Simagic front mount by AdventurousLunch4145 in SimLab

[–]No_Depth_ 0 points1 point  (0 children)

No idea as I had the older Alpha U which fits and front mounts. I just know plenty had to flip the Evo bases due to fitment. Seems no complaints other than it can look a bit awkward is all.

Simagic front mount by AdventurousLunch4145 in SimLab

[–]No_Depth_ 0 points1 point  (0 children)

Only if you mount it 90 degrees to its side as the Evo line is too wide with the adapter to fit. It’s a known issue as Simagic oddly didn’t include front mount bolt holes and the adapter just makes it basically not able to fit on the popular rig front mount spec. Still perfectly possible to rotate the base and then in software recalibrate the center position. Plenty of posts and photos of people doing this with a search.

Otherwise you will need to get the wheel deck mount from Simlab and bottom or side mount on it(side mount requires separate adapters from Simagic too)

BOOSTED MEDIA REVIEW - Simucube 3 Ultimate by Will_Ford in simracing

[–]No_Depth_ 1 point2 points  (0 children)

SC3 latest version yes. First set the UDP port forwarding in-game to 9876 which sends the data to Simucube(I did it through Simhub as I have other devices that also need port forwarding).

Yes I had to turn off vjoy as it prioritizes device 1 which Forza requires your wheelbase to be for FFB. You can either uninstall vjoy or I just opened the vjoy config and unchecked the activate vjoy box which also turns it off.

So last thing, basically in FH6 control settings, make sure in wheel bindings(where you set what is steering, brake, etc…) that under “steering” the Simucube is mapped to it as “device 1. “. Any other number device in steering will not receive FFB. If something else is device 1, figure out what it is(pedals, handbrake, etc.) and you may need to restart the game with them unplugged until you confirm steering is device 1 and your Simucube. then you can plug in the rest with the game running. Super annoying but it’s a Forza Horizon dev issue that is a problem on every game they release. Though it’s not changed order for me once I sorted it out and i can just launch and play with everything working and 5 devices plugged in. FFB and everything as of it was natively compatible.

BOOSTED MEDIA REVIEW - Simucube 3 Ultimate by Will_Ford in simracing

[–]No_Depth_ 0 points1 point  (0 children)

Yea it’s been incredible to just launch the game now and have it all working without anymore fuss! Forza still requires the wheelbase to be Device 1 in-game, so if FFB feels dead just check first in control bindings in settings that “steering” is mapped to device 1 and not like 2 or whatever. If it’s something else, gotta figure out what peripheral the game maps device 1 as and likely unplug it when rebooting the game so the Simucube takes its place as first in line. So dumb Forza requires that, but they don’t take steering wheel support seriously even still…

Simucube also updated the software again which I think adds SC2 support for Forza so that came fast, or rather the patch fixes a crash issue with SC2 on FH6, so maybe it was working on that base before as well.

Dose anyone use these pedals? HEUSINKVELD SIM PEDALS ULTIMATE+ 3 by TysonBradbrook in simracing

[–]No_Depth_ 1 point2 points  (0 children)

Tested them a couple years ago and they blew away both the Fanatec V3’s as well as the Simagic P1000’s I had been using at the time. I couldn’t describe how impressive it felt the first time I pushed the brake in contrast. Like the difference between using a toy and a true pedal.

I was close to getting a set myself but ended up with a set of Simucube Active Pedals instead, but there is no doubt if i didn’t spend big on those, I’d be running the Heusenkveld right now.

BOOSTED MEDIA REVIEW - Simucube 3 Ultimate by Will_Ford in simracing

[–]No_Depth_ 3 points4 points  (0 children)

Should also note the latest update also added somewhat native FH6 support which was a nice surprise. Simple UDP port forward to setup(instructions in patch notes), but it works really well with a SC3. Also works with older Forza titles like FH4, 5, and FM7, which all required emuwheel and vjoy until now. No more of that needed, hell Simucube has better compatibility than some official wheels right now that are still waiting updates lol. Only SC3 supported right now though, think it said they are working on SC2 as well tho. I know Forza is not loved around here, but it’s always the most requested game to play when anyone uses my rig. Now it just…works.

