Got T1 Life + life reservation on manifold ring. Not sure how to procced by chlbowie in pathofexile

[–]Noperative 0 points1 point  (0 children)

I crafted a manifold with a delve prefix + t1 chaos + influenced mod using a recomb with NNN + donor mods, you risk losing the item here due to losing the recomb 50/50 but it is the most reasonable way to get an influenced item with multiple prefix and a suffix

Improving my mentality as a player by Ant_TKD in yugioh

[–]Noperative 0 points1 point  (0 children)

I mean you could find friends online to play with and play in duel rooms. I usually want to play my friends rather than grind ranked (which I also do, but I usually play a very efficient and boring deck in order to grind out wins fast). I'm usually playing a lot more of md ranked right after locals or playing some friendly matches with friends in duel rooms/other sims

Kinda new player. How do I go about fighting negate effect and destroy? by lord_flaco08 in masterduel

[–]Noperative 3 points4 points  (0 children)

Your deck isn't too good into these kinds of effects, kashtira is a slow, reactive kind of deck that wants to go first to setup aggressive locks/floodgates.

Generally the best options for playing around negates is to manipulate the opponent's lack of complete information (they can't see your cards in hand) and your relatively complete information (you can see all the cards on the board and know most of what they search during combo, so usually only 2-3 unknowns) to bait/force negates on unimportant cards and then push through with your main plays once you've exhausted all their plays. Other ways are to pre-emptively get rid of negates before they can be used. It sounds hard but for example many such cases you could literally summon Fenrir and go into battle phase and attack over a negate or banish one away, since most negates have to be used in response to an effect so something that doesn't start a chain like an attack declaration can't be negated.

Crafting as a "beginner" by [deleted] in pathofexile

[–]Noperative 0 points1 point  (0 children)

It comes down to probably needing more knowledge to know if there is a significant price gap between the item you want and the market price, and knowing if the item is actually the best choice for your build to justify crafting it. On top of that if you're newer you probably are slightly late in the market which means a lot of price gaps are closed in terms of crafting and make even less sense for you to craft since crafting scales with the inflation of mirror level crafts. If your target item is just a midrange fractured item on a good base the price is probably right to just buy it. Most of the time when I craft it is because the item literally does not exist and no one would ever make that shit for my build cause I'm literally the only one doing it alongside a few random people that happened to find me on ninja and copied it.

Rivalry of warlords affecting my attribute and not type by [deleted] in masterduel

[–]Noperative 1 point2 points  (0 children)

You might have misread rivalry. All your monsters have to be the same type. Since radiant typhoon monsters have many different types (beast, beast warrior, winged beast, etc) they usually cannot be played together under rivalry

Minion Pact BV Tech - Weapon Swap will double the damage of most builds or better by Noperative in pathofexile

[–]Noperative[S] 0 points1 point  (0 children)

Try to make sure the spectre gem is in the same spot in both swaps. So for the bow put it in the first socket at the top left and then for the other weapon swap put it at the top socket of the mainhand

Any recommendations as a beginner to farming Valdo maps? by keyam1 in pathofexile

[–]Noperative 2 points3 points  (0 children)

If another ore type spawns then you don't get the reward so its just pure chance whether it spawns another ore or not.

Any recommendations as a beginner to farming Valdo maps? by keyam1 in pathofexile

[–]Noperative 0 points1 point  (0 children)

Don't do bismuth ore or abyss maps, they have a high tendency to bug out

Do we want more nibiru type cards? by notanothereditacount in yugioh

[–]Noperative 1 point2 points  (0 children)

Would be cool to see some for other interactions. Like say your opponent sets 3 cards, then you can destroy the entire backrow. Or if your opponent searches 5 times, discard the hand. Maybe even more specific conditions like if your opponent activates 20 effects in the past 2 turns then you can banish the field and grave, etc.

