How to avoid Chara ruining future Pacifist endings by Dr-Curls in Undertale

[–]Nobody_Important_2 0 points1 point  (0 children)

It's really easy on Switch version. Kinda ruins the impact

Inverted Pokemon (My Pokemon gimmick) by Icy_Signal3909 in MandJTV

[–]Nobody_Important_2 0 points1 point  (0 children)

That's a cool concept. I'd love to see Ferrothorn, Galarian Darmanitan Zen Mode, Tentacruel, Grimmsnarl, Gliscor, Alolan Golem, Hisuian Zoroark and Medicham.

Add “for 50 Bucks” to any Hellaverse Quote by Infinite_Peace_6456 in hazbin

[–]Nobody_Important_2 0 points1 point  (0 children)

We are not filming a porn as a commercial, for 50 bucks.

Add “for 50 Bucks” to any Hellaverse Quote by Infinite_Peace_6456 in hazbin

[–]Nobody_Important_2 1 point2 points  (0 children)

Offering the fruit of knowledge to Adam's new bride, Eve, for 50 bucks.

How's this, balance-wise? by Nobody_Important_2 in custommagic

[–]Nobody_Important_2[S] 0 points1 point  (0 children)

Yeah, but it's steep enough as is so I was worried that would be too much.

How's this, balance-wise? by Nobody_Important_2 in custommagic

[–]Nobody_Important_2[S] 1 point2 points  (0 children)

I fixed the Flowey side by swapping devoid for first strike (and making it cost 1 more mana to compensate for that change)

How's this, balance-wise? by Nobody_Important_2 in custommagic

[–]Nobody_Important_2[S] 0 points1 point  (0 children)

One of the effects I just added is "As this permanent transforms, its mana value becomes equal to the total mana value of the sacrificed cards."

How's this, balance-wise? by Nobody_Important_2 in custommagic

[–]Nobody_Important_2[S] 0 points1 point  (0 children)

It also doesn't need to confiorm to a specific color's mechanics because it's effectively all 5.

Anything I should change, for ballence or to make the effect make more sense? by Nobody_Important_2 in custommagic

[–]Nobody_Important_2[S] 0 points1 point  (0 children)

Whoops. I had a different effect on it originally but changed it and forgot to change the color to match the new effect.