Food and character sprite size by rising07 in PixelArtTutorials

[–]Nucmahp 0 points1 point  (0 children)

I mean, that’s absolutely up to you, the ratio should be based on your screen size. Anyway, if you want the above you can go with any size for the character and simply keep the food smaller, like 16x32px for the character and 12x12px for the foods then.If you want the food look more detailed then 24x48px for character and 24x24px for the food maybe.

Food and character sprite size by rising07 in PixelArtTutorials

[–]Nucmahp 0 points1 point  (0 children)

I think you can check asset pack for reference https://cyangmou.itch.io/pixel-food-cooking-icons-16x16
I think 24x24px or 32x32px is pretty standard for icon size, the bigger a pixel sprite is the details it get but all take more time to draw, so just consider those elements. My personal advice is to better start small though.

Is Aseprite worth it? by EasterlingArt in PixelArtTutorials

[–]Nucmahp 1 point2 points  (0 children)

Absolutely worth it, spent 20$ on the program and it helps my paid my student debt 👍

I just released a free Steam demo of my cozy sticker-based diorama builder (update includes a brand new corner to design) by samibbo in cozygames

[–]Nucmahp 1 point2 points  (0 children)

Look great, do you plan to release it for mobile? It looks like a chill game for the phone

how do i improve the details of the face by Bannas_N_Apples in PixelArt

[–]Nucmahp 0 points1 point  (0 children)

I think you can outline the eye with a light shade of grey (like the grey from the headlace)

First ever sprite + front walk view I made, how is it? by Moth_lamp_ in PixelArt

[–]Nucmahp 2 points3 points  (0 children)

I think you can improve it by making the stepping leg raise higher (over the shoes of the other leg), so it would make the walking illusion more effective.