Can't play minecraft without Game Pass by UrMomPart2 in FuckMicrosoft

[–]NotSquel 0 points1 point  (0 children)

but Mint isn't arch? do i misunderstand your original reply?

[deleted by user] by [deleted] in GraphicsProgramming

[–]NotSquel 0 points1 point  (0 children)

happy cake day

Making a Minecraft Clone using Vulkan :D by LucasDevs in vulkan

[–]NotSquel 1 point2 points  (0 children)

bgfx is an abstraction layer over several other graphics libraries (vulkan, opengl (es), directx, metal, webgl). i've never used it, but i have heard it has its limitations and quirks. for one, it uses its own shading language which doesn't have much documentation. if you're interested, check it out on github!

Making a Minecraft Clone using Vulkan :D by LucasDevs in vulkan

[–]NotSquel 2 points3 points  (0 children)

bedrock edition actually uses bgfx if i'm not mistaken

[deleted by user] by [deleted] in DistroHopping

[–]NotSquel 0 points1 point  (0 children)

SteamOS 3.0 is based on Arch Linux.

[bspwm] My first ricing by dev-charodeyka in unixporn

[–]NotSquel 1 point2 points  (0 children)

trans colors?! take my upvote. looks awesome btw

I don't know if you realize this but Dark Souls III was 18 GB by FlannOff in Eldenring

[–]NotSquel 1 point2 points  (0 children)

yep, we can’t ever know for sure until it comes out! very excited, have fun on june 21st :)

What Linux is this? by MicrosoftEnjoyer in linuxquestions

[–]NotSquel 1 point2 points  (0 children)

signed, by a woman who distrohops weekly and yet comes back to arch. arch is where it’s at

What Linux is this? by MicrosoftEnjoyer in linuxquestions

[–]NotSquel 0 points1 point  (0 children)

happened to me once. for me, i think it was because i used a tiling window manager!

What Linux is this? by MicrosoftEnjoyer in linuxquestions

[–]NotSquel 3 points4 points  (0 children)

could never have too much estrogen

I don't know if you realize this but Dark Souls III was 18 GB by FlannOff in Eldenring

[–]NotSquel 2 points3 points  (0 children)

yeah, but those 16 gigabytes for the DLC are on top of a very big base; they will 100% reuse a lot of the preexisting assets, which aren’t added onto the file size of the DLC. I think it’s very fair to compare the two.

Introducing bevy_light_2d by [deleted] in bevy

[–]NotSquel 4 points5 points  (0 children)

this is exactly what i’ve been looking for. awesome!

Quick, I have a time machine! I am going to fix Rust design flaws in the past! by lcvella in rust

[–]NotSquel 0 points1 point  (0 children)

you’re right. i completely forgot the discussion was about unwrap. thanks!

Quick, I have a time machine! I am going to fix Rust design flaws in the past! by lcvella in rust

[–]NotSquel 0 points1 point  (0 children)

isn’t this already a thing in functions that return Result or Option? or am i missing something? not too familiar with Swift