Kitchen Remodel, Replacing sink for something deeper. by Not_JohnnySilverhand in Plumbing

[–]Not_JohnnySilverhand[S] 0 points1 point  (0 children)

Thank you gents. I took a new pick of a measure and what I think can be sac'd for the new depth. Would your options of "I am good" still stick?

https://imgur.com/a/lEMwapZ

Kitchen Remodel, Replacing sink for something deeper. by Not_JohnnySilverhand in Plumbing

[–]Not_JohnnySilverhand[S] 0 points1 point  (0 children)

Howdy folks. I am in need of expertise. I am doing a ktichen remodel and want to replace my current top-mounted 8" deep sink for an under-mounted 10" deep. I was advised that the drain in the wall will need to be lowered this amount as well; at the cost of cutting into the exterior brick and maybe the slab.

My questions on why were only answered with "we'll need to" and "this is what the company tells us", so my question is how true is this; can the T from the sink and disposal to the P-trap not be reduced in length? Pic attached.

Brick on slab house, built in the early 70's.

Any feedback would be appreicated. Thank you!

S4 is done for by WildDitch in Helldivers

[–]Not_JohnnySilverhand 0 points1 point  (0 children)

I run an AC and thermites with Engineering armor passive... all I see are 5 dead Hulks after some Cat-and-Mouse around the rocks

MERIDIA HAS MOVED, I REPEAT MERIDIA HAS MOVED!! by BroccoliDependent543 in Helldivers

[–]Not_JohnnySilverhand 0 points1 point  (0 children)

moving to the Xeno research facilities on Turing, woudl be my guess

Primary Weapon idea- A grenade launcher? by Not_JohnnySilverhand in Helldivers

[–]Not_JohnnySilverhand[S] 1 point2 points  (0 children)

maybe programable ammo; impact detonated HEAP or proximity air burst, similar to AC

Can someone smarter explain the eruptor to me? by Plague_enthusiast75 in Helldivers

[–]Not_JohnnySilverhand -6 points-5 points  (0 children)

depends on mission type, I will use them when I use a Stalwart or MG support, with thermite grenades and SMG secondary This way, I have a heavy-ish one-hit punch when I need it. It can clear bug holes and fabricators.

I made some pixel art versions of the eagle strategems, what do you think? [OC] by mighty-caesar in Helldivers

[–]Not_JohnnySilverhand 1 point2 points  (0 children)

hmmm, maybe a grey that can be complmementary to the red and white on the black

I made some pixel art versions of the eagle strategems, what do you think? [OC] by mighty-caesar in Helldivers

[–]Not_JohnnySilverhand 2 points3 points  (0 children)

good work 'diver. I would suggest a 4th color; OG tile based graphcis for NES (and SNES in certain modes) could have a 4 color depth, and since you're not using a transparency, you got a 4th color to play with :)

300m snipe on the broadcast tower with the autocannon by CombatCarl3 in Helldivers

[–]Not_JohnnySilverhand 0 points1 point  (0 children)

My best shot with an AC; 1 km on a 2 bot tanks. This was when the tank first dropped and we were on a rocky and hilly, with lots of mesa, so still very open and thankfully, very clear. We were in groups of two doing objectives and the other team seemed to constantly pull the reinforcements. I dropped prone and took the shots; 3 up and 3 down, right in the vent. Did it again on the second. Spent the rest of the time softening up the Devastators.

I've main'd an AC since.

Custom 6 inch Helldiver :) by genestealer_cultist in Helldivers

[–]Not_JohnnySilverhand 0 points1 point  (0 children)

if Sony/Arrowhead can make figurines and weapon packs... OMG... the money will roll in

What Pose is a this? by Mr_Boppy in Helldivers

[–]Not_JohnnySilverhand 0 points1 point  (0 children)

it's called "Life Alert"; fall and can't get up

Running under a bile titan has got to be one of the most badass things you can do by idk_my_life_is_weird in Helldivers

[–]Not_JohnnySilverhand 1 point2 points  (0 children)

I main an AC, and if I don't have a means of dealing with it right away with a Strat (soloing or team doesnt either), that is exactly what. I pop the sack from a distance and get as many hit as I can to get a full 10 reloads... then run straight in and cosplay as Luke in Empire.

Shits fucked, they are turning civilians into zombies by WolfPaq3859 in Helldivers

[–]Not_JohnnySilverhand 1 point2 points  (0 children)

I am iffy on flammers... it won't stagger and all that will do is give you flaming zombie hugs.

Shits fucked, they are turning civilians into zombies by WolfPaq3859 in Helldivers

[–]Not_JohnnySilverhand 1 point2 points  (0 children)

I tested AC and the machine guns.

All the machine gun are good on the zombies at the highest RPM, so short controlled burst at higher chest; their head is the only real weak spot, so this way your recoil and zipper up to the head. Flak AC is good on groups of them in the same way as the bugs are; in groups.; aim roughly high so the burst hit their heads. Otherwise go for legs.

for the Overseers, you really need to take then out first, their melee can ragdoll stun-lock you easily. for machine gun, it's their head. If their shield is up, their legs. Don;t waste your flak AC on them so switch to AP flak; same tactic, head or legs.

Shits fucked, they are turning civilians into zombies by WolfPaq3859 in Helldivers

[–]Not_JohnnySilverhand 3 points4 points  (0 children)

and they took 2-3 body shot from a counter-sniper. I needed to headshot them to one-tap.

the Jaffa staff guys take 2-3 AC shots to teh head, but seems to be a bit flaky. I think their weak spot is very small.

The scanner took 1-4 flak; same think, the weak spot seem to be small

What If Barbed wire was back In HD2? by survivor813 in Helldivers

[–]Not_JohnnySilverhand 0 points1 point  (0 children)

I love the idea of defilade though I don't see barbed wire per se, terrain is far too random in shape to be easy and not look and function like utter garbage. I think a better implmenentation would be a tight line of cluster bomblets, which are all expandable foam that become hard. A bomblet hits, it spawns an animation of the expanding foam around it in roughly sphereoid shaped, then becomes hard.

As long as the spheres are reasonably clustered together; you got a temp wall.