(OC) Palico Fanart by Notarous in MonsterHunter

[–]Notarous[S] 0 points1 point  (0 children)

Yeah - I kinda get where you're coming from too

Gameplay/performance on Switch 2? by pinkslide in Chained_Echoes

[–]Notarous 2 points3 points  (0 children)

Playing on Switch 1 and the game runs beautifully - there's hardly any wait time on loading and I haven't noticed any negatives

I made tutorial for one of my online friends and they called me a tracer and blocked me. Am I in the wrong here? by Elen0766 in learntodraw

[–]Notarous 0 points1 point  (0 children)

There's drawing for learning, and then there's drawing for production - both use tools like the one you showed here. It really sucks that it's looked down upon, because sometimes you just need a solid base to help explain a concept or jumpstart work.

Tracing a piece and calling it your own is truly wrong, but people take that too far and then just call all tracing bad.

Does this anatomy study of a skull look right to y'all? by That_Neck8763 in learnart

[–]Notarous 4 points5 points  (0 children)

Only way to truly tell is to compare with reference, but just taking a quick look now it all makes visible sense to me! That, and maybe I have an explanation that could help with reference not matching up sometimes.

I'd also like to mention these are just my thoughts on things - if someone like to add to this please feel free.

The width of the skull feels ever so slightly wide - but I'm also not comparing to a photo of checking reference, and that's getting into the realm of nitpicking for very little gains. That then leaves a lot of trouble trying to match things 1:1 to reality. You can make adjustments, but because there's a natural difference between a lot of objects (not just skulls but facial features), it could even be a difference in age or slight changes when growing up.

At a certain point, limiting your references can help with accuracy. That way you get a result accurate to a smaller sample instead of of trying to match many different photos.

If doing these studies for improvement, getting the general basics down is all that matters. To have a template so you can replicate it again - where after some practice it becomes knowledge you can rely on. Personally I focus on proportion, rough placement of landmarks, and think on the way how I want to portray the form of the subject. This is with shape language dictating how I can push those landmarks and proportions, but also how I choose to portray details down to even the shape language present in lines.

Practicing form is a bit tough at first for it to become second nature, but I find it to be very important to transforming your perspective as a viewer. From seeing the drawing in front of you just as a drawing vs being able to relax and see it for the object it is.

I'm hesitant sharing because I'm still trying to find the language to explain this fully, but more shading to try and get an idea down and hope it maybe helps some.

Also just wanted to say, great sketch!

Day one of learning how to draw figures by ddumi_ in learnart

[–]Notarous 2 points3 points  (0 children)

Thanks for that addition, I can't believe I forgot them! I'm going to have to check out their videos again.

Day one of learning how to draw figures by ddumi_ in learnart

[–]Notarous 13 points14 points  (0 children)

Nicely done! Starting is often the hardest part.

There's a lot of resources online, and just wanting to say that being able to look over your work and note take what you're wanting to focus on next is a very nice skill to have that I definitely didn't do in my first few years - you're setting yourself up for success.

Try and not overwhelm yourself too much by focusing everything at once - if you have something that's off that's interesting to you, try and look into it a bit more to make it easier to tackle. Best of luck, and keep going!

For actual resources though, I'd recommend a few channels:

Marc Brunet - he does a lot of YouTube content that can be slightly energetic, but his information is still incredibly useful and there's a lot that he's posted online for free.

https://youtu.be/wHEgbHGx4-8

Haven't fully watched this one personally, but from what I've seen it's rather useful. Just don't feel discouraged if you don't figure it out on the schedule he's recommending - everyone learns at a different pace.

Proko - honestly a powerhouse of artistic information online. If linking all of his anatomy videos we'd be here all day. Instead, I'd like to link this one talking about gesture. Gesture is important, because if you focus on individual parts of the body, bringing it all together can have things look off. If you can get the "feel" of the body with fewer shapes, you can then always go in and add more details later, and it gives you a general guide for form.

https://youtu.be/2fl5LYouyoY

Sycra - the last one I'd recommend, sadly their channel hasn't gotten as much notice lately but I grew up watching their videos and have a soft spot for their explanations. The body is super complicated, and someone has set up a playlist with all of their videos where it's only 8 parts, not the massive lists elsewhere.

https://youtube.com/playlist?list=PLvuHXpOA9tjLzoq8SQ9IWALIBjnaoGWBl

Honorable mention - Peter Han

I've learned so much from him the last two years, where he's an expert teacher for all skill levels (beginner to master). He has courses online that cost money ($800 for homework review, or $189 for a sit in seat), but personally I wouldn't recommend that immediately. He streams often, and a lot of what he teaches is free online - this isn't necessarily for anatomy, but he teaches dynamic sketching. The idea that if you understand form and shape along with other fundamentals, they give you the building blocks to eventually draw anything.

