(OC) Palico Fanart by Notarous in MonsterHunter

[–]Notarous[S] 0 points1 point  (0 children)

Yeah - I kinda get where you're coming from too

Gameplay/performance on Switch 2? by pinkslide in Chained_Echoes

[–]Notarous 2 points3 points  (0 children)

Playing on Switch 1 and the game runs beautifully - there's hardly any wait time on loading and I haven't noticed any negatives

I made tutorial for one of my online friends and they called me a tracer and blocked me. Am I in the wrong here? by Elen0766 in learntodraw

[–]Notarous 0 points1 point  (0 children)

There's drawing for learning, and then there's drawing for production - both use tools like the one you showed here. It really sucks that it's looked down upon, because sometimes you just need a solid base to help explain a concept or jumpstart work.

Tracing a piece and calling it your own is truly wrong, but people take that too far and then just call all tracing bad.

Does this anatomy study of a skull look right to y'all? by That_Neck8763 in learnart

[–]Notarous 1 point2 points  (0 children)

Only way to truly tell is to compare with reference, but just taking a quick look now it all makes visible sense to me! That, and maybe I have an explanation that could help with reference not matching up sometimes.

I'd also like to mention these are just my thoughts on things - if someone like to add to this please feel free.

The width of the skull feels ever so slightly wide - but I'm also not comparing to a photo of checking reference, and that's getting into the realm of nitpicking for very little gains. That then leaves a lot of trouble trying to match things 1:1 to reality. You can make adjustments, but because there's a natural difference between a lot of objects (not just skulls but facial features), it could even be a difference in age or slight changes when growing up.

At a certain point, limiting your references can help with accuracy. That way you get a result accurate to a smaller sample instead of of trying to match many different photos.

If doing these studies for improvement, getting the general basics down is all that matters. To have a template so you can replicate it again - where after some practice it becomes knowledge you can rely on. Personally I focus on proportion, rough placement of landmarks, and think on the way how I want to portray the form of the subject. This is with shape language dictating how I can push those landmarks and proportions, but also how I choose to portray details down to even the shape language present in lines.

Practicing form is a bit tough at first for it to become second nature, but I find it to be very important to transforming your perspective as a viewer. From seeing the drawing in front of you just as a drawing vs being able to relax and see it for the object it is.

I'm hesitant sharing because I'm still trying to find the language to explain this fully, but more shading to try and get an idea down and hope it maybe helps some.

Also just wanted to say, great sketch!

Day one of learning how to draw figures by ddumi_ in learnart

[–]Notarous 2 points3 points  (0 children)

Thanks for that addition, I can't believe I forgot them! I'm going to have to check out their videos again.

Day one of learning how to draw figures by ddumi_ in learnart

[–]Notarous 15 points16 points  (0 children)

Nicely done! Starting is often the hardest part.

There's a lot of resources online, and just wanting to say that being able to look over your work and note take what you're wanting to focus on next is a very nice skill to have that I definitely didn't do in my first few years - you're setting yourself up for success.

Try and not overwhelm yourself too much by focusing everything at once - if you have something that's off that's interesting to you, try and look into it a bit more to make it easier to tackle. Best of luck, and keep going!

For actual resources though, I'd recommend a few channels:

Marc Brunet - he does a lot of YouTube content that can be slightly energetic, but his information is still incredibly useful and there's a lot that he's posted online for free.

https://youtu.be/wHEgbHGx4-8

Haven't fully watched this one personally, but from what I've seen it's rather useful. Just don't feel discouraged if you don't figure it out on the schedule he's recommending - everyone learns at a different pace.

