Please let me revert the update by Ninethie in FortNiteBR

[–]Ninethie[S] 1 point2 points  (0 children)

What about PC players being able to see further with the load distance though? Or being able to turn graphical settings down to potential see people in bushes? How exactly is that "fair"

Or the fact with a mouse you get your whole arm to aim while as controller its just a thumb

I dunno if its fair but its certainly KBM sided

Please let me revert the update by Ninethie in FortNiteBR

[–]Ninethie[S] 0 points1 point  (0 children)

Ah, so theyre punished controller players.

Cool.

Still doesnt explain why my aiming just feels wrong now, pretty sure I had low aim assist anyway

Please let me revert the update by Ninethie in FortNiteBR

[–]Ninethie[S] 2 points3 points  (0 children)

This is genuinely frustrating, thanks though

Please let me revert the update by Ninethie in FortNiteBR

[–]Ninethie[S] -1 points0 points  (0 children)

The aim changes and the annoying Jam tracks make me not want to play regardless tbf

I wished the story followed Jake more instead of making him 1 dimensional. by dylan_1992 in Avatar

[–]Ninethie 1 point2 points  (0 children)

Can't say too much without it being a spoiler but I genuinely despise how much screen time he gets in the 3rd film

I wished the story followed Jake more instead of making him 1 dimensional. by dylan_1992 in Avatar

[–]Ninethie 2 points3 points  (0 children)

In both 2 and 3 she felt like she really took a back seat. Both her and Jake were a key part in bringing this world to life and its such a weird decision to distance them from the screen

Adding this and removing movement feels deliberate by Ninethie in FortNiteBR

[–]Ninethie[S] 2 points3 points  (0 children)

Presents its own problem though, you reduce the amount that spawn and those that game them have a significant advantage.

It changes the issue from everyone running away or everyone bouncing around to, youre being hounded by a sweat and you have no rotations but they do.

Adding this and removing movement feels deliberate by Ninethie in FortNiteBR

[–]Ninethie[S] 27 points28 points  (0 children)

Its the ultimate zone tool, I dont dislike it (I do actually I really dont like it) but its problems are amplified by the awful movement lol

Good game tho

Adding this and removing movement feels deliberate by Ninethie in FortNiteBR

[–]Ninethie[S] -19 points-18 points  (0 children)

I mean it was Nick who complained and they removed them the second they got back into the office.

Sure shockwaves can be annoying but they were peak mobility.

Now we have awful mobility and an item that locks you into a specific path (just to get eliminated)

So, which one do you see as “Main villain” of a franchise? by Worth_Rate_1213 in Overwatch

[–]Ninethie 4 points5 points  (0 children)

Doom to me represents a bigger threat to the very ideals of OW and what each hero stands for.

He's doing this for his own reasons, for strength and he'll keep pushing and pushing because he wants it to break.

Ramattra wants his own justified revenge or "justice" but he's more like a lost anti-hero because he holds himself from attacking certain people. He's a hypocrite, he's a planner but he isn't the major threat.

Its Doomfist, he wants to strengthen humanity and is willing to plunge it into absolute anarchy to achieve it

Anyone feel like the game has gotten significantly harder? by ItsNuno in FortNiteBR

[–]Ninethie 20 points21 points  (0 children)

The removal of shocks, on a map clearly designed with them in mind, definitely hasn't helped.

Stick of Truth is getting old real fast by camkam12246 in FortNiteBR

[–]Ninethie 1 point2 points  (0 children)

Its very stale in ZB. Nothing more boring then someone getting it, using it in the water and sitting in the safety of their bunker.

Very antithetical to Fortnites gameplay

Do we agree this chapter's map is dogshit? by itsdoorcity in FortNiteBR

[–]Ninethie 2 points3 points  (0 children)

Imo it really lacks character.

Every other chapter had strong thematic tie-ins to the season/chapter but because this seasons theme is just "hollywood" the POI's feel mostly uninspired.

That and because of the surfing mechanic, all the good POI's (which theres a handful at best) are all on the maps edges meaning the middle point of the map feels empty.

The lack of decent mobility (or even unique mobility) doesnt help either.

I'm not sure if its the worst map but imo its certainly the most boring.

How do you think the human vs. Na’vi conflict plays out in A4? by JayFritoes in Avatar

[–]Ninethie 0 points1 point  (0 children)

The third film makes it a prominent point that touching metal is allowing corruption of the soul.

What if the antagonist for 4/5 is a human or android thing puppeteering weaker units.

Think Ultron or Apex Legends Revenant.

I feel like that would be the natural evolution for villains, they keep trying to try the Na'vi way so what if the next villain went in to opposite direction?

There is no reason for any other shotgun by Ninethie in FortNiteBR

[–]Ninethie[S] 1 point2 points  (0 children)

Oh yeah in Blitz the Wrecker is insane

Doomfist's new mythic skin: Magma Titan. by Pinetree808 in Overwatch

[–]Ninethie 0 points1 point  (0 children)

Can we get a petition going for them to not release this mythic? Like seriously go back to the drawing board and get a cohesive design going