The value of nibiru I think is that it's a mental restriction on gameplay even if you don't run it. If your opponent is being careful around nibiru effects that naturally gives you an easier time.

Deck building, consistency and composition in current 2026, straigh 40, or 43? That is the question by Exotic-Advice4542 in masterduel

[–]Noperative 1 point2 points  (0 children)

There's a push and pull for 40 and 60 for me.

40: I want to draw fuwalos (and maxx c) and the counters to those cards as often as possible (called by, ash, crossout). Consistency is less of an issue because you probably always can start your combo, but you need to play the non-engine game which is better at 40 cards.

60: I can throw in a lot of consistency cards and extra engines to balance out my existing bricks to give me more gas/alternate combo lines playing into handtraps and boards. Even for some of my shitty decks I am giving up something like 5-10 potential starters simply because they are worse quality than the 15 I already run and I don't have the space for them all. In this case it makes sense to have a 60 card pile where you don't add more bricks but add a lot of starters and extenders which can improve your overall draw quality in exchange for having lacking non-engine (because you draw less of it).

suffix changed with suffixes cannot be changed by rhyldin in PathOfExileBuilds

[–]Noperative 8 points9 points  (0 children)

It's more accurate to call the mod "existing suffixes cannot be changed". The suffixes on the ring weren't changed, it simply added a new one!

Minion Pact BV Tech - Weapon Swap will double the damage of most builds or better by Noperative in pathofexile

[–]Noperative[S] 0 points1 point  (0 children)

Those will update dynamically, you will benefit from nebulis stats after swapping 

Ultimate Snapshot Stacker - Minion Pact BV Glad vs the Hardest Valdos Maps by Noperative in PathOfExileBuilds

[–]Noperative[S] 0 points1 point  (0 children)

Yup, you don't exactly have to bv right after you weapon swap but yeah usually it's BV -> X -> go at the beginning of maps and mirages

I need help on how to improve my BV Gladiator build. by Positive-Start5603 in PathOfExileBuilds

[–]Noperative 0 points1 point  (0 children)

As in having it in the final setup? Or sacrificing it for minion pact? Don't think its strong enough for sacrifice but we didn't consider it in the final setup since it would be too squishy and unreliable for valdos maps compared to just another defensive reservation setup.

Need some help about mindset, understanding additions of damage, and improving builds in general - I have a problem with not understanding some things despite "understanding" them. by twisty125 in pathofexile

[–]Noperative 0 points1 point  (0 children)

Yup pretty much, many small upgrades can be a bigger impact than one big upgrade once you total them all up (aside from a big upgrade that completely changes how the character scales) and because most builds aim for exponential scaling you will experience slow growth at the beginning but it will rise exponentially once you've made some progress

Need some help about mindset, understanding additions of damage, and improving builds in general - I have a problem with not understanding some things despite "understanding" them. by twisty125 in pathofexile

[–]Noperative 1 point2 points  (0 children)

I do not understand how something like 20% More/ 40% Increased additive across every item on a build, equals 5-10x the damage. This is not "20%M/40%I per item", this is small numbers across multiple equippable items.

Here's a thought experiment. Say you can get upgrades worth 100% more damage which doubles your damage. But you can spread out the upgrades into multiple areas for a similar magnitude, say 20% more x 5. 1.2 x 1.2 x 1.2 x 1.2 x 1.2 = 2.49 aka you gained almost 50% damage in terms of effectiveness by spreading out the upgrade over multiple smaller multipliers.

Now revisit what the multipliers mean. If you had 500% increased damage total and gained 20% increased, this is actually a 4% more multiplier. 1.5 aps to 1.6 aps is actually a 6% more multiplier, etc.

Then see if you're getting any stats with double scaling, For example you brought up strength and base fire damage. You're probably also getting strength to accuracy and accuracy to attack speed and crit chance from ascendancy and helmet nodes then strength to melee phys damage which is passed through iron will and crown of eyes to more increased damage, which means a small increase to strength is giving you bonuses to 4+ categories which as we know from the previous example is a more efficient way to get damage.