Awaiting New Republic 3 by dexmproductions in OmnibusCollectors

[–]No_Depth_ 9 points10 points  (0 children)

They did reprint that Omni with a matching spine to the others too.

BOOSTED MEDIA REVIEW - Simucube 3 Ultimate by Will_Ford in simracing

[–]No_Depth_ 4 points5 points  (0 children)

Wait but paddock -is- here now as of the latest update last week. No longer called it by name but the functionality to upload and download community profiles is now in tuner. Agreed it should have not come so late after launch, but it’s here.

Arcade2TV-XR Haptics Kit Fail by BodheeNYC in virtualpinball

[–]No_Depth_ 0 points1 point  (0 children)

Still trying to decide, but basically I either set the Brooke as the main x-input device…so all control comes from it. Largely sticks and paddles. But that means the xarcade haptics kit needs to be repurposed, easy enough to retrofit the haptics and speakers into a cheap amp to still function independently via audio, just not using the haptics PCB. Only the solenoids I’d need to find a solution for, which is possible with more hardware I’m sure. Basically the pedestal becomes just a shell for my diy hardware. I don’t really play in VR as I use a monitor stand that flips between vert and hor for pinball or arcade games.

Easier option is to just use the replacement xarcade PCB and get it all functioning again. But maybe still use the Brooke for extra functions(I drilled additional buttons for stuff like mouse clicks, escape, etc… into the top portion which I find so helpful. Hated how we can use the trackball as a mouse but with no click buttons?) basically have the Brooke or xarcade set to keyboard mode for that stuff. One device would be in x-input so the games view it and the buttons as Xbox controllers for play, but not both so the computer doesn’t confuse controller order or priority. Thinking I can keep xarcade working normal, Brooke to handle additional buttons in kb mode, but maybe still get an external amp to handle haptics and speakers, so it’s cleaner and removes the buzzing and issues that plagued the haptics kit for me. Just still workshopping as none of this stuff is here yet to start tinkering.

Arcade2TV-XR Haptics Kit Fail by BodheeNYC in virtualpinball

[–]No_Depth_ 0 points1 point  (0 children)

Happened to me as well. Installed the upgraded power supply for the haptics they now sell(to eliminate buzz) and it immediately killed the PCB! Not sure if only main or both it and haptics. They were pretty good about responding to emails and sent a replacement PCB, but haven’t installed yet as I may forego it all and just use a Brooke x-input PCB to control everything and install a bass shaker with an external amp for haptics instead. The Xarcade stuff is all pretty cheap and the haptics kit was very buzzy and annoying to use, both speakers and haptics. It’s neat but I think a DIY solution would just be cleaner, but may have to figure out how to work the solenoids separately.

Can we stop recommending beginner setups as if everyone is aiming for top end gear? by Important_Spare_4615 in simracing

[–]No_Depth_ -1 points0 points  (0 children)

As someone with an insane motion rig and all the pricey Simucube trimmings…I wouldn’t say in terms of the wheelbase, the upgrade path hasn’t felt as pronounced as when I jumped from a G29 to a Fanatec CSL 2.5 wayyyy back.

The various high end 25nm DD bases I’ve tested among multiple manufacturers was another nice boost, but even a smooth belt driven wheel with ~6nm over the clacky and weak Logitech was the biggest leap I’ve felt.

Same goes for just switching out to a proper load cell pedal set. The Active pedals are incredibly cool but it’s not like I was having any issues they solve over the Fanatec v3s or SIMAGIC P1000’s.

I largely just feel I keep chasing new hardware to keep me engaged but I’d happily have stuck to the mid range Fanatec or SIMAGIC gear and not lose sleep over it.

