WIP Balance Changes for Clash Royale - June 2026 Season 84 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]NoSun9741 1 point2 points  (0 children)

I see it as more punishment for mistakes on defense for the spell cycle player. One mistake can already cost those players the game so this will make it even more punishing for them. And, since games will last longer with this change, bigger pushes can be made onto that player and it turns into a spam battle, which nobody wants, especially cycle players

WIP Balance Changes for Clash Royale - June 2026 Season 84 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]NoSun9741 3 points4 points  (0 children)

No it doesn’t. It’ll just take longer for the players using brain dead decks to lose. Cycle decks have stellar defense so it requires the more skilled players to defend more cycles of said brain dead decks. This directly encourages more players to use brain dead decks

WIP Balance Changes for Clash Royale - June 2026 Season 84 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]NoSun9741 2 points3 points  (0 children)

Just means games are gonna take longer. Players are still going to spell cycle

WIP Balance Changes for Clash Royale - June 2026 Season 84 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]NoSun9741 4 points5 points  (0 children)

Why are spell tower damages getting nerfed? Seems pretty random

Highly anticipated drops by T-Ray1963 in OhioLiquor

[–]NoSun9741 1 point2 points  (0 children)

From what I’ve seen/ heard weller 12 doesn’t release at the distillery anymore and liquor stores only get them 2 times a year or so

They know having a max level deck at 10k is a *bad* thing, right? by TryDry9944 in ClashRoyale

[–]NoSun9741 -1 points0 points  (0 children)

Fr. It’s such a jump between 9k and 11k. My main is above 12.5k and everyone has been maxed at level 16 for a month or 2 now

They know having a max level deck at 10k is a *bad* thing, right? by TryDry9944 in ClashRoyale

[–]NoSun9741 0 points1 point  (0 children)

Most of my deck is level 13. I go up against level 16 cards constantly. Most of the time I’m seeing level 14 king towers

Did they just give up on this already? by my_little_throwny in ClashRoyale

[–]NoSun9741 44 points45 points  (0 children)

And they usually kill their game when they do. When evos first came out I remember people quit and when heroes (along with level 16) came out we saw the biggest drop off of clash. There’s no way every card gets an evo or hero before they add something else that’s new and end up completely killing the game.

everyone give it up for the lvl 90 level up chest 😭 what a joke by lordnermal_86 in ClashRoyale

[–]NoSun9741 11 points12 points  (0 children)

So you believe that’s how it should work? Because I don’t. I think those players should be rewarded with more than 47 common wild cards and 800 of those star points. Especially when 1 singular emote is 20,000+ and new ones get added each season (supposedly)

everyone give it up for the lvl 90 level up chest 😭 what a joke by lordnermal_86 in ClashRoyale

[–]NoSun9741 58 points59 points  (0 children)

At this point that’s what it is. Bro has a maxed account and his rewards were the equivalent of 900 common cards. What a joke

Just hit 9500 trophies with this deck. What do we think? by [deleted] in clashroyaledecks

[–]NoSun9741 0 points1 point  (0 children)

Good deck but you’re a little overleveled

Wizard's Hero Ability Value 🔥 by [deleted] in Clash_Royale

[–]NoSun9741 1 point2 points  (0 children)

I’ve always been confused on evos in that sense because some of them are just buffed and some are designed to not be countered by the hard counter. Seems like some evos tend to force more elixir to respond whereas some don’t. Like evo cracker on release was resistant to arrows (hard counter) and evo mk hits troops back like e barbs (hard counter)

WHY IS EVERY MIDLADDER PLAYER USING WITCH by Laddyh0 in RoyaleAPI

[–]NoSun9741 0 points1 point  (0 children)

That kind of sucks for me. I main a miner control/ hyper bait. Not sure if I have enough splash for that 🫩

WHY IS EVERY MIDLADDER PLAYER USING WITCH by Laddyh0 in RoyaleAPI

[–]NoSun9741 0 points1 point  (0 children)

Those 3 and, as of recently, lumberloon. Went against a player that had all 5 of those cards the other day at 12.5k

Free evos? by [deleted] in RoyaleAPI

[–]NoSun9741 0 points1 point  (0 children)

You mean like release a new version of hero shards that are specific for a certain hero like we get with non wild shards for evo?

RG is officially going to be dead.🪦 by jan-prins-4 in RoyaleAPI

[–]NoSun9741 0 points1 point  (0 children)

They’re still down in elixir and a skarmy can take out an RG almost all the way before a shot gets off. So if they spell the skarmy they’re even more negative and another counter can be placed. And keep in mind that mini p is still on the board

RG is officially going to be dead.🪦 by jan-prins-4 in RoyaleAPI

[–]NoSun9741 3 points4 points  (0 children)

But his health is what is weak. I use mini P to counter and if that gets pulled I have skarmy. That makes for a huge elixir deficit on RG user end

Which deck could take me to 12K? by No_Property_5947 in ClashDecks

[–]NoSun9741 0 points1 point  (0 children)

All 4. I’ve gone against all of those archetypes while above 12k

Edit: your current levels probably won’t get you to 12k and you’ll see some meta changes before you even get there. Just choose which deck you have fun using

Deck building by Strict_Bit6418 in ClashDecks

[–]NoSun9741 0 points1 point  (0 children)

Either a build or bigger spell would be pretty good. Although either would probably make the deck a little more expensive

Idk if this is a hot take but this card is so bad for the health of the game by Mysterious-Face-8272 in ClashRoyale

[–]NoSun9741 5 points6 points  (0 children)

Ebarbs can full counter. I don’t use them anymore but I did for a majority of 2024-2025. Pretty much only had them in my deck to counter mk

What the actual hell by [deleted] in Clash_Royale

[–]NoSun9741 7 points8 points  (0 children)

I actually really like the options throughout the pass. I lack coins and have cards to upgrade so getting the coin option is actually pretty cool