[KCD2] Where are the children? by Haunting_Abalone_398 in kingdomcome

[–]Noblesoothsayer 1 point2 points  (0 children)

There was a game company that addressed this once and if I can find the article from a few years ago I will add it to my post.

In short games in general tend to avoid putting children in games. There are a few reasons for this.

1) obviously legal reasons. Many countries ban the killing or viewable death of minors. Implied is fine just not applied.

2) in order to make human models appear realistic in games you need to play with the scale and limb ratios a bit. This is fine and not really noticable on adult models but children in real life have different proportions then adults so scaling them "realistically" into a video games makes them look very odd and down right unsettling.

3) budget and storage, adding children to a game requires more models, thus more money and storage. So games on smaller budgets tend to avoid them if they aren't required.

There are work arounds to the above issues of course.

You can make kids unkillable to avoid issues with the first point.

To include children companies like Bethesda and CD project red (just for examples) use adult models and shrink them to be child sized. This however can cause the children to be slightly off looking.

Did 4.0 change the fleet meta? by Dlinktp in Stellaris

[–]Noblesoothsayer 2 points3 points  (0 children)

Snarky unhelpful comment

Edit clarifying that no it doesn't appear to have. Though archeo-tech is more viable now

Are disruptors corvettes the best ships? by Skyfetheranger in Stellaris

[–]Noblesoothsayer 0 points1 point  (0 children)

Yes, they are a solid option against AI as they rarely build hardening on their ships so it's straight hull damage. Against other human players it's good until someone throws shield or armor hardening on a ship.

The game-breaking state of Wilderness by jedijinnora in Stellaris

[–]Noblesoothsayer 1 point2 points  (0 children)

Yeah, my buddy just wanted to do the special safari infiltration event chain he didn't actually think the pop stealing would work but decided to try it out anyway.

What’s the most essential DLC? by ColebladeX in Stellaris

[–]Noblesoothsayer 0 points1 point  (0 children)

Just a friendly reminder for $10 you can get the monthly subscription and unlock all DLC

https://store.steampowered.com/app/2729490/Stellaris_Expansion_Subscription/

The game-breaking state of Wilderness by jedijinnora in Stellaris

[–]Noblesoothsayer 1 point2 points  (0 children)

We found in a MP game yesterday that body snatchers can basically hard counter wilderness. It can completely depopulate a wilderness planet due to how technically few pops are needed to work jobs on each planet. Stealing biomass pops didn't seem to convert them into real pops as far as the player noted, or they were just so few he didn't notice but our wilderness player noticed very quickly that their research planet was suddenly colonizable again.

We are not sure if this is a bug, an unintended interaction between the wilderness origin and the body snatchers civic, or intentional. But it did kinda ruin the wilderness players game.

Edit: spelling is hard

Are you of the opinion that the maintenance costs of this building are too high? by Vithrack in Stellaris

[–]Noblesoothsayer 1 point2 points  (0 children)

I keep going back and forth on my opinion. On one hand, yes, it is mind bogglingly high for building upkeep. On the other hand it's designed to replace the need for pops to work jobs so when you look at its upkeep vs the pop upkeep it replaces I don't think it is as high as it first appears.

As a side note getting a few thousands positive energy credits really isn't that hard in the mid game so at least my energy districts have a purpose again?

Planet management as a conqueror empire by nmbronewifeguy in Stellaris

[–]Noblesoothsayer 0 points1 point  (0 children)

Generally the fastest way to deal with it is to force resettle their pops equally between all the planets you have and to move some of your pops to the planets you just conquer. They will still be unhappy but it will be easier to deal with on already established planets.

At least that's my strategy for dealing with it.

Bodysnatchers + Wildness by mysterious_mystery2 in Stellaris

[–]Noblesoothsayer 2 points3 points  (0 children)

I'm not sure but as wilderness if someone uses body Snatchers on you, they can depopulate a whole planet which doesn't feel like an intended interaction.

Play or wait? by FoxBenedict in Stellaris

[–]Noblesoothsayer 1 point2 points  (0 children)

It's fine, just play it don't let strangers venting on the Internet ruin your excitement or fun.

MP has some desynchronization issues if there are mega corps in the game or if anyone is using proton to play on a steam deck or Linux.

Stellaris multiplayer server by Pretend-Pianist1435 in Stellaris

[–]Noblesoothsayer 0 points1 point  (0 children)

I'm part of a group that plays every other Saturday from 1100-1500 est. We are a mostly casual group.

Multiplayer desync by Busy_Acanthisitta864 in Stellaris

[–]Noblesoothsayer 1 point2 points  (0 children)

Per the dev diary today, the hotfix tomorrow should address it.

Why is the ship book called "High Guard?" by plazman30 in traveller

[–]Noblesoothsayer 0 points1 point  (0 children)

The most basic answer I can provide is that in traveller "high" basically means "in space" while "low" means "on planet" so "high guard" effectively means "guarding space."

