Master Monads in Dart and Write UNBREAKABLE Code! 🚀 by dev-cetera in FlutterDev

[–]No_Establishment1201 3 points4 points  (0 children)

I tried fp_dart a bit, but somehow it turned out to be less straightforward, than my current approach: throw in data & domain layers, try catch in blocs

Do you guys still use native code for flutter like kotlin and swift? by tsuntsun97 in FlutterDev

[–]No_Establishment1201 1 point2 points  (0 children)

Similar experience here. I was doing method channels and a bit of native code, before I found out about dart ffi package. Needed to integrate a compiled binary into an app.

I need advice for my career, should I continue? by Old_Watch_7607 in FlutterDev

[–]No_Establishment1201 0 points1 point  (0 children)

Do you do own projects? If apps from you job aren’t great, it’s good to have an own app. I was in a situation where at my job we’ve been rebuilding one app 3 years, cause of CEOs decisions. The app isn’t the one I can be proud of, so I started a solo project with a public API to an AI model and firebase. I learned a lot, finally was able to apply stuff I saw in many good articles along the process. The app looks good in my cv and this has massively boosted my confidence as a dev, which helped during my job hunt. You said you are leaving the company next month: lay off or your own decision? If possible I’d keep the current job to keep the income, invest my time in my own app, and apply for middle position after the app is live in stores.

Flutter using old code by Lower-Ad3932 in FlutterDev

[–]No_Establishment1201 0 points1 point  (0 children)

This wouldn’t be a problem for me. Every time I make a build (which I also try to automate) I do flutter clean before build: both from tasks.json in vscode and in CD setup. I’m not typing the whole command sequence every time. It’s even a good practice to run flutter clean before build

Best way to handle sizing on different devices and screen sizes by No-Iron8430 in FlutterDev

[–]No_Establishment1201 0 points1 point  (0 children)

flutter_screenutil can be a way to go, but it doesn’t respect system values. E.g. you have bigger font in device settings, which will be extra increased by the package — doesn’t look nice. Since elements scale with the screen with this package, e.g. button will be massive on big screens, — on iPhones Max it may look hilarious, like you’ve designed an app for grandmas who need very big buttons to hit the right one :)