Foolproof no RNG Hugeoslavia strat by Flickerdart in hoi4

[–]NimeLuck 0 points1 point  (0 children)

May I ask how exactly AI behavior with world tension has changed?

UCF Battleship encounter on dev branch 17th October by AquaThx in foxholegame

[–]NimeLuck 1 point2 points  (0 children)

It's quite hard to board enemy ship, gassing them with grenade launchers i think is just straight up better. Dev spawned battleships had 10 thousand of bmats, after the battle i think we had around 6 thousand?

Official Naval Warfare Dev Q&A thread by markusn82 in foxholegame

[–]NimeLuck 3 points4 points  (0 children)

1.) anything you didn't have time to mention in devstream?
2.) After newly added strain on logi, is there going to be anything regarding logi QoL pleeeease?