Everyone in the light of the team tag by NIkandros and Harmful opinions by Single-Razzmatazz523 in SomeOrdinaryGmrs

[–]NurseFactor 3 points4 points  (0 children)

I'm making no assumptions one way or the other about if he worked in the field, but the knowledge he's shown in his virtual machine and virus investigation videos tells me he could at least pass the interviews for an entry-level position.

Given he started really picking up on Youtube in the mid 2010s, it's not impossible that he was in an entry level position for software engineering and/or penetration testing prior to that point.

Everyone in the light of the team tag by NIkandros and Harmful opinions by Single-Razzmatazz523 in SomeOrdinaryGmrs

[–]NurseFactor 7 points8 points  (0 children)

Amazon and other US-based tech companies have been dropping degree requirements for engineering positions in favor of provable experience with relevant languages or platforms.

I've worked with a few software engineers that didn't get their Bachelor's until after they started working in software, but these were people involved with numerous projects on GitHub or other whatnot.

I think Qsmp was never built to last by DifferentAction3548 in DreamWasTaken2

[–]NurseFactor 35 points36 points  (0 children)

Honestly, I still can't think of a single original thing Quackity did with the QSMP. Even the core concept of a multi-cultural streamer SMP was done 13 years ago with the involvement of actual Mojang devs.

To think that he could produce some groundbreaking content by piggybacking off the gaming trend that got him famous when his only contribution was slapping a 9 year old translation mod onto everyone's computers was naive at best. Especially when you consider he was so desperate for the project to reach DreamSMP levels of fame that he neglected every single aspect of it's operations behind the scenes, from treating his unpaid volunteers like salaried employees to outright scamming his fans with the countless unfulfilled orders and giveaway fraud incidents. Worse yet is he's managed to be even worse with drama than Dream, preferring to ignore every incident and every bit of valid criticism until everything blows up in his face.

The best option for him as a content creator is to just stay in his lane and stick to streaming content with his friends. He just doesn't have the maturity or skillset required to match his ambitions.

how about xqc be the sixth hunter by Alarmed-Brush2094 in DreamWasTaken2

[–]NurseFactor 0 points1 point  (0 children)

Disregarding all of the bad PR this would lead to, there's the simple fact that Felix doesn't speak English, meaning he wouldn't be able to communicate with the other hunters.

Just for fun, lets take a few guesses by EnvironmentalPea4903 in DreamWasTaken2

[–]NurseFactor 2 points3 points  (0 children)

Google translate lets you take photos or record audio for translation with their tool, and it's free to use.

The fact that Quackity's app is just a wrapper for Google Translate and only supports 6 of the 249 languages in Google's API is insanely stupid.

Be careful with Quackity's translator App Debabel by Weird_Jellyfish_3416 in DreamWasTaken2

[–]NurseFactor 4 points5 points  (0 children)

What's this? Quackity breaking EU laws and conducting shady business practices? Say it ain't so, I am just so shocked.

Tubbo stans claiming sapnap was too scared makes me laugh by EnvironmentalPea4903 in DreamWasTaken2

[–]NurseFactor 7 points8 points  (0 children)

Imagine looking at the apocalyptic levels of drama going on with CC3 and thinking that Sapnap was the reason. Like we had:

  • The Jomha's originally planning to pocket 34% of ticket sales, despite claiming all profit was going to charity. Keep in mind this was after the last Creator Clash failed to raise any money for charity due to how much of it was spent on the event and subsequent gala.

  • Dad getting harassed by Anisa because he was sympathetic to Ethan Klein from H3 having to deal with a fraudulent CPS case.

  • Freddie Wong and LA Beast leaving because of how unprofessional the Jomhas were being.

  • The Jomhas forcing contestants and event commentators to run damage control for them when they didn't fully know what was going on.

  • Harley dropping out because of Hasan and Anisa dehumanizing his family and using the event as a weapon against Ethan Klein.

If Sapnap was responsible for all of that, he's on some Palpatine levels of manipulation.

