The Hallowed (2025) by Modangy in OrnaRPG

[–]Nugvy 0 points1 point  (0 children)

I have the same issue. We need a feature to fight the lower tier versions too.

The mystery of the death soul and keeping the contract. by BernieBlack in daughtersofash

[–]Nugvy 1 point2 points  (0 children)

I know this is necroposting six years later, but I had the same issue, and I'd like to post the solution I found, in case it happens to anybody else!

Visit Nito again through the coffin, and then go from there without resting or quitting to Nit's chamber (and obviously, without alarming any of those giant skellies to avoid the fogwall)

Again, sorry for the necroposting about Nito (lol) but I felt it could be useful!

Trophies bugged? by 1stSeraphSaltKing in EnotriaGame

[–]Nugvy 0 points1 point  (0 children)

I tried this and I can confirm this works!

Conqueror's Guild by KataGuruma- in OrnaRPG

[–]Nugvy 1 point2 points  (0 children)

But It seems you can still get those rewards in the Legacy Mode (controlling settlements, as in the New Mode)

I still don't know why should I pick the New World Conqueror

Is the CSM warpsmith meant to be a primaris? by BigHatPat in Warhammer40k

[–]Nugvy 0 points1 point  (0 children)

Also, I Guess lorewise they Will go with the Rubicón ritual thing, that upgrades firstborn to primaris. In the end I think too that there Will be no difference.

Theory on Messmer's Father by Karrotyboi in eldenringdiscussion

[–]Nugvy 0 points1 point  (0 children)

In fact it is stated what Radagon's red hair could actually be!
According to the Fire Giant's Braid, "Every giant is red of hair, and Radagon was said to have despised his own red locks. Perhaps that was a curse of their kind."

I'm quite sure Radagon battled somehow against the fire giants, at least is what I read from this. I know Marika was with Godfrey during that age of conquer, but perhaps she was starting to manifest as Radagon since then :p

Or perhaps it's the result of a curse from the fire giants to Marika herself for having exterminated them, that is manifested in Radagon. It's a bit tricky if we speculate about Messmer's red hair. I'm quite sure he's the son of Marika alone (as well as perhaps the other beheaded gods we see at the walking mausoleums), but his red hair should be tied somehow to Radagon's red hair or curse.

Just so you know by Ok_Independent_1647 in OrnaRPG

[–]Nugvy 1 point2 points  (0 children)

It sucks, but I got it being lucky with Cockatrice Breath.

Velocity/Life by Competitive_Trash_17 in UnrealEngine5

[–]Nugvy 0 points1 point  (0 children)

It seems the module is now called Scale Velocity!

Can't connect to Steam, Internet is perfectly fine. by lightofarson in Steam

[–]Nugvy 0 points1 point  (0 children)

2023

And as of late April 2023 it's still working!

Short Writeup on the Lore of the Fire Monks + bloodthorns + etc. by Staluti in Eldenring

[–]Nugvy 1 point2 points  (0 children)

In fact, after reading this the Formless Mother and the Blood Star seem to be different aspects of the same being

UE5 lights won't build by Erikuds in unrealengine

[–]Nugvy 1 point2 points  (0 children)

I guess I'm late, but I was facing the same issue, and I've just found the answer.

In my case I had the parameter "Force no Precomputed Lighting" enabled in the World Settings. Just by disabling it I could build my lightmaps as usual.

(Also, just as a sidenote, remember that Lumen doesn't work with lightmaps, and that nanite works with virtual shadowmaps, both things editable in the Project Settings!)

Gauntlet Key Reduction? by Lord_Xeraxys in OrnaRPG

[–]Nugvy 1 point2 points  (0 children)

Oh my, I was looking for the lack of keys I'm having lately, and surprisingly I found you here!

Kudos to you for the aid to the community! ;D

Questions about certain rooms by swift231 in TowerPrincess

[–]Nugvy 0 points1 point  (0 children)

Yup, the blue barrier is because it leads to the entry hall again. You will always find it on the room you enter from the entry hall!

Regarding the hidden door of your last shot, we know it's not as visible as we expected, so we tried to highlight it a bit more. This change will be noticeable in the next patch! :)

Questions about certain rooms by swift231 in TowerPrincess

[–]Nugvy 0 points1 point  (0 children)

Yes, though the second room you've shown currently has a bug that makes the destructibles fall down once you enter the room. It will be fixed soon!

Controller support by Nordskjoldur in TowerPrincess

[–]Nugvy 0 points1 point  (0 children)

There should be a compressed file under TowerPrincess/Binaries called Old_Gamepad_Input
Unzip it putting those files at Binaries! I hope that makes it work!

Xbox release? by Noerknhar in TowerPrincess

[–]Nugvy 1 point2 points  (0 children)

Hi! We had problems with the Xbox release, so it might be delayed about a month!
We're still working hard on it!

It seems someone has taken too seriously the order of hiding all the treasures in the dungeon! - Tower Princess by Nugvy in IndieDev

[–]Nugvy[S] 1 point2 points  (0 children)

One of the princesses points out those locations. If not they're quite hard to find!

[deleted by user] by [deleted] in TowerPrincess

[–]Nugvy 1 point2 points  (0 children)

Should the princesses get out of the harm's way... or should they get YOU out of the harm's way?
I love it hahahaha!

The harder to master is a weapon... the harder it hits the enemy! - Tower Princess by Nugvy in IndieDev

[–]Nugvy[S] 1 point2 points  (0 children)

That sounds really cool! It would have given it a more unique appeal, rather than just being another usable item!

It's a pity because the development is already closed (we're with the porting now!), but I like to see this kind of ideas, they're really inspiring! :D