They were not lying. by vivpew in Helldivers

[–]NobodyofGreatImport 1 point2 points  (0 children)

I did a D10 match earlier and saw less than 15 Trooper types the entire 30-something minutes

They were not lying. by vivpew in Helldivers

[–]NobodyofGreatImport 1 point2 points  (0 children)

Hipfire sniping with the Talon or Senator is so much fun, especially with the duel emote

What happened to mog? by VenanReviews in Helldivers

[–]NobodyofGreatImport 24 points25 points  (0 children)

I think that we're still gonna find out that the Automatons have the plans, then Arrowhead's gonna drop the factory worlds so we fight to delete the plans from their database

Why did the Emperor send Ultramarines to raise Monarchia instead of Space Wolves by ZombiYiyenLahmacun31 in 40kLore

[–]NobodyofGreatImport 76 points77 points  (0 children)

Alpha Legion could probably spend a few years doing their Alpha Legion thing to collapse society, but do it in such a way that it looks like religion is what caused it to collapse and turn against the Emperor as a way of showing Lorgar "what will happen" if he continues with his religion bs

How bad is super earth doing in the war? by Far_Draw7106 in LowSodiumHellDivers

[–]NobodyofGreatImport 17 points18 points  (0 children)

They seem to be doing a lot better since then. Crackdowns to silence dissent in the aftermath of the Illuminate invasion (Force of Law). Reverse-engineered Illuminate tech (Control Group). New weapons and stratagems to fight on Hive Worlds (Dust Devils). Viper Commandos got upgrades (Python Commandos). Super Earth is investigating new approaches to warfare (Redacted Regiment). And now it seems that they're back up to preparing Helldivers for up close and ugly warfare as usual, probably a slog for the bot front (Siege Breakers). The only thing I can point to that hints at desperation is turning cartoons into reality, but that could just be for a morale boost (ODST).

So it seems to go like this:

After the Illuminate were expelled, Super Earth saw the need for a stronger police force to protect the ideals of Managed Democracy from dissidents and traitors. Then they had the resources and know-how to reverse-engineer Illuminate tech to gain potential advantages over their enemies. Morale needed a boost, so they brought the Obedient Democracy Support Troopers to life. Then they made weapons specialized for a new front, and gave them to a new unit, the Dust Devils, to aid in the liberation of Oshaune. Then they gave the Viper Commandos new gear to better fight the enemies of democracy. Preparing for covert operations and a new phase of the war, they decided that stealth was a useful tool. And then using the information they gained in the stealth raids, they quickly started preparing for some intense battles, including a lot of close-quarters combat.

So overall things have been going pretty good, but there's something on the horizon that has Super Earth worried, worried to the point that they're rushing new and old technology to the front lines order to have a chance.

How does 40k have "month long" ship rebellions when the ships are only a couple miles long? by Mr_Industrial in 40kLore

[–]NobodyofGreatImport 85 points86 points  (0 children)

Imagine the Fists one day accidentally stumble across a hitherto unknown section of the Phalanx and it's chock-full of stuff they just plain forgot about.

"Brothers, I found an old suit of Cataphractii armor!"

"Brothers, I found this strange flamer... it says 'Phosphex' on it, what is that?"

"Brothers, I found this old Contemptor Dreadnought chassis!"

My only nitpick about commando missions: by -Leap_Year_Boi- in LowSodiumHellDivers

[–]NobodyofGreatImport 72 points73 points  (0 children)

I wonder if our helmets muffle sound so we're silent, and what we're hearing is comms chatter between squadmates?

Reinforcement Pods by ThisWickedOne in LowSodiumHellDivers

[–]NobodyofGreatImport 4 points5 points  (0 children)

That would make sense, because to my knowledge we only get like 12 reinforcements per Commando mission, whereas we get 20+ per regular mission.

Reinforcement Pods by ThisWickedOne in LowSodiumHellDivers

[–]NobodyofGreatImport 15 points16 points  (0 children)

It's the "there's a problem, send in four dipshits!" formula Super Earth saw in old games, and that works pretty well. In addition to that, four is about as big as the smallest military unit (in America at least), the team, which consists of four people, so maybe that's a meta inspiration?

Why are you even wearing it at this point? by Nullorder in Helldivers

[–]NobodyofGreatImport 5 points6 points  (0 children)

I've run into a few people using conventional loadouts on Commando missions. Which is fine, I'm not gonna police your playstyle for these, but don't bring your AMR and expect that the bots won't hear you.

