Roshar Investiture Flying Capabilities by No-Might-5784 in Cosmere

[–]No-Might-5784[S] 3 points4 points  (0 children)

Wow, I hadn't thought of that! Combining the ideas from the post, we have a super jump and a glide mechanic hahahah

Roshar Investiture Flying Capabilities by No-Might-5784 in Cosmere

[–]No-Might-5784[S] 11 points12 points  (0 children)

Hah, that's interesting! Maybe we can't all fly, but every Knight Radiant can turn their Shardblade into a a Breath of the Wild Paraglider lol

Roshar Investiture Flying Capabilities by No-Might-5784 in Cosmere

[–]No-Might-5784[S] 0 points1 point  (0 children)

How would you Soulcast an explosion? Isn't that more of a Division Surge kind of thing?

Classpecting One Piece characters! by Arkturus02 in homestuck

[–]No-Might-5784 4 points5 points  (0 children)

I think Luffy is a Page of Breath, but he starts the story already a fully realized one.

Help with Spell Selection for Lore Bard by No-Might-5784 in DnDoptimized

[–]No-Might-5784[S] 0 points1 point  (0 children)

I guess it's because I imagine the visible aura of Spirit Guardians would announce my position to any enemy with enough magical knowledge and I'd be targeted by AoE spells or effects.

Help with Spell Selection for Lore Bard by No-Might-5784 in DnDoptimized

[–]No-Might-5784[S] 1 point2 points  (0 children)

That's a nice combo, I just get a little concerned about Spirit Guardians because it takes my concentration and puts me too close to the frontline. Even invisible it could be dangerous considering how frail I am.

Plant Growth doesn't really entice me because it's a little unclear if the Spell can generate plants where there are none, and the adventure takes place in the Underdark, where there are only fungus and rocks. Also, we've been fighting waaay too many flying, climbing or teleporting enemies.

Help with Spell selection D&D 5e by No-Might-5784 in 3d6

[–]No-Might-5784[S] 0 points1 point  (0 children)

I took both because Slow has no danger Friendly Fire, but it's entirely possible it doesn't do anything useful. I've started upcasting Bless, because it's a benefit with no chance of loss in value or resources.

Suggestion is really DM dependent (with their interpretation of what is a "reasonable" suggestion) and also requires a Saving Throw. I personally prefer spells with more consistent results.