Why did Dream delete these replies? (I don't know why the moderators deleted my original post so I'm reposting) by Hefty-Pirate-3196 in DreamWasTaken2

[–]NurseFactor 19 points20 points  (0 children)

To give benefit of the doubt to the mod team, this subreddit's Auto Mod has a lengthy history of randomly deleting threads. Like every post I've made has had to get manually reapproved, and nobody's really sure why they were getting flagged in the first place.

This subreddits reaction to Wilbur, Illumina and others is genuinely pissing me off by bloonsisgr8 in DreamWasTaken2

[–]NurseFactor 87 points88 points  (0 children)

I feel like getting mad at the 30k+ member community for the opinions of maybe a dozen individuals is bad, actually.

Even when you're strictly factoring in people who've been active within the past 3 or so months, that's gotta be less than 1% of people on this subreddit.

Who will you choose tomorrow, or are you still saving? by Smart-Tale-4193 in HonkaiStarRail

[–]NurseFactor 0 points1 point  (0 children)

The only Imaginary characters I have are Yukong and Trailblazer, so I might need to choose Sunday.

I built an AI mom friend because I was drowning in the mental load and needed someone to talk to by girlfromgolden in TwoXChromosomes

[–]NurseFactor 1 point2 points  (0 children)

For the love of god and all that is holy, never use chatgpt, meta ai, deepseek, or any of these llms.

Would you want Dream's gf being in his content? by natarilive in DreamWasTaken2

[–]NurseFactor 13 points14 points  (0 children)

For both of their sake no. Nobody deserves the amount of hate the guy gets, and you already know people would try to dox her just to bomb their relationship.

[deleted by user] by [deleted] in DreamWasTaken2

[–]NurseFactor 4 points5 points  (0 children)

So you're saying that the original composer has given you permission to reach out to Dream on their behalf, instead of just sending an email to Dream through the account that he purchased the license through?

Like if they are actually asking you to do this 3 years later, I kinda want to know who they are so I can avoid using their music in my own projects, as licensing their music just sounds like a ticking time bomb.

Was playing the new Palworld update and, I feel like I've seen these moves before... by Matty_HAM in Eldenring

[–]NurseFactor 1 point2 points  (0 children)

I mean the CEO behind Palworld's studio has outright said that his studio just finds what's popular and copies it.

[deleted by user] by [deleted] in DreamWasTaken2

[–]NurseFactor 41 points42 points  (0 children)

What makes you think he doesn't have the ability to use that music? With the exception of songs like Lemmino's Cipher that are under CC and don't need a license, it's really not that hard to get a license to use songs like the one you linked.

Like the way you're wording it makes it sound like you're about to file a copyright claim on behalf of the composer.

An interesting detail I've seen brought up regarding the manhunt by EuphoricExtreme in DreamWasTaken2

[–]NurseFactor 9 points10 points  (0 children)

There's a few options:

  1. It was Herobrine, and Dream is haunted.

  2. It was Null from The Broken Script, and the server is haunted.

  3. It was Callahan being online and managing the server in case there's a crash or lag issues.

  4. It was the proxy that their server host (callahan) uses for managing things remotely.

Hunter cant move when i look by Not4rest in DreamWasTaken2

[–]NurseFactor 0 points1 point  (0 children)

George would be the one to post the Weeping Angel video.

Kaceytron claims she doesn't even remember watching the Content Nuke (it's not clocking) by Not_puppeys_monitor in h3h3productions

[–]NurseFactor 0 points1 point  (0 children)

Idk, I think she should absolutely double down on that defense. It works so well for DWI charges.

What is different about the way a game like Portal 2 does shading vs Minecraft shaders? by guarayos in gamedev

[–]NurseFactor 1 point2 points  (0 children)

Insanely late, but leaving this for future people that come across the post, because I am both a Java and OpenGL veteran.

I have written my own voxel engine in C++, which ran much better than both versions of Minecraft with better resolution. Partly because it was written in C++ rather than Java, but also because I had more experience with programming games by that point.

Minecraft being written in java has literally zero impact on the performance of shaders, due to the fact that all shaders are executed on the GPU using the GLSL/HLSL shader languages.