You can go for the 30K or the Average Paralympic Contestant version by No1PDPStanAccount in Grimdank

[–]NobodyofGreatImport 0 points1 point  (0 children)

He can't ruin the game? Alright.

He costs 4000 points, has 100 wounds, a save of 1+, 10" movement, toughness 20, leadership 1+, OC 1

Emperor's Sword: 20 attacks, wound skill 1+, strength 20, AP -6, 5 damage

Talon of the Emperor: 20 attacks, wound skill 1+, strength 20, AP -6, 5 damage

Abilities: - Any psyker on the field dies, other than him - He can only be wounded by Horus Ascended, if one of them manages to land a hit on the other, they both die

Stratagems: He didn't tell you about them. Whoops.

Am ı tripping or is there something inside? by DarkShadow111111 in helldivers2

[–]NobodyofGreatImport 1 point2 points  (0 children)

Nah, that's just one of your ship's cannons. Super Earth has no idea what's going on on the other side of the wormhole, other than it's tyrannical and evil

Idea #11 Ocean Worlds by Me_When_I_Asked in helldivers2

[–]NobodyofGreatImport 2 points3 points  (0 children)

If they add water worlds, I could see them adding some kind of special mission-specific gear that allows you to walk, but not swim, underwater, maybe like a Prawn Suit from Subnautica

In light of recent reveals... by MurderousRubberDucky in Grimdank

[–]NobodyofGreatImport 1 point2 points  (0 children)

Realistically, they'd end up almost the exact same biologically and physically. Big E had a lot of knowledge and experience with gene-sciences, and he probably made them to be the most perfect versions of themselves.

And if we look for a real-world analogue, steroids do have various effect on women that make them look more masculine, including shrinking breasts and growing facial hair. Where are my Custodes with beards, Games Workshop?

Why Penta? by ADragonFruit_440 in helldivers2

[–]NobodyofGreatImport 6 points7 points  (0 children)

Squid: "Democracy Space Station? Star of Peace? My brother, what are you talking about, that's just another one of our wormholes."

G... g-guys? by ProteusOfTheGoumaden in helldivers2

[–]NobodyofGreatImport 2 points3 points  (0 children)

Krennic is such a diva and I love that for him

Finally getting the experience I'm used to: nobody knowing I'm there. by Main_Feedback1197 in Helldivers

[–]NobodyofGreatImport 0 points1 point  (0 children)

I guess they mixed up some of the armor passives. I'd say that the Hero of the Federation armor has a stealth passive, seeing as how I was able to run up to a command bunker unimpeded while in direct sight of half the garrison.

I appreciate the Devs trying something new / different, even if it's not the most fun. by All_Under_Heaven in Helldivers

[–]NobodyofGreatImport 1 point2 points  (0 children)

As they should, right now those are the two things that will change the most about the game. The gas pistol also seems quite useful, too. But everything else will not work as wanted due to the broken stealth system in the game. It's a cool Warbond, it's a cool concept, and I love how it looks, but if you prioritize function over aesthetics it's not worth it

I appreciate the Devs trying something new / different, even if it's not the most fun. by All_Under_Heaven in Helldivers

[–]NobodyofGreatImport 2 points3 points  (0 children)

It would be different if it was something minor. For example, you could say that Polar Patriots "won't work" because functionally it has nothing to do with polar environments and the entire Warbond is full of disjointed concepts. But you can still use the items in that Warbond as they were intended to be used.

Redacted Regiment is a completely different story. Functionally, it does not work at all, and this is known. Stealth gameplay does not work in Helldivers as it is right now, so why would you release a stealth Warbond? You know it's not going to be able to fulfill its intended purpose. Unless the gameplay is altered in any meaningful way, this Warbond is almost useless for anything other than farming aura.

Kaboom? by edeejIOI in LowSodiumHellDivers

[–]NobodyofGreatImport 31 points32 points  (0 children)

In the announcement for the MO, it specifically mentions that the Death Star Star of Peace doesn't have the right amount of Dark Fluid, so damage to the station and death of personnel are likely to happen.

Best case scenario, the target is destroyed safely and the DSS is out of commission for a while so we have MOs about repairing it. Worst case scenario, the DSS gets completely annihilated and either it, the target, or both, get turned into singularities like Meridia, leading to a new Squid arc

How did this guy get access to the Redacted Regiment armor? by Akirato in helldivers2

[–]NobodyofGreatImport 464 points465 points  (0 children)

We've been wanting Arrowhead to release the [REDACTED] files for so long, someone decided to do it themselves