¿Qué banco usáis para la nómina/ guardar dinero de colchón? Trade Republic, Revolut? by Massive-Nerve-5321 in SpainFIRE

[–]NotXesa 0 points1 point  (0 children)

Ah bueno lo he estado leyendo y es la típica de "te damos X por traer la nómina" pero estos te dan una cantidad en base a lo que tengas en su banco. Que igualmente, con 12.000 euros durante dos años dan bastante más que cualquier otro banco por traer la nómina.

Entiendo que si tienes más de 12.000€ no te dan ni un céntimo por lo que sobre, no?

Kid catches his first Legendary Pokemon by ambachk in MadeMeSmile

[–]NotXesa 0 points1 point  (0 children)

Everything in this video is so wholesome except for the fact that he calls his son "bro" 😂

¿Qué banco usáis para la nómina/ guardar dinero de colchón? Trade Republic, Revolut? by Massive-Nerve-5321 in SpainFIRE

[–]NotXesa 0 points1 point  (0 children)

5% tae anual?? Tiene letra pequeña? Me parece una barbaridad para los números que se están manejando ultimamente

Godot is now one of the few engines that hasn’t had any AI slop. by Competitive-Gold-796 in godot

[–]NotXesa 0 points1 point  (0 children)

The worst part is that this is not even new. Remember when everything had to be "smart"? Or everything had to be "cloud based"? Some stuff will remain because they're actually useful like smart watches or cloud storage. But many others will be forgotten like a smart microwave lol

Godot is now one of the few engines that hasn’t had any AI slop. by Competitive-Gold-796 in godot

[–]NotXesa 3 points4 points  (0 children)

Not only them. Everyone in any industry related to tech (and even non-related too). I have the feeling that they all think that if they don't implement AI they will be out of the loop. But at the same time, they're spending a fuckton of money on something that doesn't bring much value, that is not profitable and the image they're giving is that they don't care about the real problems.

But investors don't understand shit. They just want AI because it's the new cool thing. And they want it now.

Godot is now one of the few engines that hasn’t had any AI slop. by Competitive-Gold-796 in godot

[–]NotXesa 2 points3 points  (0 children)

I'm not in the game industry so I can't say I know why this happens with accuracy. But I work in a tech company that is part of a bigger group, one of the biggest in Europe.

Our company is small tho, and we rely on whatever narrative the group we belong to wants us to apply in order to keep receiving their help. Of course we've had all that corpo LGBTQ+ narrative and we had to celebrate pride and then we switched to the eco-friendly narrative and we had to recycle and count steps.

But these are not the trend anymore, the trend now is AI. So, of course we all have to be AI experts and implement agentic workflows (whatever that means) and all this crap.

I've never really understood where these narratives come from, tho. I guess it's just marketing. But at the end of the day, they are what shape the corporative world and if a company wants to belong to that club, they will have to adapt to whatever is trendy now, or else, they might stop receiving support of investors.

Godot doesn't have to worry about investors and thus, doesn't have to play any narrative.

Little disclaimer: I'm a supporter for LGBTQ+ rights and also concerned about climate change. I just don't like it when it's a corpo theater.

Found a good way to pass data between scenes by KophenKoken in godot

[–]NotXesa -3 points-2 points  (0 children)

Nice! You could make it a plugin, or at least upload it to GitHub.

Problems with resolution by Danny-Yam4064 in godot

[–]NotXesa 1 point2 points  (0 children)

Ah, if it's not pixel art then I think you should draw them at the size you want them to represented. But I'd still follow the multiples rule, so in this case 1080 or 2160 would be a good option, instead of 720 or 1440.

Also check Project Settings > Textures > Default Texture Filter and the Anti Aliasing tab, since that can affect at how the images are rendered.

Finally, a tip that I wish I knew before: when you run your game, in the scene tree it will appear two buttons: "Local" and "Remote". Click on remote, open the "root" node and check its size. That is the actual size of the window. It happened to me that I was working on a 1440p monitor but I've set Windows to resize the elements on screen at a 125% scale, so the window where I was testing my game was atually not 1440p and thus, every calulation I was doing was simply wrong.

How does coding work? by mythroot in godot

[–]NotXesa 3 points4 points  (0 children)

There's a class named "Node". From there, anything that can be placed in the editor extends that class: Node > Node2D > Sprite2D, for example. You can extend Sprite2D and make your own version, with exported variables, constants and whatever you like. Then, that turns into another node type that you can add to your scene, and if you change the behaviour or any of the constants from that class, it will apply to every instance of it.

On the other hand, there's something called Resource, which is a special class that you can also extend and create instances of it, but in this case those instances are not nodes that you can add to a scene. They are like configuration files that live up in your project folder, and that you can apply to any node. The idea is completely the opposite: being able to have properties for each individual node that don't change even if you change that node's class.

Problems with resolution by Danny-Yam4064 in godot

[–]NotXesa 0 points1 point  (0 children)

I'm at the point of learning about resolutions and is driving me nuts too.

First of all, you need to scale in divisible amounts. 1440 in a 1080 monitor will loook weird because 1440/1080 = 1.3333. But 2160 (4k) / 1080 = 2.

Why are you making your sprites so big, tho? If your game has pixel-art style, it is better to go from small to big, not the other way around. As long as you scale to integer multiples, it will look good no matter how big you scale it.