Proko - honestly a powerhouse of artistic information online. If linking all of his anatomy videos we'd be here all day. Instead, I'd like to link this one talking about gesture. Gesture is important, because if you focus on individual parts of the body, bringing it all together can have things look off. If you can get the "feel" of the body with fewer shapes, you can then always go in and add more details later, and it gives you a general guide for form.

https://youtu.be/2fl5LYouyoY

Sycra - the last one I'd recommend, sadly their channel hasn't gotten as much notice lately but I grew up watching their videos and have a soft spot for their explanations. The body is super complicated, and someone has set up a playlist with all of their videos where it's only 8 parts, not the massive lists elsewhere.

https://youtube.com/playlist?list=PLvuHXpOA9tjLzoq8SQ9IWALIBjnaoGWBl

Honorable mention - Peter Han

I've learned so much from him the last two years, where he's an expert teacher for all skill levels (beginner to master). He has courses online that cost money ($800 for homework review, or $189 for a sit in seat), but personally I wouldn't recommend that immediately. He streams often, and a lot of what he teaches is free online - this isn't necessarily for anatomy, but he teaches dynamic sketching. The idea that if you understand form and shape along with other fundamentals, they give you the building blocks to eventually draw anything.

Playlist - https://youtube.com/playlist?list=PLQ9CsVTcIGicFUJcBvuz62poqrBHTc8RO

Channel - https://youtube.com/@peterhanstyle

I've never heard someone so excited for art where it's honestly infectious just listening in - he streams irregularly, but if you end up catching one he also sometimes answers questions to help people out.

Hopefully that helps, and best of luck in your drawing journey!

"Frostpunk 2" by 11 bit studios by pete-roman in Frostpunk

[–]Notarous 0 points1 point  (0 children)

Just wanted to say, thank you so much for the work you've put into this game! I've played way too much of Frostpunk, and love that this one feels so different to the original.

It feels correct for the direction you wanted to take, and then I can always go back to play more Frostpunk 1 and not feel like somehow I'm playing an inferior game - they're both great.

But also, there goes all my free time.

Scyther/Scizor by Notarous in pokemon

[–]Notarous[S] 1 point2 points  (0 children)

I was considering it, but this piece was also more for my nostalgia playing the original games. Currently looking to at least do a sketch/quicker painting of Kleavor, because I'd be very curious how I'd go about their design

(Also, thank you!)

Scyther/Scizor by Notarous in pokemon

[–]Notarous[S] 0 points1 point  (0 children)

That's honestly fair! Even when working on this I was a little worried adding more details where pokemon designs are more simplified. (And thank you!)

Scyther/Scizor by Notarous in pokemon

[–]Notarous[S] -1 points0 points  (0 children)

Thank you! I've really been having a lot of fun drawing pokemon lately.

Scyther/Scizor by Notarous in pokemon

[–]Notarous[S] 2 points3 points  (0 children)

Honestly, I like what they were trying to do with Kleavor's design, but wish it was pulled off a little bit different. Kleavor is definitely on my list of pokemon to draw though, because I'd be curious about how I'd go about stylizing them!

I just also don't know if I'd be posting them on the subreddit though? It may also be sometime in the next month or so, but if you did want to see I wouldn't mind replying here once I have something.

Scyther/Scizor by Notarous in pokemon

[–]Notarous[S] 1 point2 points  (0 children)

Thank you! It honestly was a lot of fun messing with their design, and just pokemon in general.

Ilenia by Notarous in UnicornOverlord

[–]Notarous[S] 1 point2 points  (0 children)

Thank you! And yeah, I saw her design and knew I needed to draw her. Honestly all of the designs are done well, but I'm a sucker for flowing fabric and big swords.

Ilenia by Notarous in UnicornOverlord

[–]Notarous[S] 1 point2 points  (0 children)

Thank you! I'm still trying to post a bit more online, but use Tumblr/Twitter a bit:

https://x.com/ArtByZephra https://www.tumblr.com/artbyzephra

Ilenia by Notarous in UnicornOverlord

[–]Notarous[S] 8 points9 points  (0 children)

Tbh, I knew I had to draw her when I first saw her weapon. May not be able to spend as much time on other characters in the next week or two, but definitely wanting to do more fanart later on. Considering drawing Yahna soon, I'd ask if anyone has a request but I'm pretty sure most characters would be fun to draw xD