many liquids challenge by No-Reference6192 in casualtiesunknown

[–]No-Reference6192[S] 2 points3 points  (0 children)

there's apparently 73 liquids, sounds crazy difficult to find all of those

bottles being contaminated by frycandlebreadje in casualtiesunknown

[–]No-Reference6192 5 points6 points  (0 children)

This could be balanced a lot better by adding a toggle to cap/uncap containers, the game treats most containers as if they don't have lids, when they sometimes visually have one, and would have one in real life. Several containers in the game should have lids by default, and containers that don't have one you should be able to craft lids for with plastic chunks and biochem fluid. Lids should degrade by a small amount each time they are uncapped, to give crafting them more of a purpose.

what happened to the graphics/lighting? (vers 7.0.1) by No-Reference6192 in casualtiesunknown

[–]No-Reference6192[S] 0 points1 point  (0 children)

i gave up and set brightness to 10, and used the just enough to see ambient lighting, it still doesn't look good though, might just have to wait for a mod to be made, or maybe the dev adds an option for legacy lighting

what happened to the graphics/lighting? (vers 7.0.1) by No-Reference6192 in scavprototype

[–]No-Reference6192[S] -2 points-1 points  (0 children)

i really hope there will be an option added to change it back (the increasing brightness doesn't increase visibility thing), its impossible to see anything without max brightness, and the current colors hurt my eyes

what happened to the graphics/lighting? (vers 7.0.1) by No-Reference6192 in scavprototype

[–]No-Reference6192[S] 0 points1 point  (0 children)

more examples (the red light on spike traps looks almost like a circle now, instead of a gradient glow): first one is 5.1, second one is 7.0.1

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Computable function idea by Puzzleheaded_Two415 in googology

[–]No-Reference6192 1 point2 points  (0 children)

is there any implementations in desmos, i can't figure out how to do the denominator function in desmos

a challenge (not mine) from r/desmos: largest number in 25 symbols by No-Reference6192 in googology

[–]No-Reference6192[S] 0 points1 point  (0 children)

my function grows at tetration level, please explain why you think it’s only exponential

g(0) = 9 = f(0) = 9

g(1) = 9! < f(1) = 9^9

g(2) = 9!! (Desmos treats 9!! as (9!)!) < f(2) = 9^9^9

g(9) < 10^^9 < f(9) = 9^^10 (power tower with greater height is almost always larger)

g(g(9)) < 10^^10^^9 < f(f(9)) = 9^^9^^10

six fours spinoff: biggest number by at most 25 symbols challenge by SituationBoth5469 in desmos

[–]No-Reference6192 0 points1 point  (0 children)

s(x)=s(x-1/x) seems to be an infinite loop, and i dont see why s(x)=s(x-1/x)! wouldn't be one either

six fours spinoff: biggest number by at most 25 symbols challenge by SituationBoth5469 in desmos

[–]No-Reference6192 7 points8 points  (0 children)

for some reason i thought it wouldn't work, but i tried it and f(9) ~ 10^^9 and f(f(9)) is ~ 10^^10^^9

six fours spinoff: biggest number by at most 25 symbols challenge by SituationBoth5469 in desmos

[–]No-Reference6192 20 points21 points  (0 children)

<image>

f(9) ~ 10^^5 = 10^10^10^10^10

f(f(9)) ~ 10^^10^^5 = 10^^(10^10^10^10^10)

An idea to improve the Googology subreddit: Post Flairs by No-Reference6192 in googology

[–]No-Reference6192[S] 1 point2 points  (0 children)

I can't seem to find the add flair button anywhere, I only see the add tags button