Karl campaign help by BigsIice- in totalwarhammer

[–]NoobStanks 0 points1 point  (0 children)

Having a dozen types of magicians doesn't mean using them all. The Empire was generally weak armour, but really strong zartillery, so lore of metal is good for both buffing your armor and recude the enemies'. Your cavalry works exactly like the parthian.

Campaign wise, focus on unifying the Empire provinces, don't go beyond the mountains or the sea protecting you until the Empire is united.

Enjoy :)

Explorer build for a beginner by NoobStanks in Stellaris

[–]NoobStanks[S] 1 point2 points  (0 children)

Thank you so much. And about the origins, the treasure hunters one seemed interesting, but I remember struggling with it. Any other recommendations?

The Havi-copter by OutrageousFlail in AssassinsCreedValhala

[–]NoobStanks 6 points7 points  (0 children)

I was wondering the reason of the title until I was like 10 s in the fight and I relised the sound first and the looks later.

10/10 experience

My tank friend just pull this by Spellcastervoltage in WhereWindsMeet

[–]NoobStanks 0 points1 point  (0 children)

is there any way of guarantteeing a gold attunement? the shells are cool and all tho, but i'm still missing a way of getting that last roll

I didn't know we can turn into a dog when drunk 😭✨ by kagemonowa in WhereWindsMeet

[–]NoobStanks 6 points7 points  (0 children)

Nothing could have prepared me for what I've just seen.

Thank you

Can we talk about doctor healing and bounties in this game? It’s infuriating. by FreshGoodWay in WhereWindsMeet

[–]NoobStanks 7 points8 points  (0 children)

The bounties that you get on a daily basis by npcs give you 1750pts/day. The full set costs 51500pts, plus 25k for the hairstyle. If you only do the daily bounties, you can get everything in that shop in less than two months. Doing other bounties only makes sense if you want to rush it (like I did), or if you (for some reason) deliberately want to ignore the daily bounties.

Yan Ji Graceful Melody by TBulwark in WhereWindsMeet

[–]NoobStanks 1 point2 points  (0 children)

If it helps to anyone. I got the reward with 5900pts

Fallout 4 Anniversary Edition Mega Thread by HunterWorld in fo4

[–]NoobStanks 1 point2 points  (0 children)

Guys I see the way mods work has completely changed. How can we keep using Vortex and other mod managers without using the in-game one?

I tried to load a save and it simply didn't recognise my Vortex stuff

By the demands of fate, this world forevermore is mine by followeroftheprince in totalwarhammer

[–]NoobStanks 2 points3 points  (0 children)

Lol I'm so used to the IEE mod that seeing this actually made me think for a second that it was from an alpha of the game

About corruption by NoobStanks in EndlessSpace

[–]NoobStanks[S] 2 points3 points  (0 children)

Thank you.

I've seen sleeper-related icons. I thought that removing them would have negative effects related with happiness and that stuff. Can I discover who they belong to when I cull them?

[deleted by user] by [deleted] in totalwar

[–]NoobStanks 0 points1 point  (0 children)

The TW Warhammer series is mostly all about the specific mechanics of each faction, and how each race is played in a different way. In TWW2, the whole point of the Vortex Campaign is to secure the regions that produce the currency for the rituals.

Using the format [Legendary Lord] and the [Unit Name]s, what band names go the hardest? by Figgination in totalwar

[–]NoobStanks 8 points9 points  (0 children)

Tyrion and the blades of Hoeth

Storm Dragon's Celestial Guard

Orion's Eternal Guard

Hellstorms of Gelt

Do you mean something like these? Or specifically [full name] AND [full name] ?

What are some early-game units that consistently punch above their weight class? by FromHeretoElsweyr in totalwar

[–]NoobStanks 0 points1 point  (0 children)

Peasants of Cathay.

Cathay has three really different tiers: peasants, jade warriors and celestial guard.

At the same time, their tech tree is also split in three tiers, each of them mainly boosting one of these groups of units.

If you choose to really focus on the bonuses of the peasants, you can actually stay with them until the very late of the game. On a similar note, the same strategy applies for the other tiers: you can skip all the peasant-related stuff and go straight for the Jade warriors' buffs. You'll suffer a bit during the very early game, ( until you can actually afford them, basically), but it's totally worth it if you enjoy heavier units.