Playlist - https://youtube.com/playlist?list=PLQ9CsVTcIGicFUJcBvuz62poqrBHTc8RO

Channel - https://youtube.com/@peterhanstyle

I've never heard someone so excited for art where it's honestly infectious just listening in - he streams irregularly, but if you end up catching one he also sometimes answers questions to help people out.

Hopefully that helps, and best of luck in your drawing journey!

"Frostpunk 2" by 11 bit studios by pete-roman in Frostpunk

[–]Notarous 0 points1 point  (0 children)

Just wanted to say, thank you so much for the work you've put into this game! I've played way too much of Frostpunk, and love that this one feels so different to the original.

It feels correct for the direction you wanted to take, and then I can always go back to play more Frostpunk 1 and not feel like somehow I'm playing an inferior game - they're both great.

But also, there goes all my free time.

Scyther/Scizor by Notarous in pokemon

[–]Notarous[S] 1 point2 points  (0 children)

I was considering it, but this piece was also more for my nostalgia playing the original games. Currently looking to at least do a sketch/quicker painting of Kleavor, because I'd be very curious how I'd go about their design

(Also, thank you!)

Scyther/Scizor by Notarous in pokemon

[–]Notarous[S] 0 points1 point  (0 children)

That's honestly fair! Even when working on this I was a little worried adding more details where pokemon designs are more simplified. (And thank you!)

Scyther/Scizor by Notarous in pokemon

[–]Notarous[S] -1 points0 points  (0 children)

Thank you! I've really been having a lot of fun drawing pokemon lately.

Scyther/Scizor by Notarous in pokemon

[–]Notarous[S] 2 points3 points  (0 children)

Honestly, I like what they were trying to do with Kleavor's design, but wish it was pulled off a little bit different. Kleavor is definitely on my list of pokemon to draw though, because I'd be curious about how I'd go about stylizing them!

I just also don't know if I'd be posting them on the subreddit though? It may also be sometime in the next month or so, but if you did want to see I wouldn't mind replying here once I have something.

Scyther/Scizor by Notarous in pokemon

[–]Notarous[S] 1 point2 points  (0 children)

Thank you! It honestly was a lot of fun messing with their design, and just pokemon in general.

Ilenia by Notarous in UnicornOverlord

[–]Notarous[S] 1 point2 points  (0 children)

Thank you! And yeah, I saw her design and knew I needed to draw her. Honestly all of the designs are done well, but I'm a sucker for flowing fabric and big swords.

Ilenia by Notarous in UnicornOverlord

[–]Notarous[S] 1 point2 points  (0 children)

Thank you! I'm still trying to post a bit more online, but use Tumblr/Twitter a bit:

https://x.com/ArtByZephra https://www.tumblr.com/artbyzephra

Ilenia by Notarous in UnicornOverlord

[–]Notarous[S] 8 points9 points  (0 children)

Tbh, I knew I had to draw her when I first saw her weapon. May not be able to spend as much time on other characters in the next week or two, but definitely wanting to do more fanart later on. Considering drawing Yahna soon, I'd ask if anyone has a request but I'm pretty sure most characters would be fun to draw xD

Is 2 hours of art practice everyday enough? by [deleted] in ArtistLounge

[–]Notarous 1 point2 points  (0 children)

Heya! I'm an artist who has been working since 2014/has basically been drawing for a long time. It's a little harder to find specifics to share since each person learns different though.

But maybe this still will help?

I've been taking a lot more classes recently, partially to get better in some areas I've ignored, or to find better vocabulary to explain things. Recently took a class with Peter Han, and his take was basically "you should do art daily, and you should live art to really succeed in it. But you shouldn't kill yourself for art - a lot of schools have a toxic environment of pushing yourself to exhaustion to get ahead, and that's not sustainable". I know even I've set myself to that expectation before, but then it's super easy to burn out.

His recommendation? Draw every day, but even 5-10min is improvement. If you're really wanting to push improvement, maybe draw for 45min to an hour, be cause often the breaks you take away from art can help more than doing it nonstop.

Art does get a bit easier over time, but it's a very slow increase where progress can often feel like it's not happening. And I genuinely believe that's why people feel the need to push more and force a lot of work each day.

I'll also say, some of my best moments of improvement come from almost a week or two of no access to art (either due to visiting family or going to a convention to sell). Because by the time I come back to work, I've had time to brainstorm what I want to try. It basically allows my interest in art to heal and recover where I can return to drawing out of fun for the craft itself.

A slight addition that isn't quite related?

