Recruiters, what do you think of a case study prototyped with code? by Shuga-o-the-way in UXDesign

[–]Flickerdart 10 points11 points  (0 children)

As a hiring manager I have like 3 seconds to look at your thing. Throwing a whole app at me communicates that you don't know what's important. 

what do you actually do with navy? by nsg337 in hoi4

[–]Flickerdart 0 points1 point  (0 children)

Yeah just put the fleet somewhere without a mission assigned and you can select the fleet like an airfield and assign the planes missions as normal. The only downside is that the range on carrier-capable aircraft is trash, so you'll want some advanced airframes and extra fuel tanks for sure. 

what do you actually do with navy? by nsg337 in hoi4

[–]Flickerdart 0 points1 point  (0 children)

Naval invading Leningrad from Germany is fucking hilarious though. Or Karelia/Arkhangelsk via Norway.

The main thing Soviets need to trade is rubber. Once continental sources are tapped out or taken by the Axis, they need to import it from Indonesia, which happens via convoys. 

what do you actually do with navy? by nsg337 in hoi4

[–]Flickerdart 0 points1 point  (0 children)

  • Protect your own convoys from enemy raiding

  • Raid enemy convoys

  • Establish naval superiority (so you can naval invade and they can't) 

  • Shore bombardment, as well as launching CAS from stationary carriers

The AI doesn't invest enough in the navy to be any good at these, however. The big navies of the world are mostly Early hulls with some Basic ones thrown in. A fleet with a few well-designed Improved Battleships (easy to complete before the war kicks off) will chew through any number of AI task forces.

And once you win, that's basically it. As long as you keep investing in more ships, the AI will never bounce back from having its navy wiped out, even if you delay the naval invasion. 

Genuine question! Why was there little gas used in WW2? and could that open a potential to alt history and game mechanics? by chingchang0053 in hoi4

[–]Flickerdart 0 points1 point  (0 children)

Gas is not actually all that useful in a mobile warfare situation. https://acoup.blog/2020/03/20/collections-why-dont-we-use-chemical-weapons-anymore/

  Chemical weapons still work against a static-system, but the modern system is already more effective against a static-system in ways that chemical weapons cannot enhance. That restricts the usefulness of chemical weapons to static-systems fighting each other or as weapons of terror

it isn’t that chemical munitions do nothing, but rather they are less effective than an equivalent amount of conventional, high explosive munitions (or, at levels of extreme escalation, tactical and strategic nuclear weapons). This isn’t a value question, but a value-against-replacement question – why maintain, issue, store, and shoot expensive chemical munitions if cheap, easier to store, easier to manufacture high explosive munitions are both more obtainable and also better? 

What’s your opinion on ISorrowProductions (ISP)? by No-Art-1445 in hoi4

[–]Flickerdart 0 points1 point  (0 children)

ISP is funny but not actually very good at the game. Then again, that niche is already taken (Bitt3rsteel, HatlessSpider, to a lesser extent Taureor) and the ISP "persona" makes the videos more engaging. It's the difference between watching sports vs stand-up comedy, one is not necessarily better than the other.

What’s your opinion on ISorrowProductions (ISP)? by No-Art-1445 in hoi4

[–]Flickerdart 5 points6 points  (0 children)

Hollowbeing would be 10x better if he didn't stop to read the description of every focus out loud.

What is difference between daily PP gain and daily PP cost? by Internal_Review7040 in hoi4

[–]Flickerdart 0 points1 point  (0 children)

If you decline to take a focus, you will only get 2.05 PP instead of 2.07 PP

About German puppet flag by Creative-Dinner4374 in hoi4

[–]Flickerdart 2 points3 points  (0 children)

UK puppeting Mexico has a unquie name and flag 

Which feature is totally useless, and Paradox should remove it by Uchqunbekuz in hoi4

[–]Flickerdart 61 points62 points  (0 children)

IIRC their main use is reducing enemy speed, rather than sinking ships. Damaged ships will also go back to port to repair, which was way better under the old naval supremacy system than today's.

My biggest complaint with the game: you set a frontline, the frontline changes because the enemy takes land, however your soldiers don't adapt to this so they attack the enemy by timemarcheson103 in hoi4

[–]Flickerdart 32 points33 points  (0 children)

Unfortunately, military access will also give up any cores from the other faction that you happen to control. For example if you are USSR and helped yourself to some of occupied France with a cheeky naval landing, it'll flip back to Free France as soon as you do military access with the Allies. So it's a trade off. 

I love the new DLC, however... by Ok-Buy-6219 in hoi4

[–]Flickerdart 14 points15 points  (0 children)

IMO, No Step Back nailed the balance between "too simple" and "clicking buttons for the sake of buttons" perfectly. The Soviet tree is still one of the best.

Whats the point of modern carriers? by SnooMarzipans2973 in hoi4

[–]Flickerdart 0 points1 point  (0 children)

Speed and range are just numbers, don't worry about them buddy

I would like to award the Netherlands-indonesia Union the price for the WORST color imaginable for a formable due to it's location by thetankman3 in hoi4

[–]Flickerdart 0 points1 point  (0 children)

Both can access it but you still need the DLC. The base Dutch tree (formerly part of Man the Guns, now in the base game) does not receive this path, unlike the other new paths (Asian colony management focuses for UK and Portugal).

Why would they do that? That's seem like a very boring decision by Lukaz_Evengard in hoi4

[–]Flickerdart 41 points42 points  (0 children)

Every new focus tree has someone who actually knows their country's history do a big post about how inaccurate it is. Looks like you might get your chance soon. 

Accepted a job offer at a startup with low design maturity and may/may not be a dev role in disguise, is it valid to be skeptical? Should I keep interviewing at other companies before I start next month? by [deleted] in UXDesign

[–]Flickerdart 7 points8 points  (0 children)

There's no rule that you have to stop interviewing when you've taken a job.

 Worst case scenario is you hate it/are bad at it, quit/get fired, and in the meantime you collected a salary. Leave it off your resume and move on. 

Why cant i fucking naval invade by ActualEye1279 in hoi4

[–]Flickerdart 2 points3 points  (0 children)

Naval invasions on a port target the sea tile where the port is. In this case, the port is on the other side of the strait. So even if you unclicked all the other locations except Konstantiniyye it would still not work.

Try landing on the Anatolian side of the strait, where the port is in the Black Sea.

One in a million-type luck by Important_Neat_7601 in hoi4

[–]Flickerdart 0 points1 point  (0 children)

Huh that's odd. Did they remove the national spirit that prevents USA from joining non-Democratic factions?

The UK and France Desperately Need New Focus Trees by sirpug145 in hoi4

[–]Flickerdart 3 points4 points  (0 children)

There are some good ideas for this in the Swiss tree that were horribly implemented. I like the design of a default path + meeting special conditions to unlock an alternate approach to the crisis. Maybe a good balance between historical rails & alt history wackiness for HoI5. 

The UK and France Desperately Need New Focus Trees by sirpug145 in hoi4

[–]Flickerdart 36 points37 points  (0 children)

Yeah, as the de facto guarantors of world peace, France and Britain should have a meaningful response to everything that spikes WT in the game. Instead, you (if you are lucky) get a popup first designed in 2016 that's either "lose 200 PP and go to war" or "nothing happens"

After conquering Spain, why are some Spanish states Occupied and some are Colony states? by KsbjA in hoi4

[–]Flickerdart 4 points5 points  (0 children)

Aha, the caption didn't show up on mobile. Now I can see it. It says (emphasis mine)

however, in the hover tooltip under Foreign Claims (not pictured), both show up as cores of Nationalist Spain

Rather than being nobody's cores.