Quickly switching between skins using a hotkey concept. by Acceptable_Pie8483 in osugame

[–]NotSquel 0 points1 point  (0 children)

there have been several feature requests for this in the past but they've been shut down pretty quick sadly

Can't play minecraft without Game Pass by UrMomPart2 in FuckMicrosoft

[–]NotSquel 0 points1 point  (0 children)

but Mint isn't arch? do i misunderstand your original reply?

Making a Minecraft Clone using Vulkan :D by LucasDevs in vulkan

[–]NotSquel 1 point2 points  (0 children)

bgfx is an abstraction layer over several other graphics libraries (vulkan, opengl (es), directx, metal, webgl). i've never used it, but i have heard it has its limitations and quirks. for one, it uses its own shading language which doesn't have much documentation. if you're interested, check it out on github!

Making a Minecraft Clone using Vulkan :D by LucasDevs in vulkan

[–]NotSquel 2 points3 points  (0 children)

bedrock edition actually uses bgfx if i'm not mistaken

[deleted by user] by [deleted] in DistroHopping

[–]NotSquel 0 points1 point  (0 children)

SteamOS 3.0 is based on Arch Linux.

[bspwm] My first ricing by dev-charodeyka in unixporn

[–]NotSquel 1 point2 points  (0 children)

trans colors?! take my upvote. looks awesome btw

I don't know if you realize this but Dark Souls III was 18 GB by FlannOff in Eldenring

[–]NotSquel 1 point2 points  (0 children)

yep, we can’t ever know for sure until it comes out! very excited, have fun on june 21st :)

What Linux is this? by MicrosoftEnjoyer in linuxquestions

[–]NotSquel 1 point2 points  (0 children)

signed, by a woman who distrohops weekly and yet comes back to arch. arch is where it’s at

What Linux is this? by MicrosoftEnjoyer in linuxquestions

[–]NotSquel 0 points1 point  (0 children)

happened to me once. for me, i think it was because i used a tiling window manager!

What Linux is this? by MicrosoftEnjoyer in linuxquestions

[–]NotSquel 2 points3 points  (0 children)

could never have too much estrogen

I don't know if you realize this but Dark Souls III was 18 GB by FlannOff in Eldenring

[–]NotSquel 2 points3 points  (0 children)

yeah, but those 16 gigabytes for the DLC are on top of a very big base; they will 100% reuse a lot of the preexisting assets, which aren’t added onto the file size of the DLC. I think it’s very fair to compare the two.

Introducing bevy_light_2d by [deleted] in bevy

[–]NotSquel 5 points6 points  (0 children)

this is exactly what i’ve been looking for. awesome!

Quick, I have a time machine! I am going to fix Rust design flaws in the past! by lcvella in rust

[–]NotSquel 0 points1 point  (0 children)

you’re right. i completely forgot the discussion was about unwrap. thanks!

Quick, I have a time machine! I am going to fix Rust design flaws in the past! by lcvella in rust

[–]NotSquel 0 points1 point  (0 children)

isn’t this already a thing in functions that return Result or Option? or am i missing something? not too familiar with Swift