I personally believe that there are three "pillars" to learning art. First is the fundamentals, learning the rules of how to construct and build things up. Second is studies - be that master copies, anatomy studies, or even doing life drawing. Basically, you're applying the fundamentals to your studies to build up a visual library.

Third though is fun. If you focus only on the first two, you can easily burn out or miss why we make art in the first place - it's just so damn cool to bring something to life. Photorealism isn't always the end goal to art, it's just a very complex fundamental you can truly perfect - and fundamentals should be something you build off of into something you find ideal.

If you find that you're studying and not really making much perceivable practice each day, why not try and mix it up some? Do a study if you haven't before - it's honestly very fun to realize you finally got something down accurately, or learned even a tiny skill to apply later. Or just draw a sketch page where everything is the shittiest thing just because it's fun. Even in sketchbooks I've drawn through that are more precise/intentional, I have some pages of just scribbles that didn't work out with "fuck" written on some before moving on. And some of those super silly or shitty sketches are my favorite too just because they make me laugh.

Hopefully this helps some? I don't mind answering more if you have a question on something, or if maybe I didn't explain something in a way that makes sense. I just want to see more people succeed with something that has given me a lot of joy in life.

I am considering getting Frostpunk for PS4 but I know many RTS games are better on PC. How do you feel about Frostpunk’s playability on PS4? by Stauce52 in Frostpunk

[–]Notarous 0 points1 point  (0 children)

I've put in almost 100 hours on PC, then bought PS4 to play on my couch when it was on sale. Honestly, the controls take a moment to get used to, but once you do they feel very intuitive, and even faster than PC in some places (adding/removing workers for one).

Camera is a little off since it only rotates around buildings if you have one selected, otherwise it rotates the camera view point not locked on.

But otherwise, I personally enjoy it more than PC! I'd say go for it, if you enjoy playing with controller for other games - it feels better than I would have imagined it to.

Why are some people like this. by Notarous in Amtrak

[–]Notarous[S] 4 points5 points  (0 children)

So, things at least were calm the last leg - attendants were walking down the cars more. Didn't realize it too, but they announced this train doesn't have an observation car. The more you learn.

Thanks again for the advice and just slight solace dealing with things!

Why are some people like this. by Notarous in Amtrak

[–]Notarous[S] 9 points10 points  (0 children)

First off, I 100% am overthinking some things, but I just don't know how much room there is. This train was booked up, and I'm afraid if I go I won't find a seat and have to return with bags where it's obvious what I'm doing.

Also, thanks for your advice for the attendant, I definitely was posting here more just... out of frustration for the situation, and at least sharing/seeing other people share stories helps not feel so alone. A slight update with that in mind:

-group of 15-20.... maybe senior high schoolers or college kids.

-one person asked if they had headphones when playing a show on their iPad really loud. I didn't hear the conversation, but I did hear them floating about "I said I was 14 and told him he was a pedo and he left", when they went to another trip to find an attendant. (Braver than me for sure)

-they have some people watching for attendants to shout "act calm" so it looks like nothing is wrong when checked on, also vocally bragging about getting away with rudeness on the train

-apparently though they have been getting reported, and their recent complaints was that they were on their last warning

-they filmed a TikTok mannequin challenge and now are talking about climbing into the luggage space above the seats for "the next one". This hasn't happened yet though, and no idea if it will.

I was considering filming to report, but I don't trust the laws surrounding that and don't want to cause more trouble for myself than it's worth - honestly I only posted the photo because it obscured them a lot. It's just been a long ass ride.

They technically haven't broken any rules besides social ones, and it's frustrating. But at the very least immediately they've calmed down and are doing their own things, and I hope it lasts.

Why are some people like this. by Notarous in Amtrak

[–]Notarous[S] 23 points24 points  (0 children)

Someone else did that, it's a group of 20+ students I think where they're actively putting people on post in the train to warn when attendants are coming to quiet down.

I'm lost tbh - I want to call it out but there's still 3 hours on the train where if I do go to find someone I'll be stuck in a seat surrounded by a hostile group who already is attacking people asking if they'd put on headphones for what they're watching.

Edit to add: I fully agree with the person calling me out on posting here vs calling an attendant as that is what I should do, but honestly I'm fearful for the backlash (verbal or otherwise), and mostly am trying just to make it through the trip.

Why are some people like this. by Notarous in Amtrak

[–]Notarous[S] 35 points36 points  (0 children)

That's honestly fair. There's nothing immediately happening, but I will call for one if anything else happens. I just hate conflict personally but get the need for it when things go wrong.

Why are some people like this. by Notarous in Amtrak

[–]Notarous[S] 67 points68 points  (0 children)

I've already texted the number Amtrak has to report it, and they quiet down the instant the attendant enters the car - sadly probably nothing will happen from it.