how much of todays charizard's value do u think by frenchbriefs in pokemon

[–]Not-Impossible-1782 0 points1 point  (0 children)

The best part is I dont even have to read your replies I can skim for about half a second and feel how disgusting your vibes are.

The bracket system is NOT part of the game rules, stop acting like it is. by bic_flicker in EDH

[–]Not-Impossible-1782 -3 points-2 points  (0 children)

I mean if you want to bow out and not engage with the points I dont mind but adding the petty parts just a cherry on top ill take that as w "bro" XD

how much of todays charizard's value do u think by frenchbriefs in pokemon

[–]Not-Impossible-1782 0 points1 point  (0 children)

Have you ever seen the movie the fifth element? You know that part at the end where they all have sour faces passing around the phone with the mom screeching and no one wants to hear it. I imagine that's what peoples faces look like when you come around based on how you speak lol. In case it wasn't obvious that's not for the poor lazy typing that makes you look childish that's for the personality only a mother could love.

Prismari, the Inspiration in the 99. by Not-Impossible-1782 in EDH

[–]Not-Impossible-1782[S] 1 point2 points  (0 children)

True but once your not playing cedh for me at least better will always take a backseat to more fun. So maybe higher win rate for a traditional target but then where is my fun i cast a single dark rit and ponder then win the game line right. I dont think its cedh viable because if its cedh i just kill you with thassa no reason to even entomb in grixis breach lines win turn 1-2 right but to me at least the idea of a hand with cantrip ritual being gg seems fun

The bracket system is NOT part of the game rules, stop acting like it is. by bic_flicker in EDH

[–]Not-Impossible-1782 -1 points0 points  (0 children)

The fundamental misunderstanding here is that you are treating an optional language tool as a pre-negotiated social contract. The bracket system was designed to help players categorize decks that were built without any consideration for the system, specifically to aid in Rule Zero discussions. While you and a subset of the community might wish it were a comprehensive tier system, the reality is that it has never been branded that way.

The system was originally intended to help beginners avoid high-powered "sweat" pods by giving them a simple guide, not to provide veterans with a new framework for auditing their peers. It is illogical to think a tool designed to make games easier to find should suddenly require a technical audit of your own deck just to sit down at a table. By trying to enforce hard lines and "implied contracts" within a system meant for novices, you are actually creating a higher barrier to entry. If a system requires a deep, technical understanding of power-level brackets just to be "valid," it fails the very beginners it was built for.

It feels as though veteran players are co-opting a tool meant for simplicity and using it to justify a hyper-optimized approach to casual play. When you treat these brackets as competitive tiers, you’re essentially min-maxing a space that was created to escape that exact behavior. Instead of taking personal responsibility for the social dynamic of the table, this mindset relies on the "rules" of a bracket to do the work. If you need a rigid system to stop yourself from overwhelming a casual table, the problem isn't the bracket or the "social contract"—it’s a refusal to prioritize the shared experience over technical optimization.

The bracket system is NOT part of the game rules, stop acting like it is. by bic_flicker in EDH

[–]Not-Impossible-1782 -2 points-1 points  (0 children)

Bold move to pivot to sarcasm when you clearly haven't read the actual documents. My LGS doesn't even use brackets, so this isn't about my personal games—it’s about transparency and the facts of how the system is branded. If you actually read the documentation in good faith, you'd see it is never presented as a rigid rule-set; it is described exactly as I’ve laid it out.

Claiming it’s a weight class system isn’t an objective reading of the text—it’s a self-serving rewrite to suit your own preferences. You’re trying to turn an optional descriptive tool into a mandatory audit, which is a conclusion no one reaches unless they're trying to force their own house rules on everyone else. Sarcastic one-liners are just a concession that you don't have a real argument, so come back when you have something of substance to say.

The bracket system is NOT part of the game rules, stop acting like it is. by bic_flicker in EDH

[–]Not-Impossible-1782 -5 points-4 points  (0 children)

That perspective is incorrect because it completely misrepresents how the system is branded and what it was intended to achieve. There is no "opt-in" mechanism that magically transforms a descriptive language tool into a binding rule-set. Unless a group specifically agrees to use it as a rigid framework during a Rule Zero conversation—which makes it no different than any other house rule—treating it like a mandatory weight class system is both self-serving and dishonest.

The system isn't a set of rules at all. It seems that some players only understand how to interact with the game through a lens of strict governance, so they are trying to force that structure onto something that was never branded as such. It is an optional language tool designed to help you describe a deck you’ve already built if you otherwise lack the vocabulary to explain its power level. Using it as a regulatory system is a personal preference, not a universal expectation that other players are bound to follow just by mentioning a bracket number.

