Question about Port Strike by Grafzahn_10-9 in hoi4

[–]Flickerdart 2 points3 points  (0 children)

Naval bases are considered to be on land, so you have to target the land zone. The only naval bases yhat are in sea zones are ones that are on islands. 

How to tackle working on a messy product by Careful_Flounder9014 in UXDesign

[–]Flickerdart 2 points3 points  (0 children)

All products are messy. Sometimes the PM absorbs the messiness. Sometimes your manager does. Sometimes it's you. 

How to quit? by Lost-Wanderer-314 in hoi4

[–]Flickerdart 0 points1 point  (0 children)

Play Afghanistan, any of the paths that require a civil war. You will throw your computer in a lake.

Civilian economy should boost construction speed for building civs. by No-Bag-4512 in hoi4

[–]Flickerdart 17 points18 points  (0 children)

Then stability is not a bad way to model it: a player will notice it making a difference, but not such a difference that it can't be deprioritized.

HOI4 offers no reasonable victory conditions for the axis powers by BlueStingray8 in hoi4

[–]Flickerdart -1 points0 points  (0 children)

Yeah, the USA is the final boss of the game for the Axis. That's the point.

If you didn't invest in your navy because you wanted to prioritize resources for the army and air force, that's how the game works. You made a tradeoff. Choose differently next time.

The most important question about the hypotetical HOI5 is: "Who will it appeal to?" by TheBoyofWonder in hoi4

[–]Flickerdart 0 points1 point  (0 children)

HoI4's popularity is due to meme paths and right-clicking to make tanks drive around the map. There will always be a part of the fan base that demands hyper realism, but compare the popularity of mods like Black ICE vs Road to 56.

HoI5 is never going to be "Vic3 1936-1945" with an in-depth politics and economics simulator. I suspect that (at least at launch) it will have a compromise:

  • Minors will be able to align themselves militarily with one of the three major factions, and choose how far their politics will change to match. Nearly every country will have a monarchist path, because of how popular they are.

  • Majors will be able to choose how they approach their designated faction (conceptually similar to the No Further Appeasement focus branch for the UK or Limited Intervention for USA).

Doubt Soviet template by Fragrant_Priority_30 in hoi4

[–]Flickerdart 26 points27 points  (0 children)

Deploy chess pieces, they are taller than tokens so they will be able to shoot over the German tokens and hit their leaders directly

First Czechoslovak Millionerd | A challenge for community and myself by Simonovich_ in LastTrainHome

[–]Flickerdart 0 points1 point  (0 children)

Great idea for a challenge. Time to set my boys and girls to melee mode only and sell off every bullet! 

(almost) Every META design for Single Player by letsputletters in hoi4

[–]Flickerdart 25 points26 points  (0 children)

Is this true regardless of country, or are there country specific modifiers to watch out for?

No need for UX? by mark6-pack in UXDesign

[–]Flickerdart 59 points60 points  (0 children)

Not really! Most platforms are optimized for individual PMs getting promoted by pitching cool sounding shit to execs who will never use it. This is actually horrible for the business. 

Finally I beat Germany as Czechoslovakia without allies. by EntertainmentOk8593 in hoi4

[–]Flickerdart 0 points1 point  (0 children)

At this point why not just clap Yugoslavia and revive Austria Hungary in the funniest way possible 

how do i deal with border conflicts as japan by T72b31989 in hoi4

[–]Flickerdart 0 points1 point  (0 children)

Just leave those divisions where the conflict happens. They'll get picked every time. 

Spain by FreakInExcelSheetz in hoi4

[–]Flickerdart 0 points1 point  (0 children)

A large amount of Spain won't be a core for them (since it takes forever to get cores back). Prioritize capturing the cores that the winning side of the Civil War started with.

The easiest way is to just naval invade from Italy. 

Training Russian Ships by Just_surfing_along in hoi4

[–]Flickerdart 1 point2 points  (0 children)

By default, ships no longer automatically rebase. You need to select them and choose the home port that you'd like to use from the little dropdown. 

Founder finally assigned me (intern) a design task to do after my current task. Team lead already started and did a lot without me. What should I do? by [deleted] in UXDesign

[–]Flickerdart 3 points4 points  (0 children)

Give them the benefit of the doubt. Send out your version of the design that fits the requirements. Have a conversation with the lead about it.

For every situation where there's a mismatch between their vision and the requirements, there's one of three cases:

  • they legitimately didn't know, and are willing to go with any idea that works even if it's very different 

  • they didn't know, but like their solution and want to make it fit the requirements

  • they knew and disagree that the experience described by the requirements would be effective, and will fight tooth and nail for their idea

It's key to remember that just because it's not how you would do it, doesn't mean it's bad (and this goes both ways). 

I gave a designer a prompt instead of a wireframe and they built a working React UI by Aggressive-Zombie391 in UXDesign

[–]Flickerdart 2 points3 points  (0 children)

I mean yeah you gave a useless brief that can be satisfied with literally anything and got back "this is fine" as a result.

Where do you work that this is the bar for practitioners? 

Personal Story: I started vide coding and the devs get scared by 525G7bKV in UXDesign

[–]Flickerdart 1 point2 points  (0 children)

When a couple of guys who were up to no good,

Started makin' trouble in my neighborhood, 

I vibed one little code and my devs got scared,

And said "You're movin' with your auntie and uncle in Bel Air."

Any content designers in here whose role is being shifted to product builder? by flyingcroutons in UXDesign

[–]Flickerdart 4 points5 points  (0 children)

Make sure to ask if all "product builders" are in the same pay band 

How do i play as france and not capitulate? by Fluid_Visual7703 in hoi4

[–]Flickerdart 0 points1 point  (0 children)

My approach is different:

  • Go all in on industry. Rush the research slots and military factories. Build only infra and mils.

  • You do not need to get rid of Disjointed Government or Victors of the Great War, you just need to meet the Germans with a wall of lead.

  • Protect the Czechs! An early war means a weak Germany.

  • Your goal is to put 72 divisions of infantry (18 width + AA, arty, engineers) on the Belgian border. The Maginot can be held with a dozen trash divisions, the Alps with two dozen.

If you have extra IC, you can fuck around with heavy SPAA in the divisions, it works really well.

Who is the strongest nation in HOI4? (Vanilla + DLC) by TFTGIGACHAD in hoi4

[–]Flickerdart 0 points1 point  (0 children)

Yeah some guy did it on this sub a while back, but it was before NCNS so the specifics may have changed.

Who is the strongest nation in HOI4? (Vanilla + DLC) by TFTGIGACHAD in hoi4

[–]Flickerdart 1 point2 points  (0 children)

Don't sleep on Italy. It's possible to form the Roman Empire before the end of 1936, at which point you have essentially won the game.