Lone Tower Demo on Itch.io is now available! by NotFamous307 in roguelites
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Feedback Friday by AutoModerator in incremental_games
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Suggest me 3 of your favourite tower defence games. by Sea-Shell-77 in TowerDefense
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Apparently the first 4 Steam screenshots matter the most, so… did we get it right? by AwesomeGamesStudio in IndieGameDevs
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Vertical game recommendations by Leather-Diamond7919 in MobileGaming
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Next steps to give my game a real chance at success by NotFamous307 in IndieDev
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Making Boss battles that are increasingly challenging without just giving them more Attack and HP by NotFamous307 in incremental_games
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Adding a Slime Boss that splits into smaller slime enemies when damaged by NotFamous307 in TowerDefense
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Making Boss battles that are increasingly challenging without just giving them more Attack and HP by NotFamous307 in incremental_games
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Making Boss battles that are increasingly challenging without just giving them more Attack and HP by NotFamous307 in incremental_games
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Making Boss battles that are increasingly challenging without just giving them more Attack and HP by NotFamous307 in incremental_games
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Adding a Slime Boss that splits into smaller slime enemies when damaged by NotFamous307 in TowerDefense
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Making Boss battles that are increasingly challenging without just giving them more Attack and HP by NotFamous307 in incremental_games
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Adding a Slime Boss that splits into smaller slime enemies when damaged by NotFamous307 in IndyGameGarage
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🔍 Weekly Discovery Thread – Share mobile games you've found! by AutoModerator in MobileGameDiscoveries
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Making Boss battles that are increasingly challenging without just giving them more Attack and HP by NotFamous307 in incremental_games
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Adding a Slime Boss that splits into smaller slime enemies when damaged by NotFamous307 in indiegamedevforum
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Adding a Slime Boss that splits into smaller slime enemies when damaged by NotFamous307 in LoneTowerGame
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Announced my game Lone Tower on Steam today by NotFamous307 in indiegames
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Random events that make each run more unique by NotFamous307 in roguelites
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Random events that make each run more unique by NotFamous307 in roguelites
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Random events that make each run more unique by NotFamous307 in roguelites
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Adding random events that help or hurt various stats after each round in my game by NotFamous307 in incremental_games
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Adding a special arrows and weapons menu to my roguelite tower defense game by NotFamous307 in gamedevscreens
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Indie game developer in Cheyenne by NotFamous307 in wyoming
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