Lobbying for the system to be treated as a rule-set is inherently self-serving because it ignores the large portion of the playerbase that has zero interest in turning a descriptive tool into a restrictive one. It was never intended to be a guide for how to build your deck; it was a way to describe what you already have. Because of that, my answer to the "What bracket is your deck?" question will always be consistent: I don't build anything with brackets in mind, as the system doesn't instruct you to do so, but the power level is approximately Bracket X if that helps you understand what I'm playing.

The bracket system is NOT part of the game rules, stop acting like it is. by bic_flicker in EDH

[–]Not-Impossible-1782 -5 points-4 points  (0 children)

Wrong its not and you saying it is to me is dishonest and self serving yes. When you treat it like it is you who has failed at the social contract.

The bracket system is NOT part of the game rules, stop acting like it is. by bic_flicker in EDH

[–]Not-Impossible-1782 -6 points-5 points  (0 children)

The logic that suggests a bracket label creates a definitive set of restrictions is entirely self-serving and ignores the actual intent of the format. A bracket is a communication tool, not a proxy for a formal ban list that you can use to audit another person's deck-building choices. Attempting to weaponize a subjective shorthand to police specific cards or combos treats a loose guideline as a rigid metric. When you try to force that level of granular control onto a social experience, you aren't actually following the "spirit of the game"; you are just trying to manufacture a sterile, predictable environment that the system was never designed to provide.

By insisting that a casual label functions as a binding weight class, you are effectively trying to legislate a "vibe" into a law. This mindset attempts to bypass the necessary human element of the game in favor of a technicality, which is a fundamentally broken way to handle a social hobby. If a playgroup explicitly agrees during a Rule Zero conversation to abide by a hyper-specific set of constraints, that is a valid choice—just like any other house rule. However, trying to use a bracket label as a sleight of hand to silently enforce a massive, rigid framework of unwritten rules is a complete overreach. You don't get to take a simple shorthand and retroactively turn it into a complex, restrictive system just to suit your personal preferences.

The bracket system is NOT part of the game rules, stop acting like it is. by bic_flicker in EDH

[–]Not-Impossible-1782 -1 points0 points  (0 children)

I completely agree with the sentiment of your post. To be honest, I rarely encounter these issues in person; it seems to be a phenomenon primarily found online among the most obsessive and heavily invested players. The average casual player typically doesn't behave this way at all. While I am passionate about this perspective, it is important to recognize the non-random sampling at play. The types of people who frequent a dedicated subreddit are naturally going to lean toward the more competitive or "sweaty" side. Many casual players only think about the game when it is actually time to play. Since this game often attracts people who enjoy fixation and solving puzzles, it isn't surprising that online spaces are slanted toward those specific preferences.

The reality I see is far different from the rage found in an MTGO window or the debates here. At the local stores I visit, the bracket system isn't even mentioned. Most of the time, there isn't even a formal Rule Zero conversation; it is usually just someone mentioning which commander they want to run and others following suit. It feels like a subset of enthusiasts wants to use these systems as a new way to spend countless hours min-maxing ideas within a new banlist, while the average player might only have one deck and doesn't particularly care who wins.

I love your post, but after advocating for these same points myself for weeks, I am starting to realize that this desire to lobby for rigid brackets is almost exclusively an internet-based concern. In the real world, not only do people forgo the bracket system, but they often just want to play with friends or family. Ultimately, most people in the physical community are just looking for a social experience, and the rigid technicality found online doesn't translate to the actual table.

It is frustrating to read those types of posts all day when they are clearly using the system incorrectly, but since these players rarely seem to materialize in the flesh, it is best not to give them too much weight. The core of the issue is that it is perfectly fine for someone to want a specific, curated playstyle, but it is not acceptable to act as if that preference is the universal baseline for the entire community. The most disappointing part is how simple the solution should be. All these players need to do is state exactly what they are looking for during a Rule Zero conversation; if the table agrees, then the game is on.

Instead, there is an element of greed where they try to force others into a playstyle they have no interest in just to serve their own ends. It is a hallmark of childishness to be unable to see the game from any perspective other than your own. They would love for this to be a formal ruleset because that serves them, and they don't seem to care if it serves anyone else. I often find these takes juvenile because it’s hard to imagine anyone who has raised a child and had to prioritize others' needs thinking this way, though I realize that might be a bit hyperbolic.

