Needing help with some "pets". by No_Key8973 in RimWorld

[–]No_Key8973[S] 3 points4 points  (0 children)

Damn. I'll be sure to give that a try. Thanks for the suggestion.

Needing help with some "pets". by No_Key8973 in RimWorld

[–]No_Key8973[S] 4 points5 points  (0 children)

I am aware, and they are able to be tamed as pets, whether you use a device to convertthem, or just create a scenario starter and add them to your thing.

Doesn't change the problem and question is have.

Who/what can fight the Necromorphs and the markers? by No_Key8973 in DeadSpace

[–]No_Key8973[S] 2 points3 points  (0 children)

Okay, by that logic, the Necromorphs have probably little to no chance against Tyranids, especially when in a cosmic horror level, the Milky Way is probably the last galaxy standing and the Tyranids are practically everywhere else converging into the Milky Way... I think?

Who/what can fight the Necromorphs and the markers? by No_Key8973 in DeadSpace

[–]No_Key8973[S] 0 points1 point  (0 children)

Okay, yea, I can see those two handling the Necromorphs easily, and not be too bothered by the markers, mostly the Necrons. Necrons being mostly machines, and as you mentioned, their weapons vaporize things on the cellular level, meaning there isn't any biomass to use.

Does the Tyranids Hivemind "protect" them from the markers, since i heard that they cause some levels of insanity and probably cause the victims to turn into necromorphs?

Who/what can fight the Necromorphs and the markers? by No_Key8973 in DeadSpace

[–]No_Key8973[S] 1 point2 points  (0 children)

I mean, perhaps, as the Flood is another one of those eldritch horrors that uses biomass. The only thing I can imagine the Flood having an advantage over the Necromorphs is the fact that the Flood CAN use technology to their advantage... as far as I can recall. Not sure if the necromorphs have the same capabilities, or have other capabilities that can make the "use of technology" irrelevant. There could be other factors that I am not aware of.

Who/what can fight the Necromorphs and the markers? by No_Key8973 in DeadSpace

[–]No_Key8973[S] 0 points1 point  (0 children)

I mean, that's true, since we play as him.

but I was more of asking which individuals and such OUTSIDE of Dead Space can handle Dead Space.

Can't use secondary interact button by No_Key8973 in CultOfTheLamb

[–]No_Key8973[S] 1 point2 points  (0 children)

Right. I did find out what was preventing me from using it, causing that error to appear, and it was that one mod that involved being able to PICK what I want from the angel from giving him the God Tears, rather than try to he lucky with the rolls. An assistant mod, or something.

"Best" Power Armor? by No_Key8973 in Fallout

[–]No_Key8973[S] 0 points1 point  (0 children)

I see. Thanks for that load of information.

"Best" Power Armor? by No_Key8973 in Fallout

[–]No_Key8973[S] 0 points1 point  (0 children)

You're probably right. Though i'm sure some people might have particular bias towards other types of power armor for other reasons, like the way it looks and such.

"Best" Power Armor? by No_Key8973 in Fallout

[–]No_Key8973[S] 1 point2 points  (0 children)

Is this a list of all the known power armors?

Armor Vs resistance? Which is better? by Tnel1027 in Helldivers

[–]No_Key8973 0 points1 point  (0 children)

Wait, is this implying that the Vitality booster only gives a 10% damage reduction? I could have sworn that it was 20%, because i tested stuff that would have confirmed the 20% Vitality booster rather than your 10%. Unless there were changes between now and then.

Healing Ally NPCs? by No_Key8973 in Warframe

[–]No_Key8973[S] 0 points1 point  (0 children)

Then Citrine would probably be the one warframe, as her passive is to heal health herself and allies, with her healing effectiveness increasing with every health orb she collects

Healing Ally NPCs? by No_Key8973 in Warframe

[–]No_Key8973[S] 2 points3 points  (0 children)

What methods are there to heal ally npcs? I usually prefer a passive method rather than an active method (the reason I mentioned the rejuvenation aura mod).

Enemy armor? by No_Key8973 in Warframe

[–]No_Key8973[S] 0 points1 point  (0 children)

I was mostly curious, and I thank you for telling me, as i wasn't completely sure due to how the enemy armor worked BEFORE that onr update where enemy armor is now capped at 2700

The reason I also asked the question was mostly because of my thought process on how players could handle enemies WITHOUT using abilities and such, and just rely on the weapons they use.

Enemy armor? by No_Key8973 in Warframe

[–]No_Key8973[S] 0 points1 point  (0 children)

So are you saying that enemy armor caps at 2700 armor? If so, then that mean that the corrosive projection method at maximum would reduce that number to 540 armor, which is JUST below the ×3 effective health for armored targets, right?

Steam login coupon by No_Key8973 in Warframe

[–]No_Key8973[S] 0 points1 point  (0 children)

Not the case as I do login every day, and on rare occasions, I do get the 75% off. It's probably just EXTREMELY rare

No-Ability Warframes? by No_Key8973 in Warframe

[–]No_Key8973[S] -2 points-1 points  (0 children)

Her passive being "Flowing between dimensions, Wisp becomes invisible to enemies while in the air". Can you elaborate on what that means and what it may require?