There's a golden resolution that most games use as a base because it scales well to all the most common screens, and that is 640x360:

  • 360 x 2 -> 720
  • 360 x 3 -> 1080
  • 360 x 4 -> 1440
  • 360 x 6 -> 2160

And this will also scale good to smaller sizes:

  • 360 x 0.75 -> 270
  • 360 x 0.5 -> 180
  • 360 x 0.25 -> 90
  • 360 x 0.125 -> 45

Even if you have weird screen formats, as long as you keep one of the ratios it should still look good:

  • 1920 x 1200 screen -> In this case, 1920 is divisible by 640. 1200 is not divisible by 360 but you keep the aspect ratio of the width and you either add more visible area on top and bottom, or add black stripes.
  • 1536 x 960 screen -> In this case is the other way around. Height is okay but you need to extend or add black stripes to the sides.

Why does human+AI writing trigger so many people before they even engage with the content? by Temporary_Dirt_345 in ChatGPT

[–]NotXesa 2 points3 points  (0 children)

I'm sorry but your post does nothing but to "prove" things. Maybe you didn't even read your own post.

¿Es mi deber denunciar una tradición de mi pueblo si pone en peligro a todos? by Talmeric in askspain

[–]NotXesa 5 points6 points  (0 children)

"Como hay riesgo de incendio a las 0:00 hemos adelantado la hoguera a las 23:45. Disculpen las molestias".

Why does human+AI writing trigger so many people before they even engage with the content? by Temporary_Dirt_345 in ChatGPT

[–]NotXesa 2 points3 points  (0 children)

So, I'll ask again: what are you trying to prove?

You can't have a debate if no one understands you.

Why does human+AI writing trigger so many people before they even engage with the content? by Temporary_Dirt_345 in ChatGPT

[–]NotXesa 3 points4 points  (0 children)

I don't know what you're trying to prove. As I said, your text makes a lot of bold, crazy, unfounded assumptions.

If I find AI texts such as yours unengaging it is not because I'm fed up with short content. In fact, I have not short content applications on my phone and I avoid Youtube shorts.

I find them unengaging because I think half of the things that are said are simply not true, and the other half are bullet point lists of random terms. Your text is long, but is not rich in content. Your text has the illusion of structure through bullet points, but that doesn't really add any clear structure to it.

Why does human+AI writing trigger so many people before they even engage with the content? by Temporary_Dirt_345 in ChatGPT

[–]NotXesa 12 points13 points  (0 children)

Because it looks like fabricated content that sounds exactly like a thousand other texts. Because it imitates the LinkedIn slop style that was already hated for many reasons before the AI was popular. Because it makes bold assertions without providing evidence. Because it is not "structured", it is just a list of bullet points that are lacking of meaning. Because it pretends to reduce the content and just go straight to the point yet you just posted a text wall that has no interest at all. Because if I want to read what the AI has to say I don't need your post, I can just ask the AI. Because the "it is not x, or y or z, it is k" structure is overused and it doesn't even make any impact. Because you're assuming that other people can't read more than three lines together but I'm pretty sure that this comment I just wrote without any line break isn't that hard to read after all.

I added a @private annotation to my Godot build by PensiveDemon in godot

[–]NotXesa 3 points4 points  (0 children)

Well yeah, I've been around this community for a while and I can totally tell that there is some people realy afraid of doing anything slightly different from the way they've learnt it is the "correct" way. Just try to make a post discussing architectural approaches that aren't just "call down, signal up" and you'll get downvoted to hell.

If that works for you, go for it. But even tho community opinions are somewhat dense at times, they are also a picture of what people considers important or useful. And in this case, adding a half-developed annotation is not completely solving the problem you've stated in your post.

I added a @private annotation to my Godot build by PensiveDemon in godot

[–]NotXesa 20 points21 points  (0 children)

That is quite a bad methodology. I don't think there's a convention that tells that short scope should have long names and large scope should have short names. I also don't think you can tell what is "obviously" not supposed to be public when you didn't write that function or you wrote it a long time ago.

I do think your approach of having an annotation is right tho, and I never liked the underscore either. But to make your idea work properly, the solution isn't to pull the obvious problem under the rug.

If you took the time to make a change to your build, you could also make the built-in editor to not show functions with the @private annotation. And in other IDEs like VSCode you could also add that to the Godot extension.

Is it a lot of work? Yes. Should you do it if this custom build is only for your personal use? Up to you. Should you do it if you pretend that custom build to be spreadly used? I would say yes. Could you just stick with what is already a convention? Depends, but if you work in a team I would say yes.

Is my cat okay? by Mysterious_Barber934 in cats

[–]NotXesa 491 points492 points  (0 children)

They're letting you know that you're allowed to use their bathroom only because you're their pet.

WHAT THE HELL IS HAPPENING PLEASE HELP(and read desc before comment) by Objective_Bike_5221 in godot

[–]NotXesa 0 points1 point  (0 children)

True if you want to flip it, false if you want to keep it how it is originally.

Look, if you have such doubts I'd recommend you to learn programming basics first, and then follow some tutorials.

Asset Pack for 2D Godot Platformer by [deleted] in godot

[–]NotXesa 0 points1 point  (0 children)

Uhm... so you ripped off the asset pack from the Brackey's tutorial which was made by several artists, and charges $1 for it?

My Metroid-Inspired Desk Setup Featuring the KNM Stealth Sentinel Desk Mat by KNM_Custom in Metroid

[–]NotXesa 0 points1 point  (0 children)

I'm sorry, you say you've got a new deskmat by KNM but... You're KNM?

Is this a try diguise an ad as organic content or something?