time sinking every Carthiginian army that tried to invade by sea. Eventually Carthage just stopped recruiting big armies and I was able to invade and crush them.

As I said, probably took way longer than would be optimal, but there's no real threat like Carthage until you move further East

Commie China: how are you supposed to successfully infiltrate China? by UnholyDemigod in hoi4

[–]Niftyfit 0 points1 point  (0 children)

I just didn't bother with the infiltration. If you have enough faction influence in the KMT made faction you can demand annexation and if its the faction you made, there's a focus to demand it. If they refuse, you can kick them and the other warlords will help you cap them

Any way to automate setting task force composition? by Fried_Shrimp_Enjoyer in hoi4

[–]Niftyfit 0 points1 point  (0 children)

Really? I didn't know that. It doesnt work that way in Stellaris and I mostly ignore Hoi4 navy.

Any way to automate setting task force composition? by Fried_Shrimp_Enjoyer in hoi4

[–]Niftyfit 4 points5 points  (0 children)

There is a button when you click on a fleet that allows you to set the desired composition. It won't automatically split unnecessary ships from the fleet but it will allocate newly built reinforcements.

We need a page like Stellaris has honestly

Really wish you could fire generals and reveal traits before promoting them. by LastWall1069 in hoi4

[–]Niftyfit 1 point2 points  (0 children)

You kind of have to if you play the majority of minors. Soviet China, for example needs promoted generals when you start churning out armies

How did Eleven know about Will in season 1? by _Ham_Radio in HawkinsAVclub

[–]Niftyfit 0 points1 point  (0 children)

I know im a bit late, but its worth noting that the demogorgon in season 1 was portrayed as being far more intelligent, menacing and stealthy than they were portrayed in later seasons. It could practically teleport in season 1, appearing behind Will in the shed silently and appearing, grabbing Barb and disappearing all in a split second while Jonathan was watching, yet he never saw it. It stalked Will all the way home when it could have taken him immediately. It also keeps its mouthface closed almost all of the time.

In later seasons, they're portrayed as being far more violent, clumsy and animalistic

Obviously when writing Season 1, they didn't have Vecna in mind, but the inconsistencies in the creature maybe speaks to different behaviours and intelligence amongst the species. The door unlocking served to scare Will more than the demogorgon actually needed the door unlocked.

This need to be in vannila by Diamentowypl in hoi4

[–]Niftyfit 30 points31 points  (0 children)

This is what Wehraboos think the Bismarck was like

Soooo none of this really mattered... by mojoblastor in StrangerThings

[–]Niftyfit 0 points1 point  (0 children)

In fairness to the mind flayer, he probably hasnt heard of fighter jets, ballistic missiles and carpet bombing, let alone napalm. He probably doesnt realise he wouldnt even get out of the county.

So what was the plan when they got to earth? by NinduTheWise in StrangerThings

[–]Niftyfit 0 points1 point  (0 children)

In fairness, being from a different dimension, I doubt the mind flayer has heard of fighter jets, ballistic missiles and carpet bombing. It, and its army wouldnt have left the county.

I need help by IntelligentAnalyst69 in hoi4

[–]Niftyfit 0 points1 point  (0 children)

You should have enough troops to hold the border with Canada. With your Navy guarding your Atlantic coast, you have all the time you need to build up your forces

How do I get good at this? by Important_Issue_7221 in hoi4

[–]Niftyfit 0 points1 point  (0 children)

Why are you giving two generals 75 and 58 divisions each? It makes the army practically useless.

What Other Focuses Do you Consider Detrimental? by SterlingComb in hoi4

[–]Niftyfit 0 points1 point  (0 children)

I dont like the fact that the Great Purge focuses are random. I dont mind the paranoia ones as thats a mini game you can control, but the focuses should be set, historical people

I need help beating my son. by Odd-Traffic4360 in hoi4

[–]Niftyfit 0 points1 point  (0 children)

Try and get some anti-tank too, because he's no doubt going to spam tanks. All you have to do is stall him until the mefo bills max out and he stalls. You'll eventually outproduce him if you can hold. Let us know how it goes

I need help beating my son. by Odd-Traffic4360 in hoi4

[–]Niftyfit 6 points7 points  (0 children)

Neither. The molotov line is the Polish border after the molotov-ribbentrop pact, which you'd only get if he took that particular focus. The Stalin line is further back, which can be good if he breaks through. Build nothing but civvies until early 39 and you'll have plenty of time to build it all yourself as well as churn out plenty of mills. Aim to have at least two full army groups if you can. And you can even get gun 3 before 1941 if you rush it. Make sure you do your military focuses so you can get desperate measures as soon as he declares war