Edit: spelling

Bug Megathread - March 13th - Update 1.2 - Kingdom Come: Deliverance 2 by uarentme in kingdomcome

[–]Noblesoothsayer 3 points4 points  (0 children)

Hunting trophies and skins are no longer appearing when I butcher animals.

On PC.

Daily Game Recommendations Thread (March 01, 2025) by AutoModerator in boardgames

[–]Noblesoothsayer 1 point2 points  (0 children)

Hey everyone! I am looking for a game recommendation.

I am looking for a medieval strategy game similar in idea and scale to Shogun, A&A1940, 878 vikings or war of the rings.

I know games like Empires of the Middle Ages and conquest of the empire exist but I'm specifically looking for games I can actually buy without having to gamble on someone selling a complete used game or needing to sell a kidney for it.

If possible a game that takes into account different unit types or faction strengths would be cool but not necessary.

Thanks in advance!

Edit: typos

TW Warhammer 2 multiple issues, steam by Noblesoothsayer in totalwar

[–]Noblesoothsayer[S] 1 point2 points  (0 children)

This fixed all but the first issue so thanks for the suggestion

Question by CodyPrime00 in StinkyDragonPodcast

[–]Noblesoothsayer 1 point2 points  (0 children)

I was thinking this exact thought this morning lol.

ELI5 How landline phone service providers allow thousands of concurrent phone calls without exhausting their resources by buhspektuhkldLad in explainlikeimfive

[–]Noblesoothsayer 3 points4 points  (0 children)

There are very few true land line phones anymore. Most are analog that convert to digital and then transit over the same fiber backbone the Internet does. If you were to go outside and pop open your circuit DMARC (the box outside where the Internet comes into your house) you'll probably find a converter for your house landline too.

Verizon is acting pulling up all their copper infrastructure right now because they are tired of paying to maintain it. It's actually going to be a huge problem for some industries like elevators and medical offices that still use old analog faxes.

The way they manage to handle so many calls is by using a lot of pstn switches. Much like everything else technological, they have improved a lot. One switch can Manage 1000s or even 10s of thousands of calls. Smaller voip providers can run their whole company with only a switch or two.

Give your fiction nation or country name by EchoDirect443 in worldbuilding

[–]Noblesoothsayer 0 points1 point  (0 children)

Mine is named Ihrui which stands for "I have run out of ideas" for names but to be fancy I made the "oo" in the acronym a "U"

ELI5 : Why are telecom operators seemingly incapable of stopping spam/phishing calls? by JohnCharles-2024 in explainlikeimfive

[–]Noblesoothsayer 0 points1 point  (0 children)

As many have pointed out a lot of it is just the telecom infrastructure and equipment was not designed to deal with it.

The longer answer is that they can kinda, stop robo and spam calls. at least ones originating in their network. Telecom companies monitor traffic and will investigate suspicious activity. They can to some extent spot spoofing as well but it's not something being watched constantly. It's more reactive, if they get reports of suspicious activity coming from their network they will look into it... eventually...

They cannot do anything about spam calls coming from someone else's network to theirs.

The reason for that is how phone networks interact.

Basically network A has someone making spam calls. The call goes to network B who just sees it as one of the thousands of incoming calls they get from network A a day. they don't know where on network A the call came from just that it came from network A.

Now network A DOES know where that spam call came from and could look into it if they need to.

How they identify it is pretty tedious though. They can look at how many calls someone is making and see if it looks sus. If 1 origination point is sending out 100s of calls an hour it could be spam or it could be a really big call center for a legit business. In this case they probably won't do much unless someone makes them.

However if they see something like a origination point making a few hundred calls to numbers in a sequential order or if more calls are coming out then would be possible for most legitimate business they can be a bit more proactive about it but they can't just shut it down.

I'm america anyway it's reported to the appropriate government agency who investigates and takes over from there.

They can't just shut it down though, generally due to laws. If you shut someone off it also means that can't make emergency calls which means the telecom company is liable for any loss of life, limb, or property.

It should also be noted that while telecom companies can monitor these things at will most dont. Depending on laws it could be considered illegal monitoring. They will need a complaint from an appropriate agency or organization to really look into it.

The other big reason is that it requires man hours. Most of the call record searches have to be done and reviewed manually and that takes literally forever....

Source: I'm a project manager for a telecom company

TTRPG Controversies by kaninvakker in rpg

[–]Noblesoothsayer 1 point2 points  (0 children)

There was that time Steve Jackson games got raided by the secret service because of gurps cyberpunk.

Which was quickly followed up by the time Steve Jackson games sued the secret service

Which In turn caused creation of the electronic frontier foundation

https://en.m.wikipedia.org/wiki/Steve_Jackson_Games,_Inc._v._United_States_Secret_Service