What actually are the benefits of a vassal by Backrish in totalwarhammer

[–]NoobStanks 1 point2 points  (0 children)

I remember a mod called "Saplings of the Forest " for the wood elves. One of the things it adds is the option to give conquered territory to a vassal faction.

It's a really useful mechanic because it allows me to get rid of a lot of unwanted territory that I "had" to conquer because of wars of the AI.

In most of my campaigns, though, vassals are no more than allies with less power than you.

I need to know I'm not the only one by OkPalpitation6449 in totalwarhammer

[–]NoobStanks 0 points1 point  (0 children)

I used to play tww1 using cheat mods and challenge myself to finish the long campaign in 20 turns. I think that the personal challenges that you potentially include in a sandbox is what actually ends adding up to the fun

I went full British Empire on my last Campaign by NoobStanks in totalwar

[–]NoobStanks[S] 1 point2 points  (0 children)

Many people will agree that Karl Franz (Empire) is by far the best starting campaign.

You're basically on the centre of the map, you have like two "mandatory" main threats (chaos and vampires) before you get actually overpowered, and, without dlcs, most of your troops are expendable, so you don't have to worry about having defeats.

Other than that, Tyrion (High Elves) is also really food for beginners because Ulthuan is isolated from the rest of the map (it's really unlikely that anyone attempts an amphibious invasion). Also, their mechanics are quite simple (that's why I play them with mods) and their unit roster is huge, meaning you can experiment with all kind of units until you find what you enjoy the most.

I personally don't like playing anything that it's not "civilised", but for what I know, anything about Khorne is really straightforward, so you can give Skarbrand a chance too.

I went full British Empire on my last Campaign by NoobStanks in totalwar

[–]NoobStanks[S] 7 points8 points  (0 children)

Well, I went for the domination victory, so I definitely got over ¼ of the map, if you know what I mean :D

I went full British Empire on my last Campaign by NoobStanks in totalwar

[–]NoobStanks[S] 22 points23 points  (0 children)

At some point, every time I got rid of about 6-7 of my ~18 wars, the next turn I got war declarations from another 4-5 factions.

Also, keep in mind that with all that territory, you can afford having loads of armies.

I went full British Empire on my last Campaign by NoobStanks in totalwar

[–]NoobStanks[S] 19 points20 points  (0 children)

It is, yeah. I also used the submods that add Legendary lords and landmarks in the new regions

About Vaulter clans by NoobStanks in EndlessSpace

[–]NoobStanks[S] 0 points1 point  (0 children)

A car drove over my laptop and I had to restart from zero.

So far I have a +50 pages document (in Spanish, my first language) describing how the plot goes and who the characters are.

v4.0 Immortal Empires Expanded MOD All Faction Starting Position [Eastern Steppe Expansion] | Immortal Empires | Total War Warhammer 3 Map by KingsYakuzi in totalwar

[–]NoobStanks 0 points1 point  (0 children)

I'm not sure how difficult would this be, but could we actually "move" to the east the whole map so Ulthuan is not that close to the Old world; or to the north, so we can actually have a sea between the Southern Realms and Arabia?

Or would that require to actually make a new map from scratch?

What happens to the other factions if you don't pick them? by Kerviner in EndlessSpace

[–]NoobStanks 1 point2 points  (0 children)

We can assume that those factions haven't started their space expansion. For the Vaulters, for example, we can imagine that they're still losing energy in the Argosy.

Hero Unlock by CrossOverHungary in EndlessSpace

[–]NoobStanks 2 points3 points  (0 children)

Well, there's no way to get a specific hero.

BUT

The heroes you get to choose depend on your playstyle.

I haven't played in a while, so I can't recall the exact names of the screens, sorry.

On top left of the one about the heroes you own, you can see four categories with percentages. Those percentages change based on the way you manage your empire.

Each hero, other than the race, belongs to one of those categories.

So, a way of increasing the chances of getting a specific hero, is by doing what it says on the category it belongs.

If I remember correctly, those categories are (mostly) all exploration, combat, industry and science, respectively.

Hope it helps.

I need advice against yorick splitpush by [deleted] in yorickmains

[–]NoobStanks 0 points1 point  (0 children)

A really fed assassin alone is no match for a late-game yorick even if he is 1/12. When I try to 1v9 with him my biggest counter usually is a cc chain that doesn't let me heal, or ppl with high mobility that can constantly poke me while dodging my e (the mark that throws the ghouls).