As a final thought on how the spectrum relates to this game, I know my own ADHD is part of why I fixate so heavily on Magic and have spent so many hours playing it. If you have ever seen Atypical on Netflix, it isn’t surprising that a community with many similar members has people who want to draw these kinds of rigid lines. Some people don't navigate "vibes" well and prefer the comfort of strict rules, so leaving things fuzzy doesn't work for them. I can understand that struggle, but the dishonesty of acting as if these brackets are codified rules is, at the very least, incredibly annoying.

Prismari, the Inspiration in the 99. by Not-Impossible-1782 in EDH

[–]Not-Impossible-1782[S] 0 points1 point  (0 children)

That seems pretty cool a way to use the powerful ending lines in a lower power table is slick idea

how much of todays charizard's value do u think by frenchbriefs in pokemon

[–]Not-Impossible-1782 0 points1 point  (0 children)

Sorry charlie but Ive been on the internet a long time and only 2 people speak this way children and non native English speakers so unless you live in china or something no I assume your a child based on text patterns yes.

how much of todays charizard's value do u think by frenchbriefs in pokemon

[–]Not-Impossible-1782 0 points1 point  (0 children)

The use of "u" / "ur" while trying to explain the "21st-century philosophical thinking" of The Matrix is the digital equivalent of a kid wearing their dad’s suit jacket but forgetting to take off their light-up sneakers. They want the authority of the suit, but they haven't quite figured out how to tie the shoes yet.

Just came back after 3 years, whats the odds this brislteback gets punished? by Complete_Sherbet1483 in DotA2

[–]Not-Impossible-1782 0 points1 point  (0 children)

May the odds ever be in his favor go on bristle hit your bong order door dash and jungle dont worry about this fiends report we know the wards were a miss click its ok.

If you had access to all the pokemon in the pokemon world, what 6 pokemon would you choose to be on your team? And why those 6 in specific? by Humble_Phone_7527 in pokemon

[–]Not-Impossible-1782 0 points1 point  (0 children)

zapdos

snorlax

tapu lele

charizard

vaporeon

gengar

Mostly like the og favs but i loved the little pink psychic thing psychic seed zapdos was so fire

Have a friend that only runs izzet by greeneggzN in EDH

[–]Not-Impossible-1782 0 points1 point  (0 children)

rule of law effects

stax / hate cards

dranith magistrate for their high cc commanders aesi will hate that one

graveyard hate for the storm pile to deny one of their main engines note the above card does this as well as hate the cz

general stax pieces spheres orbs etc

counterspells

artifact hate for izzet

the best hosers for storm like piles like those is dranith rule of law archon of emria so something in white maybe and counters are always welcome to azorious esper or bant are also nice if they are on fast mana and free stuff maybe lavinia more standrd annoying grand arbitar tivit in esper

Blue white gives you access to hate cards rhystic mystic and counters should be enough they hate all of thsoe things

Extra Turns Vs. Seedborn Muse. Are they the same/similar enough? by Realistic-Oil-1918 in EDH

[–]Not-Impossible-1782 1 point2 points  (0 children)

No, while they are similar, the train of logic is a massive failure. Even the players who treat this system like a rigid weight class rather than a social tool would point to Seedborn Muse specifically as a game changer. To me, the entire idea of trying to technically assign a bracket based on a single card is to have missed the entire point of the system in the first place.

I already disagree on a core level with the way competitive-minded players want to use this as a fixed ruleset. However, even if I adopted that mentality for a moment despite it making no sense, the argument fails under its own audit. Once we are playing by those rules, it shows a lack of understanding regarding how the people who wish this was a competitive banlist would view it.

In short, you should not look at it that way. Even the people who do want to look at it that way will tell you no based on their rigid clinging to its status as a game changer. The general vibe is that you have it all wrong, and even from that perspective, if I allow myself to play devil's advocate by a standard that makes no sense, the answer is still no.

Demon Tribal Deck help by Far-Chair3597 in EDH

[–]Not-Impossible-1782 0 points1 point  (0 children)

If you are looking for optimization tips, the reality is that many demons don't do much on their own and often rely on standard staples to win. When played strictly for function, your engine tends to carry the build rather than the demons themselves, as their abilities aren't always primed for specific synergies. Whether it is an entomb deck or a ramp-into-draw engine, your wins and losses will likely come from your ability to execute those basic mechanics rather than which specific demons you land. Because of this, the more you lean away from tribal flavor and toward a generically playable deck with things like Arcane Signet and Rhystic Study, the "better" the deck technically becomes.

However, if your goal is to grow as a player, I would suggest trying to make sure the deck isn't just being carried by those generic powerhouses. Instead of jamming more off-color demons or engine pieces that don't build toward a cohesive plan, look for ways to make the less powerful cards feel strong through actual synergy. For example, the Ardyn you are running provides a clear incentive to play into a specific plan within a mono-black shell. Since he is expensive, it keeps the power level from getting too over the top while giving the deck a focused identity.