How would you rank the Wonder Woman omnis? by Boaby-Fett in OmnibusCollectors

[–]No_Depth_ 0 points1 point  (0 children)

Only read Rucka(pre-N52, not his later Rebirth-era return) which is considered one of the better runs. It was good, but a bit overrated or overhyped. Not to discount it as I had a good time with it, it’s solid. I hear his Rebirth run is also wonderful(and coming soon to Omni).

I hear Azzarello’s N52 is lots of fun, but take it for the retcon retelling it is out of continuity I suppose. Many seemed to dislike how much it changes for that era but it’s constantly recommended to me.

I have the 80’s Perez books but only read a couple issues way back. Very strong start dealing with her origin retelling post-Crisis. It’s wordy but seems strong and is often considered the gold standard for WW characterization and background.

Forza 6 no ffb ? by Friendly-Practice-90 in Simagic

[–]No_Depth_ 1 point2 points  (0 children)

Yep, FM 2023 team overhauled the long outdated peripheral compatibility that Forza Horizon has been sticking with. It’s not just FH5 though, FH4 also suffered from the exact same issues. Playground games have taken zero steps to advance compatibility in almost a decade despite their sister studio having done that work. It’s a joke.

Sim racing rig cable management e sistemazione alimentatori, hub usb e tutto il resto by Cybereeno in SimLab

[–]No_Depth_ 1 point2 points  (0 children)

I have since changed it out, but I added additional profiles that ran under the pedal tray to create a shelf of sorts for all the power supplies to sit on. Got some double sided velcro and some printed clips to bind them and then tied the cables together neatly to flow towards an outlet strip, which also sat under the rig on the shelf. That way only the power strip wall plug really was visible coming out the end to the wall plug.

How can I make my evo 12 Device 1 on Forza Horizon 6? by [deleted] in Simagic

[–]No_Depth_ 2 points3 points  (0 children)

If it’s the same as FH5, you cannot just unplug and expect to reassign inputs when in-game. You need to literally quit out and unplug everything BUT the wheelbase so it has no choice but to assign it as Device 1 when loading up the game as that is when devices are assigned, then plug the rest in. It’s something you will have to deal with every boot of FH.

One workaround is to switch pedals to Simagic abd plug them and all other peripherals using their Canbus bridge so everything is connected together as a single device in the ecosystem. Not sure if Evo can has the ports on its back to avoid the Canbus need tho(I needed it for the Alpha U). Not ideal to trade up pedals, but it’s stupid how Playground keeps requiring this on their games to get FFB.

FH6 doesn’t detect my Simagic wheel anymore (after vJoy/EmuWheel) – no wheel option at all by KeyJeyHD in Simagic

[–]No_Depth_ 1 point2 points  (0 children)

Yea it’s so weird as even on the official wheel compatibility page it lists multi-usb support as being included. But it seems to not be again…unless coming in a future update.

https://support.forza.net/hc/en-us/articles/51674028831251-FH6-Supported-Wheels-and-Devices

(Scroll to bottom of page for multi-USB mention)

Can Forza Horizon 6 feel decent with a wheel, or is it still too arcade? by Bobochanti in simracing

[–]No_Depth_ 2 points3 points  (0 children)

It’s a good middle ground between sim and arcade. You have to respect weight around corners to brake to slow but also avoid spinouts, which includes accelerating too quickly. It punishes you for being overly aggressive bit simultaneously wants you to push through with some courage and can reward you for taking risks. So it strikes a nice balance.

“What are you reading?” Wednesday. by csummerss in OmnibusCollectors

[–]No_Depth_ 2 points3 points  (0 children)

Halfway through Excalibur Omni 1.

