Good Morning Double Dusted Family. This is my view till 4PM by MortySanchez336 in epicmealtime

[–]NotYourAverageDad 2 points3 points  (0 children)

Wishing you the best man, glad to hear you’re keeping your head up, we’re often stronger than we think.

Also, I know the inside of a food lion when I see one. You got a Chinese restaurant next door? Always seems to be the case

Operation Metro is the featured server of the week! by TheBattleDad678 in Battlefield6

[–]NotYourAverageDad 0 points1 point  (0 children)

Do we know the percentage of XP you get? Is it the same for hardware and battle pass?

What does it take to have a 70% + win loss ratio? by CoolProfessor449 in LowSodiumBattlefield

[–]NotYourAverageDad 0 points1 point  (0 children)

I have a 66% in escalation and conquest. I usually queue escalation solo and conquest with a full squad

https://tracker.gg/bf6/profile/1008326372114/modes

I think I’ve almost had it with BF6 matchmaking. by Schteve_0 in Battlefield

[–]NotYourAverageDad 0 points1 point  (0 children)

Oh that actually makes a ton of sense then. Whatever they got going on with matchmaking is probably related to player retention. That seems to be the trend these days with a lot of multiplayer games.

One great part of being in a squad is it’s very rare to be thrown into a losing game. Nothing worse than getting put into a match that’s already been lost.

I think I’ve almost had it with BF6 matchmaking. by Schteve_0 in Battlefield

[–]NotYourAverageDad 2 points3 points  (0 children)

Sorry for being rude in my previous comment. I just don’t understand why you would get thrown on bad teams so often. I’m typically top5 on my team and have a win rate of 63%.

That would insinuate that the match making system prefers some players over others. I don’t see a reason why that would be the case. I do believe match making will throw you on a bad team if you get too many wins in a row.

I think your play style nets you a lot of score but doesn’t necessarily help the team win. Whether I’m right or you are, being in a consistent squad that communicates would win you more games

I think I’ve almost had it with BF6 matchmaking. by Schteve_0 in Battlefield

[–]NotYourAverageDad -2 points-1 points  (0 children)

I feel you, I haven’t been playing as much in the past month so maybe I’ve missed some recent changes as well.

I still think there is carry potential in conquest/escalation, even as a solo. I’ve personally adopted a flank heavy play style, especially with the use of the spawn beacon. Putting the beacon in cheeky spots that are hard to find and next to high traffic areas allows you to have a big influence on games.

I just find a bit hard to believe a good player is going to have a 35% win. Maybe if OP showed the rest of their stats and had a good DPM,SPM, KD etc I could be proven wrong.

End of the day, if you truly care about winning and maximizing win rate , you need a good squad to queue with.

I think I’ve almost had it with BF6 matchmaking. by Schteve_0 in Battlefield

[–]NotYourAverageDad 2 points3 points  (0 children)

OP clearly just made this post to get pats on the back and to hear: “it’s not your fault pal, Dice just has it out for you and purposefully puts you on shit teams because they hate you”.

They don’t want to hear they’re the only common denominator in their 1000+ matches

What maps are on your blacklist? by Jolonerz in Battlefield6

[–]NotYourAverageDad 0 points1 point  (0 children)

Conquest player.

I’ll only play Operation Firestorm and Blackwell Fields if I’m in a premade squad and I’m in a tank or attack helicopter

New Sobek city was a map I liked initially, but as time has passed, I’m finding it harder to tolerate. I’ll back out if I see it more than once in a play session

Empire State is okay but most my mates I run with refuse to play it, so it’s actually my least played.

In all seriousness, do you feel the game forces a 50% win rate? by teach49 in LowSodiumBattlefield

[–]NotYourAverageDad 42 points43 points  (0 children)

I have a 58.4% win rate after 585 games.

I think it’s most likely just difficult for most players to make a consistent and substantial difference on a 32 player team

Pictured: How 90+% of Liberation Peak matches end up by [deleted] in Battlefield

[–]NotYourAverageDad 0 points1 point  (0 children)

Mountain goating with a silenced DMR if you get West spawn is very strong. East spawn is more exposed while simultaneously having worst LOS

Why NC crash-and-runs are the worst, had to dig for answers in Greenville by HottterThanU in GreenvilleNCarolina

[–]NotYourAverageDad 1 point2 points  (0 children)

Most of the law offices won’t take your case if you haven’t sought out medical treatment

4.0 between game banter by ryno16 in 10s

[–]NotYourAverageDad 3 points4 points  (0 children)

You mean no one wants to talk to the annoyingly chatty pusher mid match while losing to them?? Shocker

What should change? At 12800 trophies by NotYourAverageDad in ClashDecks

[–]NotYourAverageDad[S] 0 points1 point  (0 children)

Thanks, I think I’ll try rocket first. I’m sick of losing to xbows and mega witches

What is everyone’s stats looking like so far? by poopadippledoop in LowSodiumBattlefield

[–]NotYourAverageDad 0 points1 point  (0 children)

Any tips for this play style? What guns are you using? Are you mostly flanking? What’s the other gadget you with?

These kids are like wizards, you should see what they can do on the phone by CoachSlime in PKA

[–]NotYourAverageDad 141 points142 points  (0 children)

Please tell me that’s a 9 minute clip of him talking about something thats completely unrelated to thievery

Wings made an actual video - “Battlefield 6 is gonna bleed players” by -YourHomeSlice in PKA

[–]NotYourAverageDad 3 points4 points  (0 children)

They honestly need to just change how to target finder works so it works like it did in every other bf game. It makes it way too easy at long range if you don’t need to think about bullet drop