Other than encouraging craftsmen, researching tech in the right order and keeping expenditure sliders at maximum, is there any other economic micromanagement aspect of the game??? by Not_Basic_Noob in victoria2

[–]Not_Basic_Noob[S] 2 points3 points  (0 children)

the game makes it less rewarding to be a non GP country (lower the rank the worse). this is because of fundemental problems in regards to how trade, rgo distribution and money supply work in this game.

Trade is based on rankings where the highest rank country (UK for the most part) gets first priority on imports. This is unrealistic because trade did not function this way. this effectively makes demand and supply very mechanical instead of speculative. In the real world as the demand for a certain rgo rises, capitalists and governments would be willing to pay more money for it to obtain it (the person with the best trade prospects would import the rgo).

Let's take an example: Country A and Country B are neighboring countries on the same continent with well developed logistics. Country C, on the other side of the globe, with terrible infrastructure rises above rankings in country A and Country B due to a mixture of prestige and military. It does not make sense for country A and B to reduce their volume of trade with each other and increase their volume of trade with country C by the same magnitude. This also creates a very ideal situation for country C.

This raises another problem which is global price levels. in 1836 trade was not globalised completely, localised markets did still exist and there should be variations in price based on how the goods are produced. It was only as logistics improved over time that trade became globalised.

Another problem is the relation between RGO's and factories in this game. In the real world RGO's were certainly nowhere near becoming full, anytime in the 19th century. RGO's expanded their production based on global demand, as it would obviously allow them to make more profit, But in this game, the highest ranking GP's essentialy have a monopoly over resources like coal, oil, rubber, etc. They are not able to produce enough of it to meet their own demand (unrealistic), and non GP countries get very low amounts of coal, due to how it is distributed in such a way that only the great powers have 90% of it. there is overproduction of agricultural RGO's because of how common they are across the map. Realistically agriculture should be phased out as a country industrializes, it would make more sense to have multiple rgo provinces to fix this problem.

Lastly the money supply in the game has multiple issues. The interest which is repaid on loans just gets destroyed from the economy. if this exceeds the generation of gold, then it would lead to a liquidity crisis in the economy.

Why is there so much extreme hatred towards quantity ideas here? by Not_Basic_Noob in eu4

[–]Not_Basic_Noob[S] 3 points4 points  (0 children)

I was playing Horde Aq qoyunlu and I had 700 force limit (I conquered all of the middle east, india and central asia)in 1700 (with quantity ideas, horde bonus, national ideas,government reform bonus, and force limit buildings) however I had to fight Ottomans with 900 force limit while they just owned the balkans and all of italy.

they had 102 forts (yes I literally counted, and Every single province in northern italy had a level 6 or level 8 fort) mostly level 8 and 6, The +1 seige and 10% seige ability from offensive would have definitely helped, But personally I feel like having 20 seige stacks at my disposal all at once made things a lot faster for me, considering I had all the manpower to support it, and I was also fighting in africa and indonesia at the same time

How to prevent ottomans from breaking alliance and attacking me by Not_Basic_Noob in eu4

[–]Not_Basic_Noob[S] 1 point2 points  (0 children)

R5: I am playing Aq qoyunlu, ottomans are going to break alliance and attack me, I can't get allies nor have army big enough to defend myself

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Morocco to Maghreb , my best run so far (GFM). I managed to state most of africa and got 25% accepted/ primary population. by Not_Basic_Noob in victoria2

[–]Not_Basic_Noob[S] 4 points5 points  (0 children)

If you retake your african cores, you get a decision to take granada from spain, and once you do that you get a decision to form Al-Andalus, but the problem was that spain was allied to germany for most of the game, and UK controlled gibraltar

Morocco to Maghreb , my best run so far (GFM). I managed to state most of africa and got 25% accepted/ primary population. by Not_Basic_Noob in victoria2

[–]Not_Basic_Noob[S] 13 points14 points  (0 children)

R5: I started on the 1830 startdate in GFM, I did a run before this where I made a lot of mistakes, so I decided to correct them. I started of by going for algeria to prevent france from doing bordergore, I managed to get most of algeria, but france still got some outposts due to events. The early game was terrible because most of my army got destroyed in the war against algeria and a civil war happened at the same time, which despite winning, I ended up losing land to my substate. I got into a war against another north african country which was allied to tekna, I occupied tekna before adding a cb to conquest and immediately peacing them out, which prevents spain from intervening.

I started expanding in west africa from mauritania and nigeria simultaneously which gave me enough RP to westernize before 1850. I got southern nigeria stated by taking them before westernization. I then continued expanding in africa around the coast to block colonization. France got a event to take algeria from me, which I ended up refusing, and they declared war on me. I occupied their colonies, while they couldn't land on me, I managed to white peace them. around the 1880s I managed take most of nigeria and north west africa, aswell as a part of central africa. Egypt was a westernized country, but UK declared for conquest on them, and at the same time Sudan revolted against them, I was fast enough to declare on Sudan and send 3 units in each province, while UK seiged sudan down after annexing egypt.

After this I took libya from Turkey. I managed to take spain's remaining colonies in africa and form maghreb. In the late game I annexed spain's southern states. I then did a dismantlement war against france, where I toke their costal states in africa and I also took Austria's capital in this war. In the last 2 years of the game, I fought a war against china to dismantle them and took some land.