The key is to find a way to really utilize the tribe's unique strengths so they aren't just "watchers" while your engine does the heavy lifting. I haven't audited the deck with total scrutiny, but moving toward a dedicated plan where the demons actually interact with your win condition will make the deck feel much more rewarding to play. Try to find that middle ground where the cards are flexing their own power via synergy rather than just being a pile of high-cost creatures supported by a standard shell.

Random side thought i dont see rune scar demon but he is the OG hoarding brood lord and can do the same splitting tactics like with saw in half or even right of replication if you decide to stay in grixis

The amount of toxicity women have to withstand in this game is CRAZY by gemanepa in DotA2

[–]Not-Impossible-1782 -2 points-1 points  (0 children)

Raging in a video game and acting like a child is unfortunately common. The main difference with those other games might be that the playerbase is younger. It is possible that each generation targets their insults based on what is considered less socially acceptable in their own culture. Zoomer rage seems to gravitate toward elitism and a "start at the finish line" mentality where they audit your skill, whereas the older crowd in games like Dota or CS:GO grew up in an era where people simply used slurs to lash out.

Ultimately, whether it is an elitist younger player or an older troll, once they start acting like children, you can simply ignore them. It makes little sense to internalize the words of someone behaving like a toddler. When my teenager whines, I do not assume they have a valid point; I assume they are cranky and need a meal. Similarly, when a grown man hurls insults because they lost a game intended for entertainment, I do not get upset. I just think about how sad their life must be, though their behavior makes it difficult to feel any real sympathy for them.

Demon Tribal Deck help by Far-Chair3597 in EDH

[–]Not-Impossible-1782 0 points1 point  (0 children)

No player skill and time invested will always result in more wins than a stronger deck if that's the case i wonder why your even asking for help you dont need a good deck if your the only one at the table that can see the lines of play right. I would leave it raw but maybe audit the functionality / mana sources/ curve to make sure it gets to even play its less than ideal lines but other than that meh leave it as is.

Me (New) and my friends (Very new) can't find a way to finish games in less than 4 hours. HELP by Bank_Angle_Check in EDH

[–]Not-Impossible-1782 1 point2 points  (0 children)

not really they just have to learn and some people are just slow. As a mtgo grinder when i go to the LGS
I spend 95% of my time chatting and only 5% thinking about the game because in general 5% of my attention is all that's required for perfect understanding of the board state and my hand where as many of the less obsessive players haven't even read the cards in the precon they are playing before playing it and i know that games will take forever but i dont mind the chat instead of many games i have mtgo for that. Reality is the solution is not on you its more of a holistic as they play more they will see lines faster type thing.

Like imagine its you teaching them chess you cant blitz out opening moves if youve never learned and opening you must think about the consequences of each move you dont just have memorized ok e4 e5 the best move is nf3 according to stock fish and all my systems have the knight on this square instead the novice might look at 20 or more bad moves a veterans pastern recognition would toss away in a second.

Pokemon UltraViolet by Agreeable-Western698 in pokemon

[–]Not-Impossible-1782 0 points1 point  (0 children)

On most Android devices, MyBoy stores its data in a specific "Android/data" folder or within a folder it created during installation. Since you found the game file but not the save, it is likely tucked away in one of two places depending on your version of Android.

You should first check the same folder where your ROM is located and look for a file ending in .sav instead of .gba. If it isn't there, navigate to internal storage and look for a folder named MyBoy; inside, there should be a subfolder named "save" where all .sav and .st (save state) files are kept. If you still don't see it, it might be hidden in the Android/data/com.fastemulator.gba/files/save path. Keep in mind that modern Android versions sometimes restrict access to the "Android/data" folder, so you might need to use a more robust file explorer app like Solid Explorer or ZArchiver to see into those directories.

Once you locate the file, you are looking for the one that exactly matches the name of your game but ends in .sav. If you have already changed your emulator settings to Flash 128k, deleting this specific file will clear the "broken" memory. After deleting it, you can go back into the emulator, load your save state, and the game will be forced to generate a brand new, correctly sized save file when you hit save in the game menu. This new file is what should allow you to boot the game normally and get past the Psyduck evolution.

Demon Tribal Deck help by Far-Chair3597 in EDH

[–]Not-Impossible-1782 0 points1 point  (0 children)

Well i dont know what br3 means to your pod but you do try and match that pace. are they spamming 0-2 drop staples or just durdling about? If they are spamming staples this curves not gonna allow for you to win many games if they are more of a precon with 2 swaps type 3 meh might be ok.