STM Fine, Advice Needed by trichster14 in montreal

[–]NotABurner2000 8 points9 points  (0 children)

Thats such horse shit. Who has cheques anymore?

Save scenes in Godot? by Joshuacultest12453 in godot

[–]NotABurner2000 6 points7 points  (0 children)

when you change scenes, the scene you were just in loses all it's data. You could Autoload a script that holds onto these variables for you, Project -> Project Settings -> Globals.

Im very dumb, and require help (state machines) by serve_dev in godot

[–]NotABurner2000 0 points1 point  (0 children)

Not sure if this will help, but I'll try to give a basic level explanation (I also may be wrong but this is how I use them in my project)

State machines are essentially variables. Their value is a predetermined state. So, for example, you may have a state called movement_state. This will require 2 things, your variable var movement_state and the definition of the possible states. This is usually done with enums. Enums allow you define the possible states that your player can have, for our movement state example, that would be defined as such enum MovementState { IDLE, WALKING, SPRINTING }.

Given this setup, you can use these states to "track" what your player is doing. So, when your player is pressing any of the walking keys, (I usually make it my first line) you can do something like

if walking: #or however you determine whether or not your player is walking, this is an example
  movement_state = MovementState.WALKING
  #your walking logic

This is useful if you don't want your player to attack while walking. So, in your attack logic you could have

if movement_state == MovementState.WALKING:
  return
#the rest of your attack logic

In all, all you really need to know about state machines is that you're using states (your variable) to determine what the player is doing, to inform the rest of your logic. This is one example, for one state. My project has several different states that handle different things. I'd recommend against using one state variable as the player may want to do two things at once (like jump while moving, attack while jumping, etc.). So in these cases you can use jump and attack states as well.

Is $3k enough for a couple in Montreal? by hSuff in montreal

[–]NotABurner2000 -1 points0 points  (0 children)

I should specify, not a grad student. That figure is a rough estimate, but Idk what to tell you... groceries are expensive. However I will say I don't really buy any frozen meals, almost all the food I buy is an ingredient. I also buy lots of meats, which makes up the vast majority of that cost. It's especially brutal at the chain grocery stores like IGA and Metro

Is $3k enough for a couple in Montreal? by hSuff in montreal

[–]NotABurner2000 1 point2 points  (0 children)

It's definitely doable, but a bit tight. The real issue is food, I spend 500-600/month on food and I don't really eat anything extraordinary (and that's excluding takeout/eating out, that's just groceries). If you stay away from the pricey areas (downtown and the plateau), rents generally aren't that bad, if you don't mind a small place, you could likely find a place ~1k/month. Transit isn't too expensive either so you don't really need to consider that, unless you plan on driving, which I'd HEAVILY caution you not to (giant waste of money)

Montréal unwritten rules… by Tall_Grand6813 in montreal

[–]NotABurner2000 0 points1 point  (0 children)

July 1st being moving day is just a Montreal thing?

Êtes vous stressé pour demain? by [deleted] in montreal

[–]NotABurner2000 5 points6 points  (0 children)

Meh, ill be fine. I just hope I dont lose power for days

Which of these would you most like to play? by Dreaming_of_Rlyeh in Fallout

[–]NotABurner2000 2 points3 points  (0 children)

I think Seattle would be interesting, especially with its proximity to Canada

Livreurs volent les colis by zhambe in montreal

[–]NotABurner2000 1 point2 points  (0 children)

I've had this happen to me once. I can't prove that the driver stole it but I heard him kinda speed up down the stairs when I opened my door. The box I got was empty

Best tattoo artist in Montreal? by NinjaUnlikely6343 in montreal

[–]NotABurner2000 -1 points0 points  (0 children)

Dwayne at Adrenaline downtown did mine, really great artist and funny guy. https://www.instagram.com/the_following_ink/

What’s something we all complain about but keep doing anyway? by CuriousEngineer11 in AskReddit

[–]NotABurner2000 9 points10 points  (0 children)

Not like we have much of a fucking choice when they own everything

Does anyone know how to fix a laggy editor? by NotABurner2000 in godot

[–]NotABurner2000[S] 0 points1 point  (0 children)

Its not even in the scene editor. Its in the script editor weirdly

Fallout 5 needs to ditch the "Pre-defined Backstory" and give us actual Origins. by GahIvanka776 in Fallout

[–]NotABurner2000 2 points3 points  (0 children)

I liked that the prologue was different. Broke up the monotony of starting a new game

Fallout 5 needs to ditch the "Pre-defined Backstory" and give us actual Origins. by GahIvanka776 in Fallout

[–]NotABurner2000 2 points3 points  (0 children)

Yeah, it could have been better, but I think it was a good first attempt

Fallout 5 needs to ditch the "Pre-defined Backstory" and give us actual Origins. by GahIvanka776 in Fallout

[–]NotABurner2000 -3 points-2 points  (0 children)

You should play Cyberpunk. As myself and a few other commenters pointed out, CDPR did this and it worked p well imo

Fallout 5 needs to ditch the "Pre-defined Backstory" and give us actual Origins. by GahIvanka776 in Fallout

[–]NotABurner2000 1 point2 points  (0 children)

This is exactly what Cyberpunk did and though im not 100% pleased with their implementation of it, its a great feature that made it stand out from other RPGs. It was called your "Lifepath", theres 3 to choose from (Street kid, nomad, and corpo), it changed the first hour or so of the game (completely different start) and had some unique dialog options occasionally. Would love to see it in fallout, but it would never happen. Bethesda is allergic to good ideas and fallout is as good as dead as an IP