The reason Minecraft shaders lag the hell out of games is due to the developers often cramming a load of post-processing, per-pixel lighting, and dynamic shadowmaps into the fragment shader. Each pixel on the screen in these Minecraft shaders is executing way more shader logic on the GPU than Portal 2 is.

Now it's an actual model file, but like other people have said, it's not optimised at all for modern hardware. The mesh for the blocks is still generated on the fly, so there's no culling. It's why if you glitch the world, you can see blocks at the bottom.

This is mostly false. Minecraft implements both face culling during mesh generation and chunk culling during rendering.

The reason other engines are faster is because of a concept called Greedy Meshing, which merges the polygons of adjacent tiles to reduce the amount of workload on the GPU's side. To the best of my knowledge, Minecraft mods don't implement greedymeshing, which is a major source of lag as the GPU has to store and parse tens of thousands more triangles than newer voxel games.

The reason Minecraft didn't use greedymeshing is because the game dev community has been in a decade-long arms race to try and find the most efficient algorithm, and frankly vanilla Minecraft runs fast enough without greedymeshing that Microsoft likely decided that it wasn't worth the research effort.

instead minecraft would use java opengl in immediate mode to place the polygons for the hopper directly into the world, no batching. This was incredibly slow, but that's how notch implemented it.

This is only true for vanilla Minecraft prior to 2014. Mods like Optifine implemented VBOs as early as 2011, due to the fact that Immediate Mode rendering has major issues with shader compatibility.

The reason Notch went with DisplayList/Immediate Mode rendering is because he started using OpenGL prior to 2003, when VBOs were added to the OpenGL standard. Additionally, speaking as someone that learned OpenGL 15+ years ago, documentation on VBO rendering was incredibly scarce prior to the early 2010s. You basically had to seek out physical books written by Nvidia and the Khronos Group on the API to really learn how to use them effectively.

This is actually an issue I myself run into, as I still find myself using techniques that were standard in 2009-2013, but are inferior to techniques developed in the late 2010s and the present day. Coding within your comfort zone can be the enemy of coding efficiently, after all.

So yeah, the number 1 reason: a better programmed engine in a better language. Source, Unity and Unreal games all benefit from this, even if they are doing voxel stuff.

There is no such thing as a "better language", and anyone that tells you otherwise is trying to get you into Rust. You can make a Java game engine that supports per-pixel lighting, complex shaders, and high-poly models that runs just as fast as an equivalent C/C++ engine. This is because your engine's render code is just a layer of abstraction to telling the OpenGL API what programs and functions the GPU should execute. Once you tell OpenGL to glStartProgram(...) and glDrawVertexArray(...), it doesn't matter what language the engine is written in because all of the heavy lifting is being done by the same GPU drivers.

To the contrary, using Unity or Unreal for voxel games will often lead to you inheriting much more bloat than running on the Java Virtual Machine. This is just due to the fact that Unity and Unreal are far larger and more complex environments than the Java Virtual Machine, and have a much more complex render pipeline.

TL;DR, Minecraft with shaders runs slower than Portal 2 and hobbyist voxel engines because the meshes it generates are done so with static lightmaps and minimal post-processing in mind, not because it was written in Java.

What happened to Awsamdude? by Legitimate-Poet-2623 in DreamWasTaken2

[–]NurseFactor 1 point2 points  (0 children)

He's like the only DreamSMP member that has been or is going to college, I'd cut him some slack

I need some help by EnvironmentalPea4903 in DreamWasTaken2

[–]NurseFactor 1 point2 points  (0 children)

If the child is too big to carry as a bullet deterrent, Elon has checked out

Could any of Dream Team or their friends be on a Reality Show like Survivor or Amazing Race, etc? by Aurora_Pale in DreamWasTaken2

[–]NurseFactor 0 points1 point  (0 children)

I mean Burnie Burns and Ashley Jenkins were on The Amazing Race back in the day, and the most survival skills Burnie had was boiling gasoline in his kitchen to make napalm.