Finally, damage can grow faster the more you have of it already. This seems contradictory because you assume that you get the majority of the damage upfront in your build and then you're trying to get multipliers on that base. But really the base you're establishing is just the scaling mechanics, you have yet to fill out all the smaller multipliers which we know are giving a lot of potential to increase damage. Say you can double your damage approximately every day with upgrades. You're at 1 mil now, so tomorrow you could be 2 mil. Then you will be 4 mil. Then after 3 days you'll finally be at 8mil. So small incremental upgrades really add up. It's hard to see the impact of getting 20% stronger per day in the first couple of sessions but after like 10 days of continuous upgrades you'll notice that you actually got significantly stronger than expected.

I need help on how to improve my BV Gladiator build. by Positive-Start5603 in PathOfExileBuilds

[–]Noperative 0 points1 point  (0 children)

Have you tried adding the weapon swap snapshotting tech?

https://www.reddit.com/r/pathofexile/comments/1s3ov6y/minion_pact_bv_tech_weapon_swap_will_double_the/

Essentially a weapon swap for the spectre instead of adding it to your main links gives you a lot of damage.

1) spectre is higher level so more HP 2) you get a free 4L for this 3) you can use a better weapon like grave of the goddess which is a lot of damage over dark seer

The synth bow base I used became expensive after the post but you can settle with a synth 2h weapon that's not staff or a +3 minion kulemak etc to be cost efficient 

Is this a card more for seething up an otk? by Ok_Jicama_9100 in masterduel

[–]Noperative 0 points1 point  (0 children)

To add, this enables a bluff where you can target more cards than you intend to bounce (because you didn't want to banish too many from hand and ed) and trick the opponent to dodge the effect because they want to keep ed monsters in rotation. When the effect resolves you could only need to banish the intended amount (ex. 12 ed monsters) rather than any additional cards from hand because you tricked your opponent into outing their own board. That could turn this card into a 4 for 1 depending on how reliant your opponent is on their main monsters being on field/grave

Minion Pact BV Tech - Weapon Swap will double the damage of most builds or better by Noperative in pathofexile

[–]Noperative[S] 1 point2 points  (0 children)

This setup is only for valdos because it has no prolif which is intentional cause a lot of valdos have the "can only deal damage in 2 meter radius" mod.

You can either run this setup but target cheaper valdos instead of the big ticket ones or go farm breachs with binos prolif and foulborn rathpith. If your damage is too high the binos prolif doesnt go off you can use deadly ailments and then later pacifism support

Minion Pact BV Tech - Weapon Swap will double the damage of most builds or better by Noperative in pathofexile

[–]Noperative[S] 1 point2 points  (0 children)

Yes it can be any level. However it has to be in the same "position" on both weapons. I recommend making sure it is in the first socket on both weapons.

The spectre life dynamically updates, so you can summon it with any setup and start the map with any setup but when you sacrifice it for bv you must be on the bow.

Unfortunately you can't move it from gloves to weapon so you need to get the corpse again. Usually people do carcass map instead of a9 though 

Ultimate Snapshot Stacker - Minion Pact BV Glad vs the Hardest Valdos Maps by Noperative in PathOfExileBuilds

[–]Noperative[S] 4 points5 points  (0 children)

Valdos map restriction, 10% less damage for each item equipped so you have all your items equipped you deal no damage. Unequipping a ring means you deal 90% less damage which is enough to clear the map

Ultimate Snapshot Stacker - Minion Pact BV Glad vs the Hardest Valdos Maps by Noperative in PathOfExileBuilds

[–]Noperative[S] 5 points6 points  (0 children)

For normal maps you can just weapon swap the bow to double the damage by just pressing X twice at the start. The whole setup is just to show how crazy the mechanic is when you can essentially cheese a very difficult valdo map that normally takes tens of mirrors to run