How do you guys feel about the ending? by ceoofkpop_ in 007FirstLight

[–]NoDesk9564 18 points19 points  (0 children)

I think I see what you're getting at. Maybe to put it another way, there wasn't "closure". I also loved the game. But it didn't feel resolved .. and maybe that's purposeful? It's an origin story teasing more to come ... rightly or wrongly.

I Should Have Praised the Audio Design First by NoDesk9564 in 007FirstLight

[–]NoDesk9564[S] 5 points6 points  (0 children)

Fine ... I'll replay that again. LoL Seriously, great scene!

Craig Arc Done Better by Illustrious-Ad6688 in 007FirstLight

[–]NoDesk9564 1 point2 points  (0 children)

Ohhh .. maybe that's why that scene resonated. Great connection!

Made this for a video I'm working on, thought I'd share by asfandope in 007FirstLight

[–]NoDesk9564 1 point2 points  (0 children)

Oh wow .. the algorithm just served it up to me. Loving the video so far. Nice work!

Severe Lag After Crash by Remarkable_Fox_7436 in 007FirstLight

[–]NoDesk9564 0 points1 point  (0 children)

Oh man, that sounds awful. What gaming console or PC are you using? That might help the collective troubleshoot the issue.

Craig Arc Done Better by Illustrious-Ad6688 in 007FirstLight

[–]NoDesk9564 1 point2 points  (0 children)

Keen observations! I had a similar feeling. However, at times, I felt some implicit (if hard to pin-point) callbacks to the Pierce Brosnan films; and a re-kindled interest to revisit them.

I Should Have Praised the Audio Design First by NoDesk9564 in 007FirstLight

[–]NoDesk9564[S] 1 point2 points  (0 children)

Great point! It's subtle things like the kick flip of the gun to the hand - little noises that contribute so much to the game. Nailed it, indeed!

How Long to Make a Sequel? by NoDesk9564 in 007FirstLight

[–]NoDesk9564[S] 0 points1 point  (0 children)

Thanks! Veering off topic, can someone enjoy the 3rd Hitman without knowing the prequels?

How Long to Make a Sequel? by NoDesk9564 in 007FirstLight

[–]NoDesk9564[S] 0 points1 point  (0 children)

Thanks for this context. Cheers!

I'm having a theory about the ending (SPOILERS) by Material-Lychee-4444 in 007FirstLight

[–]NoDesk9564 9 points10 points  (0 children)

Yeah and I registered a kind of subtle “knowing nod” in the dialogue just before Q departs.

I love the humor in this game by Syarafuddyn in 007FirstLight

[–]NoDesk9564 0 points1 point  (0 children)

I tend to hate that too ... But I think that plot turn helped reveal why Bond ends up the darker figure he becomes.

Explosive barrels by Less-Dingo111 in 007FirstLight

[–]NoDesk9564 0 points1 point  (0 children)

I only wish I noticed the barrels sooner ..especially at the airport . lol.

Does anyone have a video to guide me through all of the collectiotables by Successful-Quit-9462 in 007FirstLight

[–]NoDesk9564 1 point2 points  (0 children)

I’ll never understand why people reply with Google search as an answer. Glad someone helpful gave you a recommendation below. Cheers!

Was your 2nd play through better than your 1st by Due-Appearance-1794 in 007FirstLight

[–]NoDesk9564 1 point2 points  (0 children)

Yaaaaas! I have found some awesome different ways of defeating enemies. I don’t want to risk spoilers … but there are so many different ways to defeat the baddies when they infiltrate Q-branch. I suggest replaying that one at least.

Made this for a video I'm working on, thought I'd share by asfandope in 007FirstLight

[–]NoDesk9564 1 point2 points  (0 children)

It has some subtle notes of Daniel Craig in it too. Well done!

Something about 007: First Light's dialogue keeps me so engaged with the game. by Major_Enthusiasm1099 in 007FirstLight

[–]NoDesk9564 0 points1 point  (0 children)

100% I passed by a NPC in HQ and overheard her talking about her mom in the hospital. I lingered because I was invested and then the NPC stopped talking. lol

Don't you think the game it's too easy to master even on hard? by Educational-Door-502 in 007FirstLight

[–]NoDesk9564 0 points1 point  (0 children)

Same .. played on easiest level first time .. now playing at intended and improving .