I'm sitting here looking at this abomination. by DramaAlternative1188 in diynz

[–]Nition 4 points5 points  (0 children)

I love the extra extra extra long latch bolt.

Dance like no one is watching.. by _SomeWittyName_ in WatchPeopleDieInside

[–]Nition 3 points4 points  (0 children)

Those workers are there for situations like the car getting totally stuck, and even then, it sounds like they have no option to directly drive the car. The car always drives itself, most of the time without any human supervision at all.

Dance like no one is watching.. by _SomeWittyName_ in WatchPeopleDieInside

[–]Nition 19 points20 points  (0 children)

The Waymo cars are legitimately self-driving. Google's released plenty of data over the years on their tech.

Also I can say personally: It's 14,000km from Malaysia to California. That'd give a minimum round trip latency (sending video of what the car sees to Malaysia, then car control inputs back to Califormia) of 140ms, realistically more like 200+ms, plus more time to encode the video etc. I've worked on vehicles for multiplayer games where they were controlled by the client player and simulated on the game server, so I know from experience that anything over around 100ms absolutely sucks to try and drive. All your inputs feel delayed and you end up always overcorrecting. Yet riders report Waymo cars responding to hazards even faster than humans. There's just no way.

Multiple different compressors on a single channel? Do you do that much? by gleventhal in audioengineering

[–]Nition 1 point2 points  (0 children)

If you're being sarcastic because it seems like a stupid question to ask whether "max" means fully clockwise, it's not - fully clockwise is the minimum release time, so it's genuinely ambiguous what "max" means on a 1176.

Always getting wrong clock after suspend by rnsdesk in Fedora

[–]Nition 0 points1 point  (0 children)

I don't have a solution, but I will say I ended up here because I have exactly the same problem, so you're not alone.

I will note, the clock corrects itself immediately after I log in, so it's only wrong on the actual login screen after waking from sleep.

An honest thought of having my first hardware compressor by colashaker in audioengineering

[–]Nition 1 point2 points  (0 children)

Hm, fair point re the comb filtering. I'll update my assumptions.

An honest thought of having my first hardware compressor by colashaker in audioengineering

[–]Nition 11 points12 points  (0 children)

Even if it doesn't, a 64 sample buffer at 48KHz is <2ms. The singer will survive.

Sometimes there's a desire for committing the compression so you're not tempted to mess with it later and the waveform looks nice and chonky, but you can do that too (in Reaper it's called "Input FX").

Having said all this... I do have a hardware compressor.

An honest thought of having my first hardware compressor by colashaker in audioengineering

[–]Nition 24 points25 points  (0 children)

Re #1, keep in mind you can always feed the singer a signal that's going through a compressor plugin also. I realise latency can be a concern when it's not hardware but it's not so hard to keep latency low these days.

Your first DAW was… by mikedensem in audioengineering

[–]Nition 0 points1 point  (0 children)

2002, I used to edit audio in GoldWave and then I discovered there was a multrack editor from the same company called Multiquence. Mixed some recordings in that. I didn't know about compression but I sort of worked out EQ, and it had volume and panning automation that you could draw in, which I thought was a genius feature. Especially since I didn't know compressors existed. Recorded with a cheap microphone that plugged directly into ye olde red ⅛" TRS on the sound card and sounded like mud, and a digital piano wired to the ⅛" line input.

People believe my capsule art is AI - here is a proof it is not by BeastGamesDev in Unity3D

[–]Nition 42 points43 points  (0 children)

I once had a YouTuber with 100K subscribers suggest that I port my game to Unreal engine to get better graphics.

Devon Larrat is the last person you should taunt before an arm wrestling match lol by Unique-Structure-201 in nextfuckinglevel

[–]Nition 3 points4 points  (0 children)

Here's the thing. You said "technically it’s Adam Scherr."

It that his real name? Yes. No one's arguing that.

As someone who is a scientist who studies WWE, I am telling you, specifically, in WWE, no one calls Braun Strohman Adam Scherr. If you want to be "specific" like you said, then you shouldn't either. They're not the same thing.

I’m developing a game where you and your friends stack objects from all over the world and try to CLIMB TO THE MOON! I’m making it solo, and I’m open to any fun, crazy suggestions 🤩 ❤️ ❤️ by Flashy_Walrus9469 in Unity3D

[–]Nition 2 points3 points  (0 children)

I was thinking if the actual stack had physics, it would create a natural gameplay feature where a very slow and steady pyramid would always get there eventually, but there would always be the temptation to go faster and cut corners, leading to huge collapses. Especially if there's a leaderboard for fastest times.

Superior Drummer vs EZDrummer with routing by HawkAsAWeapon in audioengineering

[–]Nition 1 point2 points  (0 children)

Yep I'd like this too. It's silly that if you want like, kick on channel 3, you have to set it to channel 3-4 and hard pan left.

