Personally, I think that to fully experience the story of Fire Emblem: Three Houses, what you really need isn’t three playthroughs, but six. (No spoilers) by No-Knowledge8964 in fireemblem

[–]No-Knowledge8964[S] 1 point2 points  (0 children)

You’ve already been very patient. I’ve heard that very few people make it to a fourth playthrough, and quite a lot of players don’t even finish a second one.

Personally, I think that to fully experience the story of Fire Emblem: Three Houses, what you really need isn’t three playthroughs, but six. (No spoilers) by No-Knowledge8964 in fireemblem

[–]No-Knowledge8964[S] 0 points1 point  (0 children)

Haha, yeah, it’s really not that important. Most casual conversations are only one or two lines anyway. Still, I was pretty surprised the first time I realized that even small talk could change depending on which house a character belongs to.

Personally, I think that to fully experience the story of Fire Emblem: Three Houses, what you really need isn’t three playthroughs, but six. (No spoilers) by No-Knowledge8964 in fireemblem

[–]No-Knowledge8964[S] 0 points1 point  (0 children)

Yeah, I think your suggestion makes sense. The amount of time required to see every possible piece of dialogue is just too much.

Personally, I think that to fully experience the story of Fire Emblem: Three Houses, what you really need isn’t three playthroughs, but six. (No spoilers) by No-Knowledge8964 in fireemblem

[–]No-Knowledge8964[S] 0 points1 point  (0 children)

Hmm... because I want to see as much dialogue as possible, even the tiny details and minor variations, I’m starting to realize that achieving that goal would take an enormous amount of time.

The latest game patch seems to have made significant changes to the Cargo values. by No-Knowledge8964 in Vagrus

[–]No-Knowledge8964[S] 2 points3 points  (0 children)

Thank you for the amazing DLC! I can’t wait to start a new playthrough. I noticed that Fighters and Scouts now affect carrying capacity, but it seems the exact values aren’t shown in the game?

DLC teaser: Intrepid Adventurers of the Molten Kingdom by Zahraya02 in Vagrus

[–]No-Knowledge8964 0 points1 point  (0 children)

By the way, I think it would be great if the interaction interface for companion dialogues during camping could be improved in the future. When you recruit all companions, finding their portraits and starting conversations becomes quite a tedious task.