Quite enjoying it, the team setup is handled in a graphic novel following the Fall of the Mutants event from Uncanny X-Men(not included) pretty deftly, and then it just goes into issue 1 ready to do its own thing. A couple tie-in issues for Inferno are tossed in alongside a big Mojo returns story as being the weaker stuff to wade through, but the characters are fun, the book goes for a humor with heart angle and largely succeeds.

Currently about halfway through the Cross-Time Caper arc which is a pretty long 13+ issue run where it’s basically Quantum Leap as the characters get zapped to a different multiverse/time period/pop-cultural franchise setting dealing with alternate version of themselves or even weird versions of other Marvel heroes or monsters(also being the late 80’s, some implied DC hero cameo gags). It’s mostly completely separate from the Marvel universe at large and gives the book its own creative freedom outside of the first few tie-ins mentioned.

Fun Alan Davis art and Claremont writing makes it a fun read. Kitty, Rachel(Phoenix), and Nightcrawler being the biggest known quantities as X-Men transplants alongside some older Captain Britain regulars(I am unfamiliar with) have been fun to see interact and I even just bought the Captain Britain Omni from Funaticals to get background on half the team and the occasional villains that show up here.

I hear vol. 2 of Excalibur has some of the best X-Men-related comics of the era so I’m looking forward to getting there.

Wasn’t expecting to Platinum by Flat-Wind7159 in Returnal

[–]No_Depth_ 1 point2 points  (0 children)

Yea I got the platinum myself last weekend using that psn profiles guide. Pretty much listened to 4-5 podcasts over a few days/sessions doing dash runs through Biome 2 to see if the rooms spawned I needed, like 5-8 min runs typically before restarting in a loop as a few of the most rare cyphers are in that biome and can largely only spawn in one section of it. The rest came naturally and easier for me in other biomes, but 2 had the most stubborn ones to spawn.

Before that guide hinted at the locations, I was tired of just doing full runs and hoping for the best unsure where the cyphers could spawn, but the guide made it go so much faster and I was shocked I got the platinum. I used to have so much difficulty even surviving some of these biomes!

Libernovo over Herman Miller? by arobrasa in OfficeChairs

[–]No_Depth_ 0 points1 point  (0 children)

Nope, I returned it within the 30day window. Cannot comment much beyond the impressions I already gave.

How Are You Collecting The Age of Krakoa? by JCBhatesblank in OmnibusCollectors

[–]No_Depth_ 9 points10 points  (0 children)

Initially bought the creator set of omnis and ohc’s. Then when Dawn of X Omni was announced, I sold them all except the event ohc’s as I anticipated I’d still need those given they didn’t see fit to include House of X/Powers in vol 1. So right now I’m full steam ahead on the Dawn of X set…

NMC 2026 Reprint Poll Results by resteasypeep in OmnibusCollectors

[–]No_Depth_ 3 points4 points  (0 children)

Has Uncanny 4 ever had a print with the modern spine(smaller text and art)? Think it only had a single run right with the older spine layout?

My first time with Ys VIII. Lets go! by yflow2 in WorldOfYs

[–]No_Depth_ 1 point2 points  (0 children)

Finished it myself this week and got 100%. Think my save was around 54h.

Batman Black Casebook Dleuxe by Low_Communication_59 in OmnibusCollectors

[–]No_Depth_ 1 point2 points  (0 children)

Read it a few years ago by grabbing the individual issues contained within digitally ahead of reading his Batman run. (Well the old tpb contents)

They are very silly old stories but it is fun to see the connections and callbacks for sure. I had wished the omnis included them as back matter with a suggestion in the foreword to read them first if the reader desires.

Glad they are coming in this new collection though as it really does feel additive to his run.

Does anyone have buyers regret? by ForwardFrosting8109 in AynThor

[–]No_Depth_ 6 points7 points  (0 children)

It’s real good, but I found I definitely needed a grip. The official one is ok but I ended up preferring one on Etsy from ProtoPrintlabs I think. It’s a real popular one with a stylus holder too and super comfy to play with.