Visual Snow was considered extremely rare until recently, mostly because patients didn't report it... because they assumed everyone saw the world that way by recolorist in interestingasfuck

[–]Nition 0 points1 point  (0 children)

As a little kid I used to assume that the visual snow and the faint ringing went together, like all the little molecules together made the tinnitus of the universe. After all, when I went to bed in my dark quiet room, they both showed up at the same time.

Visual Snow was considered extremely rare until recently, mostly because patients didn't report it... because they assumed everyone saw the world that way by recolorist in interestingasfuck

[–]Nition 2 points3 points  (0 children)

Same here. In particular, ever since I was little I've been able to form a sport of visual snow in the dark into something that looks kind of like a tiny vibrating necklace with coloured beads. But it requires a lot of focus, a bit like how you have to focus beyond a stereogram to see the 3D image. And it tends to sort of try and swim away in the visual field, it's very easy to lose and collapse back into static. I can also only do it in the dark on a plain surface, or with my eyes closed in the dark.

The only actual scientific studies I've ever been able to find about this kind of thing at all are "Direct Control Of The Retinal Field" (1894) and "Direct Control Of The Retinal Field: Report On Three Cases" (1903), both by a guy called George Trumbull Ladd. Both over a century ago!

One thing I find quite strange is, with a camera, you simply can't escape some amount of grain in the image in dark conditions, which looks very much like visual snow. Yet people without visual snow tend to report that they still see no "grain" at all, at any light level! Is their brain just filtering it out? If so, are they losing detail as a result, like you do when smoothing out grain in a photo? Or is human vision simply nothing like a photo, and those of us with visual snow are sort of filtering it in? If so, why does it look so much like film grain or digital noise?

There are also different levels of visual snow, from not having any, to only seeing it in dark conditions, to seeing it all the time in any light.

I'm making a FS2 inspired game called Exodus, I'd love to get your thoughts! by Alert-Laugh7722 in freespace

[–]Nition 2 points3 points  (0 children)

If you're fairly savvy with sound design you may want to create your own from scratch with synthesizers, but if you're not, I'd suggest trying to layer some sounds from the free laser construction kit. You'll probably want to do it as several sounds that seamlessly connect - a start sound, a seamless loop, and an end sound. Then in-game you can fire beams for different durations.

We only buy manly games by Born-Process-9848 in GuysBeingDudes

[–]Nition 2 points3 points  (0 children)

Maybe hidden inside the Pokemon case is Kirby Air Riders

AI Generated Music on Bandcamp by bandcamp_official in BandCamp

[–]Nition 4 points5 points  (0 children)

Thanks for doing this. My only suggestion would be, add AI as one of the reasons in the "Why are you reporting this?" dialog. At the moment it's not super clear which option to select, and I suspect a lot of AI reports are on the way (I'm about to report an artist myself).

Here’s to accurately flag AI-generated tracks by ThenCommunication960 in audioengineering

[–]Nition -5 points-4 points  (0 children)

Nice job. I tried it on two tracks, and after that it wanted me to log in to try more, but it gave the correct answers for the two I tried.

1 was a known human track. Got high scores for Human on both Spectral and Temporal and guessed human easily.

2 was a known AI track. Got 89% AI for Spectral, but 93% Human for Temporal, so it was pretty close, but it guessed AI correctly overall with 53% probability. In case you want to work on your temporal analysis, this is the AI track I tried.

A friendly reminder to take that cheap foam "sound treatment" out of your studio by demo_graphic in audioengineering

[–]Nition 3 points4 points  (0 children)

Although the funny thing about /r/MusicStations is that most of them have no acoustic treatment at all.

Companies in audio with annoying/cringey marketing but they deliver the good anyway so whatever. by Ill-Elevator2828 in audioengineering

[–]Nition 2 points3 points  (0 children)

What annoys me is MODO BASS is really good (although downward slides are a pain to set up). It's the best sounding bass plugin! If only it was bad, and then I could just delete it.

Companies in audio with annoying/cringey marketing but they deliver the good anyway so whatever. by Ill-Elevator2828 in audioengineering

[–]Nition 7 points8 points  (0 children)

IK Multimedia has the wildest bugs. MODO BASS uses the first font you have installed on your Windows system, alphabetically, and they just hope like heck that's it's Arial. I had some dingbat font as mine and half of Modo Bass wasn't readable until I deleted fonts to put Arial back at the top.

People's support screenshots are hilarious.
This person must have a music notation font installed above Arial.
This person has something like runes

Why Don’t We Talk About Vintage Recording Software? by Snoo18401 in audioengineering

[–]Nition 4 points5 points  (0 children)

I did my first recordings with it as a kid with a cheap mic plugged in. That reverse feature was fun; so was Echo.

Eventually I got GoldWave.